#ifndef __MIPSURF_HPP__ #define __MIPSURF_HPP__ /*==========================================================================; * * Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved. * * File: mipsurf.hpp * Content: Class header the mipsurface class. This class acts * as a level for the MipMap class. The base class * assumes a system-memory allocation; while the * Driver sub-class will call the driver for every * lock and unlock operation. * * ***************************************************************************/ // Includes #include "mipmap.hpp" // // Each MipSurface implements the IDirect3DSurface8 interface. // To reduce overhead per level, we have // put most of the "real" guts of each surface into the MipMap container // class; i.e. most of the methods of the MipSurface really just end // up calling something in the MipMap object. // // The base class implementation assumes a sys-mem allocation. // // // The CMipSurface class is a special class that // works solely with the CMipMap class. Each MipSurface // corresponds to a single level of the mip-map. They are // not stand-alone COM objects because they share the // same life-time as their CMipMap parent. // // The CDriverMipSurface class is declared later in this file // class CMipSurface : public CBaseSurface { public: // Constructor CMipSurface(CMipMap *pParent, BYTE iLevel, HANDLE hKernelHandle ) : m_pParent(pParent), m_iLevel(iLevel), m_hKernelHandle(hKernelHandle) { DXGASSERT(pParent); DXGASSERT(hKernelHandle || (pParent->GetUserPool() == D3DPOOL_SCRATCH) ); #ifdef DEBUG m_cRefDebug = 0; #endif // DEBUG if (m_pParent->Desc()->Usage & (D3DUSAGE_LOCK | D3DUSAGE_LOADONCE)) { m_isLockable = TRUE; } else { m_isLockable = FALSE; } return; } // CMipSurface ~CMipSurface() { DXGASSERT(m_cRefDebug == 0); //m_hKernelHandle will be 0 if this is a scratch pool. if (m_hKernelHandle) { // Tell the thunk layer that we need to // be freed. D3D8_DESTROYSURFACEDATA DestroySurfData; DestroySurfData.hDD = m_pParent->Device()->GetHandle(); DestroySurfData.hSurface = m_hKernelHandle; m_pParent->Device()->GetHalCallbacks()->DestroySurface(&DestroySurfData); } #ifdef DEBUG else { DXGASSERT(m_pParent->GetUserPool() == D3DPOOL_SCRATCH); } #endif //DEBUG }; // ~CMipSurface public: // IUnknown methods STDMETHOD(QueryInterface) (REFIID riid, LPVOID FAR * ppvObj); STDMETHOD_(ULONG,AddRef) (); STDMETHOD_(ULONG,Release) (); // IBuffer methods STDMETHOD(SetPrivateData)(REFGUID riid, CONST VOID* pvData, DWORD cbData, DWORD dwFlags); STDMETHOD(GetPrivateData)(REFGUID riid, LPVOID pvData, LPDWORD pcbData); STDMETHOD(FreePrivateData)(REFGUID riid); STDMETHOD(GetContainer)(REFIID riid, void **ppContainer); STDMETHOD(GetDevice)(IDirect3DDevice8 **ppDevice); // IDirect3DSurface8 methods STDMETHOD(GetDesc)(D3DSURFACE_DESC *pDesc); STDMETHOD(LockRect)(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags); STDMETHOD(UnlockRect)(); // BaseSurface methods virtual DWORD DrawPrimHandle() const { return D3D8GetDrawPrimHandle(m_hKernelHandle); } // DrawPrimHandle virtual HANDLE KernelHandle() const { return m_hKernelHandle; } // KernelHandle virtual DWORD IncrementUseCount() { return m_pParent->IncrementUseCount(); } // IncrementUseCount virtual DWORD DecrementUseCount() { return m_pParent->DecrementUseCount(); } // DecrementUseCount virtual void Batch() { m_pParent->Batch(); return; } // Batch virtual void Sync() { m_pParent->Sync(); return; } // Sync // Internal lock functions bypass // parameter checking and also whether the // surface marked as Lockable or LockOnce // etc. (Methods of CBaseSurface.) virtual HRESULT InternalLockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags); virtual HRESULT InternalUnlockRect(); virtual D3DSURFACE_DESC InternalGetDesc() const; virtual CBaseDevice * InternalGetDevice() const { return m_pParent->Device(); } // InternalGetDevice // Determines if a LOAD_ONCE surface has already // been loaded virtual BOOL IsLoaded() const { DXGASSERT(m_pParent->Desc()->Usage & D3DUSAGE_LOADONCE); if (m_isLockable) { return FALSE; } else { return TRUE; } } // IsLoaded // End Of BaseSurface methods // Quick method to avoid the virtual function call CBaseDevice * Device() const { return m_pParent->Device(); } // Device protected: CMipMap *m_pParent; BOOL m_isLockable; BYTE m_iLevel; // We'll need internal handles so that // we can communicate call Destroy // and so that CDriverMipMap can call // Lock/Unlock etc. HANDLE m_hKernelHandle; // Debugging trick to help spew better // information if someone over-releases a mipsurface // (Since our ref's carry over to the parent object; it // means that over-releases can be hard to find.) #ifdef DEBUG DWORD m_cRefDebug; #endif // DEBUG }; // CMipSurface // The CDriverMipSurface is a modification of the base mipsurf // class. It overrides lock and unlock and routes the call to the // driver class CDriverMipSurface : public CMipSurface { public: // Constructor CDriverMipSurface(CMipMap *pParent, BYTE iLevel, HANDLE hKernelHandle ) : CMipSurface(pParent, iLevel, hKernelHandle) { } // CDriverMipSurface public: STDMETHOD(LockRect)(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags); STDMETHOD(UnlockRect)(); // Internal lock functions bypass // parameter checking and also whether the // surface marked as Lockable or LockOnce // etc. (Methods of CBaseSurface.) virtual HRESULT InternalLockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags); virtual HRESULT InternalUnlockRect(); }; // CDriverMipSurface #endif // __MIPSURF_HPP__