TARGETPATH=obj TARGETNAME = d3dfw TARGETTYPE = LIBRARY INCLUDES = \ ..\; \ $(DDK_INC_PATH);\ $(INCLUDES); USE_ATL=1 !UNDEF USE_NATIVE_EH C_DEFINES = $(C_DEFINES) /DNEW_DPF SOURCES = \ ..\d3dmem.cpp \ ..\pixel.cpp \ ..\d3dobj.cpp \ ..\resource.cpp \ ..\texture.cpp \ ..\mipmap.cpp \ ..\mipsurf.cpp \ ..\mipvol.cpp \ ..\volume.cpp \ ..\cubemap.cpp \ ..\cubesurf.cpp \ ..\surface.cpp \ ..\buffer.cpp \ ..\vbuffer.cpp \ ..\ibuffer.cpp \ ..\enum.cpp \ ..\dxgcreat.cpp \ ..\swapchan.cpp \ ..\dxcursor.cpp \ ..\dwinproc.cpp \ ..\_dpf.c \ ..\_memallo.c \ ..\ddcreate.cpp \ ..\dllmain.c \ ..\drvinfo.c \ ..\fcache.cpp \ ..\init.cpp PRECOMPILED_INCLUDE = ..\ddrawpr.h