!IF 0

Copyright (c) 1996  Microsoft Corporation

Module Name:

    sources.

Abstract:

    This file specifies the target component being built and
    sources files needed to build that component.  Also specifies optional
    compiler switches and libraries that are unique for the component being
    built.

    Created to push the .\ headers to public amovie.

!ENDIF

TARGETNAME=
TARGETTYPE=NOTARGET
TARGETPATH=

SOURCES=

SDK_AMOVIE_INC_PATH=$(SDK_PATH)\amovie\inc
SDK_AMOVIE_PATH=$(SDK_PATH)\amovie

PASS0_PUBLISH= \
    {activecf.h=$(SDK_AMOVIE_INC_PATH)\activecf.h}      \
    {activex.rcv=$(SDK_AMOVIE_INC_PATH)\activex.rcv}    \
    {activex.ver=$(SDK_AMOVIE_INC_PATH)\activex.ver}    \
    {amaudio.h=$(SDK_AMOVIE_INC_PATH)\amaudio.h}        \
    {amparse.h=$(SDK_AMOVIE_INC_PATH)\amparse.h}        \
    {amvideo.h=$(SDK_AMOVIE_INC_PATH)\amvideo.h}        \
    {aviriff.h=$(SDK_AMOVIE_INC_PATH)\aviriff.h}        \
    {bdatypes.h=$(SDK_AMOVIE_INC_PATH)\bdatypes.h}      \
    {comlite.h=$(SDK_AMOVIE_INC_PATH)\comlite.h}        \
    {dv.h=$(SDK_AMOVIE_INC_PATH)\dv.h}                  \
    {dvdevcod.h=$(SDK_AMOVIE_INC_PATH)\dvdevcod.h}      \
    {dvdmedia.h=$(SDK_AMOVIE_INC_PATH)\dvdmedia.h}      \
    {edevdefs.h=$(SDK_AMOVIE_INC_PATH)\edevdefs.h}      \
    {errors.h=$(SDK_AMOVIE_INC_PATH)\errors.h}          \
    {evcode.h=$(SDK_AMOVIE_INC_PATH)\evcode.h}          \
    {il21dec.h=$(SDK_AMOVIE_INC_PATH)\il21dec.h}        \
    {iwstdec.h=$(SDK_AMOVIE_INC_PATH)\iwstdec.h}        \
    {mpconfig.h=$(SDK_AMOVIE_INC_PATH)\mpconfig.h}      \
    {mpegtype.h=$(SDK_AMOVIE_INC_PATH)\mpegtype.h}      \
    {vpconfig.h=$(SDK_AMOVIE_INC_PATH)\vpconfig.h}      \
    {vpnotify.h=$(SDK_AMOVIE_INC_PATH)\vpnotify.h}      \
    {vptype.h=$(SDK_AMOVIE_INC_PATH)\vptype.h}          \
    {tune.h=$(SDK_AMOVIE_INC_PATH)\tune.h}              \
    {atsmedia.h=$(SDK_AMOVIE_INC_PATH)\atsmedia.h}      \
    {bdamedia.h=$(SDK_AMOVIE_INC_PATH)\bdamedia.h}      \
    {audevcod.h=$(SDK_AMOVIE_INC_PATH)\audevcod.h}      \
    {amva.h=$(SDK_AMOVIE_INC_PATH)\amva.h}              \
    {dxva.h=$(SDK_AMOVIE_INC_PATH)\dxva.h}