#ifndef SEARCHDB_H #define SEARCHDB_H #include // Messages for communication with search thread and caller const int WM_SEARCHDB_BASE = WM_USER + 0xabba; const int WM_SEARCHDB_UPDATE = WM_SEARCHDB_BASE; const int WM_SEARCHDB_ADDAPP = WM_SEARCHDB_BASE + 1; const int WM_SEARCHDB_DONE = WM_SEARCHDB_BASE + 2; // An exe that has an entry in the database struct SMatchedExe { // App Name (Like "Final Fantasy VII") PTSTR szAppName; // Path (Like C:\Program Files\SquareSoft\FinalFantasy7\ff7.exe") PTSTR szPath; SMatchedExe() : szAppName(0), szPath(0) {} ~SMatchedExe() { if(szAppName) delete szAppName; if(szPath) delete szPath; szAppName = szPath = 0; } }; SMatchedExe* GetMatchedExe(); BOOL SearchDB(PCTSTR szDrives, HWND hwCaller); void FreeMatchedExe(SMatchedExe* pme); void StopSearchDB(); BOOL InitSearchDB(); #endif