#
# include the WIA global build settings
#

!include          $(PROJECT_ROOT)\ui\uienv.inc
SOURCES_USED    = $(SOURCES_USED) $(PROJECT_ROOT)\ui\uienv.inc

#
# Our specific build settings
#

TARGETNAME=forceerr
TARGETTYPE=PROGRAM
TARGETPATH=obj

USE_MSVCRT      = 1
UMTYPE=windows
UMENTRY=winmain

SOURCES=  forceerr.cpp \
          errdlg.cpp \
          rawerror.cpp \
          forceerr.rc

TARGETLIBS=$(TARGETLIBS) \
        $(BASEDIR)\public\sdk\lib\*\comctl32.lib

SXS_ASSEMBLY_NAME=Microsoft.Windows.PrintingAndImaging.forceerr
SXS_ASSEMBLY_VERSION=1.0
SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=forceerr.Manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_NO_BINPLACE=1