#NO_UNICODE=1

CUSTOM_RULES = ${MWROOT}/ie4/shell.template

SOURCES =  \
    menu.cpp

WLIB = util
LIB	= lib${WLIB}.a # target static library

CPP_OBJS := ${SOURCES:%.cpp=%.o}
CPP_OBJS := ${CPP_OBJS:%.cxx=%.o}
LIBOBJS = ${CPP_OBJS:%.c=%.o}

SRCS=${SOURCES}

NO_BROWSER_FILE=1

## COMPILE_OPTION can have the values: debug, optimized
COMPILE_OPTION = debug

## you may define the following variables
## RUN.dir     : the directory where you want the executables to go
## APP_CFLAGS  : additional compilation flags
## APP_LDFLAGS : additional link flags (maybe specifying DLLs)
## DLL         : name of the DLL to make
## DLLOBJS     : list of .o of the DLL
## DLL-EXPORTS : name of the .def file for the DLL
## MWINIT_DEFINES : list of -D<symbols> used to initialize
##        Mainwin in certain specific ways 
## MWLOCALES: list of country codes corresponding to the
##        resources you have prepared in the res subdirectory
##
APP_CFLAGS = -I. -I.. -I../../inc  \
                  -DIN_SHDOCVW \
                  -DUNICODE_SHDOCVW \
                  -DFEATURE_FRAMES \
                  -DMSOCT2=1 \
                  -DFEATURE_URLHIST \
                  -DFEATURE_PICS \
                  -DFEATURE_MENUBAND \
                  -DPAGER \
                  -D_HSFOLDER \
		  -D_NTSDK -D_USRDLL -D_ATL_MIN_CRT -D_DESK_MOVE -D_WIN32\

#removed from UNIX-RTW
#				-DBETA1_DIALMON_HACK \

include $(MWHOME)/make.rules.simple