// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently

#if !defined(AFX_STDAFX_H__356DF1F8_D4FF_11D2_9379_00C04F72DAF7__INCLUDED_)
#define AFX_STDAFX_H__356DF1F8_D4FF_11D2_9379_00C04F72DAF7__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_FREE_THREADED

#include <atlbase.h>

#include <UploadLibraryTrace.h>
#include <UploadManager.h>

#define SAFEBSTR( bstr )  (bstr ? bstr : L"")

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__356DF1F8_D4FF_11D2_9379_00C04F72DAF7__INCLUDED)