#
#   Create a Win32 application
#
#   Things to know about:
#
#   Don't put spaces around '=' in assignments as BUILD
#   will GP fault
#
#   Don't use macros in here. BUILD can't cope
#
#

MAJORCOMP=windows
MINORCOMP=audiosrv

# Define the name and type of the application

TARGETNAME=AudioSrv
TARGETPATH=obj
TARGETTYPE=DYNLINK
UMTYPE=windows

# List any libraries not included by WIN32LIBS in MAKEFILE.DEF

TARGETLIBS=$(SDK_LIB_PATH)\kernel32.lib   \
           $(SDK_LIB_PATH)\user32.lib     \
           $(SDK_LIB_PATH)\advapi32.lib   \
           $(SDK_LIB_PATH)\setupapi.lib   \
           $(SDK_LIB_PATH)\shell32.lib    \
           $(SDK_LIB_PATH)\ole32.lib      \
           $(SDK_LIB_PATH)\rpcrt4.lib     \
           $(SDK_LIB_PATH)\wtsapi32.lib   \
           $(TERMSRV_LIB_PATH)\syslib.lib \
           $(SDK_LIB_PATH)\winsta.lib     \
           $(SDK_LIB_PATH)\irnotif.lib    \
           $(SDK_LIB_PATH)\wdmguid.lib
           
# Define the path to search for <include> files
INCLUDES=$(BASE_INC_PATH);$(TERMSRV_INC_PATH);

IDL_TYPE=RPC
PASS0_SERVERDIR=.
USE_NTDLL=1
MIDL_FLAGS= -prefix server $(MIDL_FLAGS)
DLLENTRY=DllMain

# MSC_OPTIMIZATION=-Fc

# list each C and RC source file
#
SOURCES=audiosrv.idl \
        audiosrv.rc  \
        audiosrv_s.c \
        Service.c    \
        audiosrv.cpp \
        agfxs.cpp    \
        mme.cpp      \
        sad.cpp      \
        ts.cpp       \
        ksi.cpp      \
        reg.cpp
  
# Unicode
C_DEFINES=$(C_DEFINES) -DUNICODE -D_UNICODE