#
# build instructions for audio compression stream handler acmcps32.dll
#

MAJORCOMP=windows
MINORCOMP=avi

TARGETNAME=acmcps32
TARGETPATH=..\..\lib
TARGETTYPE=DYNLINK
UMTYPE=windows




C_DEFINES=-DWIN32 -DUNICODE -D__RPC_H__ -D_INC_OLE

# Define libs we need and where to find them

TARGETLIBS=$(SDK_LIB_PATH)\user32.lib     \
           $(SDK_LIB_PATH)\kernel32.lib   \
           $(SDK_LIB_PATH)\gdi32.lib      \
           $(SDK_LIB_PATH)\winmm.lib      \
           $(SDK_LIB_PATH)\advapi32.lib   \
           $(SDK_LIB_PATH)\version.lib    \
           $(SDK_LIB_PATH)\crtdll.lib     \
	   $(SDK_LIB_PATH)\compob32.lib   \
	   $(SDK_LIB_PATH)\msacm32.lib	\
           $(_NTBINDIR)\private\windows\media\avi\lib\*\msvfw32.lib \
           $(_NTBINDIR)\private\windows\media\avi\lib\*\avifil32.lib


INCLUDES=..\..\..\verinfo\usa;$(_NTBINDIR)\private\windows\media\inc;$(_NTBINDIR)\private\windows\media\avi\inc;$(_NTBINDIR)\private\windows\inc;res\usa;

SOURCES=        	\
	acmcmprs.cpp	\
	factory.cpp	\
        handler.rc




# Set	\

DLLENTRY=DLLEntryPoint
DLLBASE=0x1c400000