# Microsoft Developer Studio Project File - Name="DomMigSI" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=DOMMIGSI - WIN32 UNICODE DEBUG !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "DomMigSI.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "DomMigSI.mak" CFG="DOMMIGSI - WIN32 UNICODE DEBUG" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "DomMigSI - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "DomMigSI - Win32 Unicode Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName ""$/Dev/Raptor/DomMigSI", CYZCAAAA" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "DomMigSI - Win32 Unicode Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "DebugU" # PROP BASE Intermediate_Dir "DebugU" # PROP BASE Target_Dir "" # PROP Use_MFC 1 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=fl32.exe # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\Common\Include" /I "..\Inc" /D "WIN32" /D "_USRDLL" /D "_UNICODE" /D "_DEBUG" /D "USE_STDAFX" /Fr /Yu"stdafx.h" /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /i "..\Inc" /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /o"..\Bin\DomMigSI.bsc" LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 mmc.lib rpcrt4.lib htmlhelp.lib commonlib.lib wizards.lib /nologo /subsystem:windows /dll /incremental:no /pdb:"..\Bin\DomMigSI.pdb" /debug /machine:I386 /out:"..\Bin\DomMigSI.dll" /pdbtype:sept /libpath:"..\Lib" /libpath:"..\Wizards\Debug" # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "DomMigSI - Win32 Unicode Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "DomMigSI___Win32_Unicode_Release" # PROP BASE Intermediate_Dir "DomMigSI___Win32_Unicode_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "\lib\IntelReleaseUnicode" # PROP Intermediate_Dir "\temp\Release\DomMigSI" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=fl32.exe # ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /O1 /I "..\Common\Include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /D "UNICODE" /D "USE_STDAFX" /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 .\mmc.lib rpcrt4.lib htmlhelp.lib /nologo /subsystem:windows /dll /machine:I386 /out:"\bin\IntelReleaseUnicode/DomMigSI.dll" !ENDIF # Begin Target # Name "DomMigSI - Win32 Unicode Debug" # Name "DomMigSI - Win32 Unicode Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\DomMigr.cpp # End Source File # Begin Source File SOURCE=.\DomMigSI.cpp # End Source File # Begin Source File SOURCE=.\DomMigSI.def # End Source File # Begin Source File SOURCE=.\DomMigSI.rc # End Source File # Begin Source File SOURCE=.\DomSel.cpp # End Source File # Begin Source File SOURCE=.\Globals.cpp # End Source File # Begin Source File SOURCE=.\mcsdebug_stub.cpp !IF "$(CFG)" == "DomMigSI - Win32 Unicode Debug" # ADD CPP /I "..\Common\CommonLib" !ELSEIF "$(CFG)" == "DomMigSI - Win32 Unicode Release" !ENDIF # End Source File # Begin Source File SOURCE=.\MultiSel.cpp # End Source File # Begin Source File SOURCE=.\NetNode.cpp # End Source File # Begin Source File SOURCE=.\ReptNode.cpp # End Source File # Begin Source File SOURCE=.\RootNode.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\DomMigr.h # End Source File # Begin Source File SOURCE=.\DomSel.h # End Source File # Begin Source File SOURCE=.\Globals.h # End Source File # Begin Source File SOURCE=.\HelpUtils.h # End Source File # Begin Source File SOURCE=.\MultiSel.h # End Source File # Begin Source File SOURCE=.\MyNodes.h # End Source File # Begin Source File SOURCE=.\NetNode.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\bitmap1.bmp # End Source File # Begin Source File SOURCE=.\bitmap2.bmp # End Source File # Begin Source File SOURCE=.\bmp00001.bmp # End Source File # Begin Source File SOURCE=.\domain.bmp # End Source File # Begin Source File SOURCE=.\DomMigr.rgs # End Source File # Begin Source File SOURCE=.\dommigra.bmp # End Source File # Begin Source File SOURCE=.\group.bmp # End Source File # Begin Source File SOURCE=.\rept.htm # End Source File # Begin Source File SOURCE=.\tool_16.bmp # End Source File # Begin Source File SOURCE=.\tool_32.bmp # End Source File # Begin Source File SOURCE=.\user.bmp # End Source File # End Group # End Target # End Project