# @@ COPY_RIGHT_HERE # @@ ROADMAP :: The Makefile for the $(UI)\shell project DLL=TRUE !include $(UI)\common\src\rules.mk !ifndef NTMAKEENV ####### Globals # Resource stuff WINNET_RES = $(BINARIES_WIN)\acledit.res #WIN30HELP = $(BINARIES_WIN)\lm30_w30.hlp #WIN31HELP = $(BINARIES_WIN)\lm30_w31.hlp # NOTE, if the default value of AINC is used, the MASM command # line becomes too long. Hence, since the one .asm file here doesn't # include the other stuff, AINC is cleared at this point. # AINC= # fix PATH for Win RCPP, and Glock GCPP # This breaks NT build in shell\xlate! PATH=$(LOCALCXX)\binp;$(WIN_BASEDIR)\bin;$(PATH) # set CINC for winnet CINC = -I$(UI)\acledit\h -I$(UI)\acledit\xlate $(CINC) -I$(UI)\..\INC -I$(_NTDRIVE)\nt\public\sdk\inc # set CFLAGS for winnet !ifndef CODEVIEW CFLAGS=$(CFLAGS) -Oas !endif # set RC to use Windows RC RC=$(WIN_BASEDIR)\bin\rcwin3.exe # set link flags and targets LINKFLAGS = /NOEXTDICTIONARY /NOPACKCODE /NODEFAULTLIBRARYSEARCH /NOIGNORECASE /ALIGN:16 !ifdef CODEVIEW LINKFLAGS = $(LINKFLAGS) /CODEVIEW !endif !endif # !NTMAKEENV