//+--------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1997-2001. // // File: stdafx.h // // Contents: // //---------------------------------------------------------------------------- // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__B1AFF7C6_0C49_11D1_BB12_00C04FC9A3A3__INCLUDED_) #define AFX_STDAFX_H__B1AFF7C6_0C49_11D1_BB12_00C04FC9A3A3__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include extern "C" { #include #include } #include //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__B1AFF7C6_0C49_11D1_BB12_00C04FC9A3A3__INCLUDED)