// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__CD83A789_6F75_11D2_A385_00609772642E__INCLUDED_) #define AFX_STDAFX_H__CD83A789_6F75_11D2_A385_00609772642E__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef STRICT #define STRICT #endif #ifndef _WIN64 #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #endif #define _ATL_APARTMENT_THREADED #include ////////////////////////////// // fixes problem with atlwin.h #ifdef __cplusplus extern "C" { /* Assume C declarations for C++ */ #endif /* __cplusplus */ DECLSPEC_IMPORT VOID APIENTRY DragAcceptFiles(HWND,BOOL); #ifdef __cplusplus } #endif /* __cplusplus */ // fixes problem with atlwin.h ////////////////////////////// //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include ////////////////// // ESI additions // Helper functions template inline void SAFE_RELEASE(TYPE*& pObj) { if (pObj != NULL) { pObj->Release(); pObj = NULL; } else { // todo TRACE(_T("Release called on NULL interface ptr\n")); } } extern const LPTSTR szDefragGUID; #include #include // ///////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__CD83A789_6F75_11D2_A385_00609772642E__INCLUDED)