!IF 0 Copyright (c) 1989 Microsoft Corporation Module Name: sources. Abstract: This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built. Author: !ENDIF DLLENTRY=DllMain DLLDEF=$(O)\oledlg.def TARGETNAME=oledlg TARGETPATH=obj C_DEFINES=-DCHICO TARGETTYPE=DYNLINK EXPECTED_WINVER=4.0 UMTYPE=windows INCLUDES=.. PRECOMPILED_INCLUDE=..\precomp.h PRECOMPILED_PCH=precomp.pch PRECOMPILED_OBJ=precomp.obj SOURCES= ..\chngsrc.cpp \ ..\objprop.cpp \ ..\busy.cpp \ ..\common.cpp \ ..\convert.cpp \ ..\drawicon.cpp \ ..\icon.cpp \ ..\iconbox.cpp \ ..\insobj.cpp \ ..\links.cpp \ ..\ole2ui.cpp \ ..\olestd.cpp \ ..\pastespl.cpp \ ..\targtdev.cpp \ ..\oleutl.cpp \ ..\resimage.cpp \ ..\utility.cpp \ ..\dllfuncs.cpp \ ..\geticon.cpp \ ..\wrapstub.cpp \ ..\ole2ui.rc CHICAGO_PRODUCT=1 NTLIBCPATH=$(_WINBASE)\Dev\Tools\C932\Lib TARGETLIBS= \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(BASEDIR)\private\ole32\dcom95\lib\msvcrt.lib