/******************************Module*Header*******************************\ * Module Name: Lineto.c * * Implements DrvLineTo. * * Copyright (c) 1995 Microsoft Corporation \**************************************************************************/ #include "precomp.h" LONG gai32LineBias[] = { 0, 0, 0, 1, 1, 1, 0, 1 }; LONG gai64LineBias[] = { 0, 0, 1, 1, 0, 1, 0, 1 }; /******************************Public*Routine******************************\ * VOID vM64LineToTrivial * * Draws a single solid integer-only unclipped cosmetic line for the mach64. * \**************************************************************************/ VOID vM64LineToTrivial( PDEV* ppdev, LONG x, // Passed in x1 LONG y, // Passed in y1 LONG dx, // Passed in x2 LONG dy, // Passed in y2 ULONG iSolidColor, // -1 means hardware is already set up MIX mix, RECTL* prclClip) // not used { BYTE* pjMmBase; FLONG flQuadrant; pjMmBase = ppdev->pjMmBase; if (iSolidColor == (ULONG) -1) { M64_CHECK_FIFO_SPACE(ppdev, pjMmBase, 7); } else { M64_CHECK_FIFO_SPACE(ppdev, pjMmBase, 10); M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromMix[mix & 0xf]); M64_OD(pjMmBase, DP_FRGD_CLR, iSolidColor); M64_OD(pjMmBase, DP_SRC, DP_SRC_Always1 | DP_SRC_FrgdClr << 8); } M64_OD(pjMmBase, DST_Y_X, PACKXY(x, y)); flQuadrant = (DST_CNTL_XDir | DST_CNTL_YDir); dx -= x; if (dx < 0) { dx = -dx; flQuadrant &= ~DST_CNTL_XDir; } dy -= y; if (dy < 0) { dy = -dy; flQuadrant &= ~DST_CNTL_YDir; } if (dy > dx) { register LONG l; l = dy; dy = dx; dx = l; // Swap 'dx' and 'dy' flQuadrant |= DST_CNTL_YMajor; } M64_OD(pjMmBase, DST_CNTL, flQuadrant | DST_CNTL_LastPel); M64_OD(pjMmBase, DST_BRES_ERR, (dy + dy - dx - gai64LineBias[flQuadrant]) >> 1); M64_OD(pjMmBase, DST_BRES_INC, dy); M64_OD(pjMmBase, DST_BRES_DEC, dy - dx); M64_OD(pjMmBase, DST_BRES_LNTH, dx); // Since we don't use a default context, we must restore registers: M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); } VOID vM64LineToTrivial24( PDEV* ppdev, LONG x, // Passed in x1 LONG y, // Passed in y1 LONG dx, // Passed in x2 LONG dy, // Passed in y2 ULONG iSolidColor, // -1 means hardware is already set up MIX mix, RECTL* prclClip) // required for Bresenham algorithm { BYTE* pjMmBase = ppdev->pjMmBase; FLONG flQuadrant; LONG x2 = dx, y2 = dy; if (iSolidColor != (ULONG) -1) { M64_CHECK_FIFO_SPACE(ppdev, pjMmBase, 3); M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromMix[mix & 0xf]); M64_OD(pjMmBase, DP_FRGD_CLR, iSolidColor); M64_OD(pjMmBase, DP_SRC, DP_SRC_Always1 | DP_SRC_FrgdClr << 8); } flQuadrant = (DST_CNTL_XDir | DST_CNTL_YDir); dx -= x; if (dx < 0) { dx = -dx; flQuadrant &= ~DST_CNTL_XDir; } dy -= y; if (dy < 0) { dy = -dy; flQuadrant &= ~DST_CNTL_YDir; } if (dy > dx) { register LONG l; l = dy; dy = dx; dx = l; // Swap 'dx' and 'dy' flQuadrant |= DST_CNTL_YMajor; } if (y == y2) // Horizontal line { x *= 3; dx *= 3; if (! (flQuadrant & DST_CNTL_XDir)) x += 2; // From right to left, start with the Blue byte. M64_CHECK_FIFO_SPACE(ppdev, pjMmBase, 5); M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8 ); M64_OD(pjMmBase, DST_CNTL, flQuadrant | DST_CNTL_24_RotEna | ((x/4 % 6) << 8) ); M64_OD(pjMmBase, DST_Y_X, PACKXY(x, y) ); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKPAIR(1, dx) ); // Since we don't use a default context, we must restore registers: M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); } else if (x == x2) // Vertical line { x *= 3; M64_CHECK_FIFO_SPACE(ppdev, pjMmBase, 5); M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8 ); M64_OD(pjMmBase, DST_CNTL, flQuadrant | DST_CNTL_24_RotEna | ((x/4 % 6) << 8) ); M64_OD(pjMmBase, DST_Y_X, PACKXY(x, y) ); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKPAIR(dx, 3) ); // Since we don't use a default context, we must restore registers: M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); } else { BYTE *pjDest, *pjScreen = ppdev->pjScreen; BYTE red, green, blue; LONG bres_err, bres_inc, bres_dec, bres_len; LONG lDelta = ppdev->lDelta; MIX hw_mix; hw_mix = gaul64HwMixFromMix[mix & 0xf] >> 16; bres_err = (dy + dy - dx - gai64LineBias[flQuadrant]) >> 1; bres_inc = dy; bres_dec = dy - dx; bres_len = dx; // Separate into color bytes. red = (BYTE) ((iSolidColor & ppdev->flRed) >> REDSHIFT); green = (BYTE) ((iSolidColor & ppdev->flGreen) >> GREENSHIFT); blue = (BYTE) ((iSolidColor & ppdev->flBlue) >> BLUESHIFT); vM64QuietDown(ppdev, pjMmBase); // Execute 24bpp Bresenham algorithm. while (bres_len-- > 0) { // Write pel. Check for clipping. Last pel enabled. if (prclClip == NULL || x >= prclClip->left && x < prclClip->right && y >= prclClip->top && y < prclClip->bottom ) { pjDest = pjScreen + y*lDelta + x*3; switch (hw_mix) { case 0: // NOT dst *pjDest = ~*pjDest++; *pjDest = ~*pjDest++; *pjDest = ~*pjDest; break; case 1: // "0" *pjDest++ = 0; *pjDest++ = 0; *pjDest = 0; break; case 2: // "1" *pjDest++ = 0xFF; *pjDest++ = 0xFF; *pjDest = 0xFF; break; case 3: // dst break; case 4: // NOT src *pjDest++ = ~blue; *pjDest++ = ~green; *pjDest = ~red; break; case 5: // dst XOR src *pjDest++ ^= blue; *pjDest++ ^= green; *pjDest ^= red; break; case 6: // NOT dst XOR src *pjDest = ~*pjDest++ ^ blue; *pjDest = ~*pjDest++ ^ green; *pjDest = ~*pjDest ^ red; break; case 7: // src *pjDest++ = blue; *pjDest++ = green; *pjDest = red; break; case 8: // NOT dst OR NOT src *pjDest = ~*pjDest++ | ~blue; *pjDest = ~*pjDest++ | ~green; *pjDest = ~*pjDest | ~red; break; case 9: // dst OR NOT src *pjDest++ |= ~blue; *pjDest++ |= ~green; *pjDest |= ~red; break; case 0xA: // NOT dst OR src *pjDest = ~*pjDest++ | blue; *pjDest = ~*pjDest++ | green; *pjDest = ~*pjDest | red; break; case 0xB: // dst OR src *pjDest++ |= blue; *pjDest++ |= green; *pjDest |= red; break; case 0xC: // dst AND src *pjDest++ &= blue; *pjDest++ &= green; *pjDest &= red; break; case 0xD: // NOT dst AND src *pjDest = ~*pjDest++ & blue; *pjDest = ~*pjDest++ & green; *pjDest = ~*pjDest & red; break; case 0xE: // dst AND NOT src *pjDest++ &= ~blue; *pjDest++ &= ~green; *pjDest &= ~red; break; case 0xF: // NOT dst AND NOT src *pjDest = ~*pjDest++ & ~blue; *pjDest = ~*pjDest++ & ~green; *pjDest = ~*pjDest & ~red; break; case 0x17: *pjDest = ((*pjDest++) + blue)/2; *pjDest = ((*pjDest++) + green)/2; *pjDest = (*pjDest + red)/2; break; } } if (flQuadrant & DST_CNTL_YMajor) { if (flQuadrant & DST_CNTL_YDir) y++; else y--; if (bres_err >= 0) { bres_err += bres_dec; if (flQuadrant & DST_CNTL_XDir) x++; else x--; } else bres_err += bres_inc; } else { if (flQuadrant & DST_CNTL_XDir) x++; else x--; if (bres_err >= 0) { bres_err += bres_dec; if (flQuadrant & DST_CNTL_YDir) y++; else y--; } else bres_err += bres_inc; } } } } /******************************Public*Routine******************************\ * VOID vM32LineToTrivial * * Draws a single solid integer-only unclipped cosmetic line for the mach32 * using memory-mapped I/O. * * See vSetStrips and bIntgerLine_M8 from the old driver. * \**************************************************************************/ VOID vM32LineToTrivial( PDEV* ppdev, LONG x, // Passed in x1 LONG y, // Passed in y1 LONG dx, // Passed in x2 LONG dy, // Passed in y2 ULONG iSolidColor, // -1 means hardware is already set up MIX mix, RECTL* prclClip) // not used { BYTE* pjMmBase; FLONG flQuadrant; pjMmBase = ppdev->pjMmBase; if (iSolidColor == (ULONG) -1) { M32_CHECK_FIFO_SPACE(ppdev, pjMmBase, 7); } else { M32_CHECK_FIFO_SPACE(ppdev, pjMmBase, 11); M32_OW(pjMmBase, DP_CONFIG, FG_COLOR_SRC_FG | DRAW | WRITE); M32_OW(pjMmBase, FRGD_MIX, FOREGROUND_COLOR | gaul32HwMixFromMix[mix & 0xf]); M32_OW(pjMmBase, FRGD_COLOR, iSolidColor); M32_OW(pjMmBase, MULTIFUNC_CNTL, DATA_EXTENSION | ALL_ONES); } M32_OW(pjMmBase, CUR_X, x); M32_OW(pjMmBase, CUR_Y, y); flQuadrant = (XPOSITIVE | YPOSITIVE); dx -= x; if (dx < 0) { dx = -dx; flQuadrant &= ~XPOSITIVE; } dy -= y; if (dy < 0) { dy = -dy; flQuadrant &= ~YPOSITIVE; } if (dy > dx) { register LONG l; l = dy; dy = dx; dx = l; // Swap 'dx' and 'dy' flQuadrant |= YMAJOR; } M32_OW(pjMmBase, LINEDRAW_OPT, flQuadrant | LAST_PEL_OFF); M32_OW(pjMmBase, ERR_TERM, (dy + dy - dx - gai32LineBias[flQuadrant >> 5]) >> 1); M32_OW(pjMmBase, AXSTP, dy); M32_OW(pjMmBase, DIASTP, dy - dx); M32_OW(pjMmBase, BRES_COUNT, dx); } /******************************Public*Routine******************************\ * VOID vI32LineToTrivial * * Draws a single solid integer-only unclipped cosmetic line for the mach32 * using I/O-mapped registers. * * See vSetStrips and bIntgerLine_M8 from the old driver. * \**************************************************************************/ VOID vI32LineToTrivial( PDEV* ppdev, LONG x, // Passed in x1 LONG y, // Passed in y1 LONG dx, // Passed in x2 LONG dy, // Passed in y2 ULONG iSolidColor, // -1 means hardware is already set up MIX mix, RECTL* prclClip) // not used { BYTE* pjIoBase; FLONG flQuadrant; pjIoBase = ppdev->pjIoBase; if (iSolidColor == (ULONG) -1) { I32_CHECK_FIFO_SPACE(ppdev, pjIoBase, 7); } else { I32_CHECK_FIFO_SPACE(ppdev, pjIoBase, 11); I32_OW(pjIoBase, DP_CONFIG, FG_COLOR_SRC_FG | DRAW | WRITE); I32_OW(pjIoBase, FRGD_MIX, FOREGROUND_COLOR | gaul32HwMixFromMix[mix & 0xf]); I32_OW(pjIoBase, FRGD_COLOR, iSolidColor); I32_OW(pjIoBase, MULTIFUNC_CNTL, DATA_EXTENSION | ALL_ONES); } I32_OW(pjIoBase, CUR_X, x); I32_OW(pjIoBase, CUR_Y, y); flQuadrant = (XPOSITIVE | YPOSITIVE); dx -= x; if (dx < 0) { dx = -dx; flQuadrant &= ~XPOSITIVE; } dy -= y; if (dy < 0) { dy = -dy; flQuadrant &= ~YPOSITIVE; } if (dy > dx) { register LONG l; l = dy; dy = dx; dx = l; // Swap 'dx' and 'dy' flQuadrant |= YMAJOR; } I32_OW(pjIoBase, LINEDRAW_OPT, flQuadrant | LAST_PEL_OFF); I32_OW(pjIoBase, ERR_TERM, (dy + dy - dx - gai32LineBias[flQuadrant >> 5]) >> 1); I32_OW(pjIoBase, AXSTP, dy); I32_OW(pjIoBase, DIASTP, dy - dx); I32_OW(pjIoBase, BRES_COUNT, dx); } /******************************Public*Routine******************************\ * BOOL DrvLineTo(pso, pco, pbo, x1, y1, x2, y2, prclBounds, mix) * * Draws a single solid integer-only cosmetic line. * \**************************************************************************/ #if TARGET_BUILD > 351 BOOL DrvLineTo( SURFOBJ* pso, CLIPOBJ* pco, BRUSHOBJ* pbo, LONG x1, LONG y1, LONG x2, LONG y2, RECTL* prclBounds, MIX mix) { PDEV* ppdev; DSURF* pdsurf; OH* poh; LONG xOffset; LONG yOffset; BOOL bRet; // Pass the surface off to GDI if it's a device bitmap that we've // converted to a DIB: pdsurf = (DSURF*) pso->dhsurf; if (pdsurf->dt == DT_DIB) { return(EngLineTo(pdsurf->pso, pco, pbo, x1, y1, x2, y2, prclBounds, mix)); } // We'll be drawing to the screen or an off-screen DFB; copy the surface's // offset now so that we won't need to refer to the DSURF again: poh = pdsurf->poh; ppdev = (PDEV*) pso->dhpdev; xOffset = poh->x; yOffset = poh->y; x1 += xOffset; x2 += xOffset; y1 += yOffset; y2 += yOffset; bRet = TRUE; if (pco == NULL) { ppdev->pfnLineToTrivial(ppdev, x1, y1, x2, y2, pbo->iSolidColor, mix, NULL); } else if ((pco->iDComplexity <= DC_RECT) && (prclBounds->left >= MIN_INTEGER_BOUND) && (prclBounds->top >= MIN_INTEGER_BOUND) && (prclBounds->right <= MAX_INTEGER_BOUND) && (prclBounds->bottom <= MAX_INTEGER_BOUND)) { ppdev->xOffset = xOffset; ppdev->yOffset = yOffset; vSetClipping(ppdev, &pco->rclBounds); // may need rclBounds for clipping in 24bpp: ppdev->pfnLineToTrivial(ppdev, x1, y1, x2, y2, pbo->iSolidColor, mix, &pco->rclBounds); vResetClipping(ppdev); } else { bRet = FALSE; } return(bRet); } #endif