#ifndef _CUSTRING_H_ #define _CUSTRING_H_ #include // Simple universal string class, where string can be converted // back and forth between Ansi and Unicode string and buffers // allocated are destroyed in string class destructor. class CUSTRING { public: CUSTRING(PCWSTR wszText = NULL); CUSTRING(PCSTR szText); ~CUSTRING(); operator PWSTR(); operator PSTR(); inline void GiveString(PCWSTR wszText); inline void GiveString(PCSTR szText); inline void AssignString(PCWSTR wszText); inline void AssignString(PCSTR szText); protected: PWSTR wszData; PSTR szData; BOOL bUnicodeNew; BOOL bAnsiNew; }; inline void CUSTRING::GiveString(PCWSTR wszText) { ASSERT(!wszData); wszData = (PWSTR)wszText; bUnicodeNew = TRUE; } inline void CUSTRING::GiveString(PCSTR szText) { ASSERT(!szData); szData = (PSTR)szText; bAnsiNew = TRUE; } inline void CUSTRING::AssignString(PCWSTR wszText) { ASSERT(!wszData); wszData = (PWSTR)wszText; } inline void CUSTRING::AssignString(PCSTR szText) { ASSERT(!szData); szData = (PSTR)szText; } #endif // ndef CUSTRING_H