// stdafx.cpp : source file that includes just the standard includes // LexEdit_1.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" HWND g_hDlg = NULL; HINSTANCE g_hInst = NULL; CComPtr cpVoice = NULL; long g_DefaultRate = 350; USHORT g_DefaultVolume = 50; // TODO: reference any additional headers you need in STDAFX.H // and not in this file