// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__131CC295_7634_11D1_8B6B_0060089BD8C4__INCLUDED_) #define AFX_STDAFX_H__131CC295_7634_11D1_8B6B_0060089BD8C4__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT #if !defined(_WIN32_WINNT) || (defined(_WIN32_WINNT) && (_WIN32_WINNT < 0x0400)) #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module class CServiceModule : public CComModule { public: HRESULT RegisterServer(BOOL bRegTypeLib, BOOL bService); HRESULT UnregisterServer(); void Init(_ATL_OBJMAP_ENTRY* p, HINSTANCE h, UINT nServiceNameID); void Start(); void ServiceMain(DWORD dwArgc, LPTSTR* lpszArgv); void Handler(DWORD dwOpcode); void Run(); BOOL IsInstalled(); BOOL Install(); BOOL Uninstall(); LONG Unlock(); void LogEvent(LPCTSTR pszFormat, ...); void SetServiceStatus(DWORD dwState); void SetupAsLocalServer(); //Implementation private: static void WINAPI _ServiceMain(DWORD dwArgc, LPTSTR* lpszArgv); static void WINAPI _Handler(DWORD dwOpcode); // data members public: TCHAR m_szServiceName[256]; SERVICE_STATUS_HANDLE m_hServiceStatus; SERVICE_STATUS m_status; DWORD dwThreadID; BOOL m_bService; }; extern CServiceModule _Module; #include //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__131CC295_7634_11D1_8B6B_0060089BD8C4__INCLUDED)