/*++ Copyright (c) 1993 Microsoft Corporation Module Name: BILINK.C Abstract: Management for doubly linked lists Author: George Joy Environment: 32-bit 'C' Revision History: --*/ #include #include #include "bilink.h" // Note: serialization of access to BILINK structures must // take place in the calling code. Operations are // not intrinsically atomic. #ifdef DEBUG int FindObject( BILINK *link, BILINK *list ) { BILINK *p = list->next; while(p != link && p != list) p= p->next; return (p==link); } #endif void InsertAfter( BILINK *in, BILINK *after ) /*========================================================================= * Description: * Insert an object after a specified object in the doubly linked list. * The after object could be the Head BILINK for adding to the head of a * queue. * Returns: * */ { #ifdef DEBUG if(FindObject(in,after)) { DPF(0,"Attempt to re-insert object in BILINK queue\n"); DEBUG_BREAK(); } #endif in->next = after->next; in->prev = after; after->next->prev = in; after->next = in; } void InsertBefore( BILINK *in, BILINK *before ) /*========================================================================= * Description: * Inserts an object before a specified object in the doubly linked list. * The before object could be the Head BILINK for adding to the end * of the queue * CALLED WITH INTERRUPTS_OFF * * Returns: * */ { #ifdef DEBUG if(FindObject(in,before)) { DPF(0,"Attempt to re-insert object in BILINK queue\n"); DEBUG_BREAK(); } #endif in->next = before; in->prev = before->prev; before->prev->next = in; before->prev = in; } void Delete( BILINK *p ) /*========================================================================= * Description: * * Delete a object from a doubly linked list. Make sure it IS on a list! * CALLED WITH INTERRUPTS OFF (must be atomic). * * Returns: * */ { p->next->prev = p->prev; p->prev->next = p->next; // p->next = p->prev = 0; }