#include "dialog.h" /* dialog box resource id's */ #define ABOUTDLG 1 #define DELAYDLG 2 #define FILEDLG 3 #define ID_APP 1000 /* Menu Items */ #define MENU_SAVE 1 #define MENU_LOAD 2 #define MENU_ABOUT 3 #define MENU_EXIT 4 #define MENU_DELAY 5 #define MENU_TIME 6 #define MENU_PERIODIC 100 #define MENU_ONESHOT 200 // fake ID for fake message to update the list box if a one-shot event is done #define ID_UPDATEDISPLAY WM_USER + 5000 #define MM_TIMEEVENT WM_USER + 20 /*------------------------------------------------------------)-----------)---*\ | | | f u n c t i o n d e f i n i t i o n s | | | \*----------------------------------------------------------------------------*/ extern void PASCAL DelayDlgCmd( HWND hDlg, UINT wParam, LONG lParam ); extern TIMECALLBACK TimeCallback; extern void PASCAL ErrMsg(char *sz); extern void PASCAL KillAllEvents(void); extern void PASCAL Idle(void); #define MAXEVENTS 20 typedef struct timerevent_tag { WORD wDelay; // delay required WORD wResolution; // resolution required LPTIMECALLBACK lpFunction; // ptr to callback function DWORD dwUser; // user DWORD WORD wFlags; // defines how to program event } TIMEREVENT; typedef TIMEREVENT FAR *LPTIMEREVENT; typedef struct My_Event_Struct_tag { BOOL bActive; BOOL bPeriodic; BOOL bHit; WORD nID; TIMEREVENT teEvent; DWORD dwCount; DWORD dwError; WORD wStart; LONG time; LONG dtime; LONG dtimeMin; LONG dtimeMax; } EVENTLIST;