!IF 0 Copyright (c) 1989 Microsoft Corporation Module Name: sources. Abstract: This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built. Author: Steve Wood (stevewo) 12-Apr-1989 Revision History: !ENDIF MAJORCOMP = opengl MINORCOMP = scrnsave TARGETNAME = ssflwbox TARGETPATH = obj TARGETTYPE = UMAPPL_NOLIB LINKLIBS = \ $(SDK_LIB_PATH)\opengl32.lib\ $(SDK_LIB_PATH)\comdlg32.lib\ $(SDK_LIB_PATH)\comctl32.lib\ $(SDK_LIB_PATH)\glaux.lib\ $(SDK_LIB_PATH)\glu32.lib INCLUDES = \ ..;\ ..\..\common;\ ..\..\..\toolkits\libaux SOURCES = \ ..\ssflwbox.c\ ..\geom.c\ ..\ssflwbox.rc C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE USE_MSVCRT = 1 #SSDEV = 1 !if "$(SSDEV)" == "" UMAPPLEXT = .scr !else C_DEFINES = $(C_DEFINES) -DSS_DEBUG -DSS_DEVELOP !endif UMTYPE = windows UMAPPL = ssflwbox UMLIBS= \ ..\..\common\km\$(O)\sscommon.lib\ $(O)\geom.obj\ $(O)\ssflwbox.res PRECOMPILED_INCLUDE = ..\precomp.h PRECOMPILED_PCH = precomp.pch PRECOMPILED_OBJ = precomp.obj