#ifndef __GLMAZE_H__ #define __GLMAZE_H__ #include "sscommon.h" #include "maze_std.h" #ifdef __cplusplus extern "C" { #endif enum { TEX_WALL = 0, TEX_FLOOR, TEX_CEILING, TEX_START, TEX_END, TEX_RAT, TEX_AD, TEX_COVER, NUM_TEXTURES }; void UseTextureEnv( TEX_ENV *pTexEnv ); #define MAX_RATS 10 extern MazeOptions maze_options; extern TEX_RES gTexResSurf[]; #ifdef __cplusplus } #endif #endif