MAJORCOMP=opengl MINORCOMP=scrnsave TARGETNAME=sspipes TARGETPATH=$(_OBJ_DIR) TARGETTYPE=LIBRARY LINKLIBS=$(SDK_LIB_PATH)\opengl32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\glaux.lib \ $(SDK_LIB_PATH)\glu32.lib INCLUDES=..\..\inc; ..\..\common; \ $(PROJECT_ROOT)\opengl\toolkits\libaux SOURCES=..\dialog.c \ ..\sspipes.cxx \ ..\state.cxx \ ..\nstate.cxx \ ..\fstate.cxx \ ..\pipe.cxx \ ..\npipe.cxx \ ..\fpipe.cxx \ ..\view.cxx \ ..\node.cxx \ ..\objects.cxx \ ..\eval.cxx \ ..\xc.cxx \ ..\sspipes.rc C_DEFINES=$(C_DEFINES) -DUNICODE -D_UNICODE -DWINVER=0x0400 USE_MSVCRT = 1 UMTYPE=windows UMAPPL=sspipes UMAPPLEXT=.scr UMLIBS= \ $(O)\sspipes.lib \ $(O)\sspipes.res \ ..\..\common\km\$(O)\sscommon.lib