#ifndef __glconstants_h_ #define __glconstants_h_ /* ** Copyright 1991, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. */ /* ** Some pixel code depends upon this constant in deciding what the longest ** horizontal span of a DrawPixels command can possibly be. With 2048, it ** is allocating an array of size 32K. If this constant increases too much, ** then the pixel code might need to be revisited. */ #define __GL_MAX_MAX_VIEWPORT 16384 /* ** The following is the maximum number of __GLcolor structures to allocate on ** the stack. It is set to keep a maximum of 1K bytes allocated on the stack */ #define __GL_MAX_STACKED_COLORS 64 #endif /* __glconstants_h_ */