!IF 0

Copyright (c) 1989  Microsoft Corporation

Module Name:

    sources.

Abstract:

    This file specifies the target component being built and the list of
    sources files needed to build that component.  Also specifies optional
    compiler switches and libraries that are unique for the component being
    built.

Author:

    Steve Wood (stevewo) 12-Apr-1989

Revision History:

!ENDIF

!IFNDEF GLROOT
GLROOT = $(PROJECT_ROOT)\opengl
!ENDIF
!INCLUDE $(GLROOT)\global.mk

#
# The TARGETNAME variable is defined by the developer.  It is the name of
# the target (component) that is being built by this makefile.  It
# should NOT include any path or file extension information.
#

TARGETNAME=glsoft
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=LIBRARY

SOURCES=so_accum.c  \
        so_alpha.c  \
        so_attri.c  \
        so_bitdr.c  \
        so_bitma.c  \
        so_blend.c  \
        so_buffe.c  \
        so_clip.c   \
        so_conte.c  \
        so_depth.c  \
	so_eval.c   \
        so_feedb.c  \
        so_fog.c    \
        so_get.c    \
        so_globa.c  \
        so_image.c  \
        so_light.c  \
        so_linec.c  \
        so_lined.c  \
        so_lines.c  \
        so_math.c   \
        so_names.c  \
        so_pick.c   \
        so_pntaa.c  \
        so_pntdr.c  \
        so_polya.c  \
        so_polyc.c  \
        so_polyd.c  \
        so_polym.c  \
        so_polys.c  \
        so_prim.c   \
        so_phong.c  \
        so_selec.c  \
        so_slows.c  \
        so_specc.c  \
        so_stenc.c  \
        so_store.c  \
	so_tcltb.c  \
        so_texfi.c  \
	so_texfn.c  \
	so_texim.c  \
        so_textu.c  \
	so_txobj.c  \
	so_tprls.c  \
        so_xform.c  \
        so_zfunc.c

PRECOMPILED_INCLUDE = precomp.h
PRECOMPILED_PCH = precomp.pch
PRECOMPILED_OBJ = precomp.obj