PROJDIR=..\.. TARGETNAME=sfncfg TARGETTYPE=DYNLINK !include $(PROJDIR)\makefile.inc DLLENTRY=_DllMainCRTStartup TARGETLIBS=\ $(PROJDIR)\lib\$(O)\ncdebug.lib \ $(PROJDIR)\lib\$(O)\ncnetcfg.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\netapi32.lib \ $(SDK_LIB_PATH)\setupapi.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\uuid.lib # # The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple directory paths with single # semicolons. Relative path specifications are okay. # INCLUDES=\ $(PROJDIR)\netcfg\inc;\ $(PROJDIR)\idl;\ $(PROJDIR)\inc;\ $(PRIVATE_INC_PATH)\net !IFDEF NTDBGFILES BINPLACE_FLAGS=-b nws -s $(_NTTREE)\Symbols !ELSE BINPLACE_FLAGS=-b nws !ENDIF # # The SOURCES variable is defined by the developer. It is a list of all the # source files for this component. Each source file should be on a separate # line using the line continuation character. This will minimize merge # conflicts if two developers adding source files to the same component. # # Whitespace is not permitted between the SOURCES keyword and the '='. # (Courtesy of BUILD.EXE) # SOURCES=\ implinc.cpp \ sfncfg.cpp \ sfninf.cpp \ sfnobj.cpp \ sfncfg.rc