/**********************************************************************/ /** Microsoft Windows/NT **/ /** Copyright(c) Microsoft Corporation, 1997 - 1998 **/ /**********************************************************************/ /* listview.cpp Individual option property page FILE HISTORY: */ #include "stdafx.h" #include "ListView.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMyListCtrl IMPLEMENT_DYNCREATE(CMyListCtrl, CListCtrl) BEGIN_MESSAGE_MAP(CMyListCtrl, CListCtrl) //{{AFX_MSG_MAP(CMyListCtrl) ON_WM_LBUTTONDOWN() ON_WM_CHAR() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMyListCtrl construction/destruction CMyListCtrl::CMyListCtrl() { m_bFullRowSel = TRUE; } CMyListCtrl::~CMyListCtrl() { } BOOL CMyListCtrl::PreCreateWindow(CREATESTRUCT& cs) { // default is report view and full row selection cs.style &= ~LVS_TYPEMASK; cs.style |= (LVS_REPORT | LVS_SHAREIMAGELISTS | LVS_SINGLESEL | LVS_SHOWSELALWAYS); m_bFullRowSel = TRUE; return(CListCtrl::PreCreateWindow(cs)); } BOOL CMyListCtrl::SetFullRowSel(BOOL bFullRowSel) { // full row selection is the only extended style this // class supports... BOOL bRet = FALSE; if (!m_hWnd) return bRet; if (bFullRowSel) bRet = ListView_SetExtendedListViewStyle(m_hWnd, LVS_EX_FULLROWSELECT); else bRet = ListView_SetExtendedListViewStyle(m_hWnd, 0); return(bRet); } BOOL CMyListCtrl::GetFullRowSel() { return(m_bFullRowSel); } BOOL CMyListCtrl::SelectItem(int nItemIndex) { LV_ITEM lvItem; ZeroMemory(&lvItem, sizeof(lvItem)); lvItem.iItem = nItemIndex; lvItem.mask = LVIF_STATE; lvItem.stateMask = LVIS_SELECTED | LVIS_FOCUSED; lvItem.state = LVIS_SELECTED | LVIS_FOCUSED; return SetItem(&lvItem); } BOOL CMyListCtrl::IsSelected(int nItemIndex) { return GetItemState(nItemIndex, LVIS_SELECTED); } BOOL CMyListCtrl::CheckItem(int nItemIndex) { // this just toggles the check mark state UINT uState = GetItemState(nItemIndex, LVIS_STATEIMAGEMASK); UINT uCheckMask = INDEXTOSTATEIMAGEMASK(LISTVIEWEX_CHECKED); uState = (uState == uCheckMask) ? LISTVIEWEX_NOT_CHECKED : LISTVIEWEX_CHECKED; return SetItemState(nItemIndex, INDEXTOSTATEIMAGEMASK(uState), LVIS_STATEIMAGEMASK); } BOOL CMyListCtrl::SetCheck(int nItemIndex, BOOL fCheck) { // this just toggles the check mark state UINT uState; uState = (fCheck) ? LISTVIEWEX_CHECKED : LISTVIEWEX_NOT_CHECKED; return SetItemState(nItemIndex, INDEXTOSTATEIMAGEMASK(uState), LVIS_STATEIMAGEMASK); } UINT CMyListCtrl::GetCheck(int nItemIndex) { // return 1 for checked item, 0 for unchecked UINT uState = GetItemState(nItemIndex, LVIS_STATEIMAGEMASK); UINT uCheckMask = INDEXTOSTATEIMAGEMASK(LISTVIEWEX_CHECKED); return uState == uCheckMask; } int CMyListCtrl::AddItem ( LPCTSTR pName, LPCTSTR pType, LPCTSTR pComment, UINT uState ) { // insert items LV_ITEM lvi; int nItem; lvi.mask = LVIF_TEXT | LVIF_STATE; lvi.iItem = GetItemCount(); lvi.iSubItem = 0; lvi.pszText = (LPTSTR) pName; lvi.iImage = 0; lvi.stateMask = LVIS_STATEIMAGEMASK; lvi.state = INDEXTOSTATEIMAGEMASK(uState); nItem = InsertItem(&lvi); SetItemText(nItem, 1, pType); SetItemText(nItem, 2, pComment); return nItem; } int CMyListCtrl::AddItem ( LPCTSTR pName, LPCTSTR pComment, UINT uState ) { // insert items LV_ITEM lvi; int nItem; lvi.mask = LVIF_TEXT | LVIF_STATE; lvi.iItem = GetItemCount(); lvi.iSubItem = 0; lvi.pszText = (LPTSTR) pName; lvi.iImage = 0; lvi.stateMask = LVIS_STATEIMAGEMASK; lvi.state = INDEXTOSTATEIMAGEMASK(uState); nItem = InsertItem(&lvi); SetItemText(nItem, 1, pComment); return nItem; } int CMyListCtrl::GetSelectedItem() { // NOTE: This list object assumes single selection and will return the // first selection in the list. Returns -1 for nothing selected. int nSelectedItem = -1; for (int i = 0; i < GetItemCount(); i++) { UINT uState = GetItemState(i, LVIS_SELECTED); if (uState) { // item is selected nSelectedItem = i; break; } } return nSelectedItem; } void CMyListCtrl::OnLButtonDown(UINT nFlags, CPoint point) { UINT uFlags = 0; int nHitItem = HitTest(point, &uFlags); // only check the item if the user clicks on the state icon. // if the user clicks outside the text and icon, we get // a LVHT_ONITEM message which is: // LVHT_ONITEMSTATEICON | LVHT_ONITEMICON | LVHT_ONITEMLABEL // so we need to filter out the state icon hit BOOL bHit = FALSE; if ((uFlags & LVHT_ONITEMSTATEICON) && !((uFlags & LVHT_ONITEMICON) || (uFlags & LVHT_ONITEMLABEL)) ) { bHit = TRUE; } if (bHit) CheckItem(nHitItem); else CListCtrl::OnLButtonDown(nFlags, point); } //---------------------------------------------------------------------------- // Function: CListCtrlEx::OnChar // // Handles the 'WM_CHAR' message for the list-control. // This allows users to change items' checked-states using the keyboard. //---------------------------------------------------------------------------- VOID CMyListCtrl::OnChar( UINT nChar, UINT nRepCnt, UINT nFlags ) { BOOL fSet = FALSE; BOOL fClear = FALSE; BOOL fToggle = FALSE; INT iItem; // // Handle characters with special meaning for us // switch (nChar) { case TEXT(' '): { fToggle = TRUE; break; } case TEXT('+'): case TEXT('='): { fSet = TRUE; break; } case TEXT('-'): { fClear = TRUE; break; } } if (!fToggle && !fSet && !fClear) { CListCtrl::OnChar(nChar, nRepCnt, nFlags); } else { // // Change the state of all the selected items // for (iItem = GetNextItem(-1, LVNI_SELECTED); iItem != -1; iItem = GetNextItem(iItem, LVNI_SELECTED)) { if (fToggle) { SetCheck(iItem, !GetCheck(iItem)); } else if (fSet) { if (!GetCheck(iItem)) { SetCheck(iItem, TRUE); } } else { if (GetCheck(iItem)) { SetCheck(iItem, FALSE); } } } } }