//============================================================================ // Copyright (c) 1995, Microsoft Corporation // File: sync.h // // History: // Abolade Gbadegesin // K.S.Lokesh (added Dynamic Locking) // // Contains structures and macros used to implement synchronization. //============================================================================ #ifndef _SYNC_H_ #define _SYNC_H_ // // type definition for multiple-reader/single-writer lock // Note: there is a similar facility provided by nturtl.h // through the structure RTL_RESOURCE and several functions. // However, that implementation has the potential for starving // a thread trying to acquire write accesss, if there are a large // number of threads interested in acquiring read access. // Such a scenario is avoided in the implementation given in this // header. However, a mapping is also given to the RTL_RESOURCE // functionality, so that DVMRP can be compiled to use either form // #ifdef DVMRP_RWL // // use DVMRP's definitions // typedef struct _READ_WRITE_LOCK { CRITICAL_SECTION RWL_ReadWriteBlock; LONG RWL_ReaderCount; HANDLE RWL_ReaderDoneEvent; } READ_WRITE_LOCK, *PREAD_WRITE_LOCK; DWORD CreateReadWriteLock(PREAD_WRITE_LOCK pRWL); VOID DeleteReadWriteLock(PREAD_WRITE_LOCK pRWL); VOID AcquireReadLock(PREAD_WRITE_LOCK pRWL); VOID ReleaseReadLock(PREAD_WRITE_LOCK pRWL); VOID AcquireWriteLock(PREAD_WRITE_LOCK pRWL); VOID ReleaseWriteLock(PREAD_WRITE_LOCK pRWL); // // macro functions for manipulating a read-write lock // #define CREATE_READ_WRITE_LOCK(pRWL) \ CreateReadWriteLock(pRWL) #define DELETE_READ_WRITE_LOCK(pRWL) \ DeleteReadWriteLock(pRWL) #define READ_WRITE_LOCK_CREATED(pRWL) \ ((pRWL)->RWL_ReaderDoneEvent != NULL) // print locks. #ifdef LOCK_DBG #define ACQUIRE_READ_LOCK(pRWL, type, proc) {\ Trace2(CS,"----to AcquireReadLock %s in %s", type, proc); \ AcquireReadLock(pRWL); \ Trace2(CS,"----GotReadLock %s in %s", type, proc); \ } #define RELEASE_READ_LOCK(pRWL, type, proc) {\ Trace2(CS,"----Released ReadLock %s in %s", type, proc); \ ReleaseReadLock(pRWL); \ } #define ACQUIRE_WRITE_LOCK(pRWL, type, proc) {\ Trace2(CS,"----to AcquireWriteLock %s in %s", type, proc); \ AcquireWriteLock(pRWL); \ Trace2(CS,"----AcquiredWriteLock %s in %s", type, proc);\ } #define RELEASE_WRITE_LOCK(pRWL, type, proc) {\ Trace2(CS,"----Released WriteLock %s in %s", type, proc); \ ReleaseWriteLock(pRWL);\ } #else //LOCK_DBG #define ACQUIRE_READ_LOCK(pRWL, type, proc) \ AcquireReadLock(pRWL) #define RELEASE_READ_LOCK(pRWL, type, proc) \ ReleaseReadLock(pRWL) #define ACQUIRE_WRITE_LOCK(pRWL, type, proc) \ AcquireWriteLock(pRWL) #define RELEASE_WRITE_LOCK(pRWL, type, proc) \ ReleaseWriteLock(pRWL) #endif //LOCK_DBG #define READ_LOCK_TO_WRITE_LOCK(pRWL, type, proc) \ (RELEASE_READ_LOCK(pRWL, type, proc), ACQUIRE_WRITE_LOCK(pRWL, type, proc)) #define WRITE_LOCK_TO_READ_LOCK(pRWL) \ (RELEASE_WRITE_LOCK(pRWL, type, proc), ACQUIRE_READ_LOCK(pRWL, type, proc)) #else // i.e. !DVMRP_RWL // // use the RTL_RESOURCE mechanism // typedef RTL_RESOURCE READ_WRITE_LOCK, *PREAD_WRITE_LOCK; #define CREATE_READ_WRITE_LOCK(pRWL) \ RtlInitializeResource((pRWL)) #define DELETE_READ_WRITE_LOCK(pRWL) \ RtlDeleteResource((pRWL)) #define READ_WRITE_LOCK_CREATED(pRWL) (TRUE) #define ACQUIRE_READ_LOCK(pRWL) \ RtlAcquireResourceShared((pRWL),TRUE) #define RELEASE_READ_LOCK(pRWL) \ RtlReleaseResource((pRWL)) #define ACQUIRE_WRITE_LOCK(pRWL) \ RtlAcquireResourceExclusive((pRWL),TRUE) #define RELEASE_WRITE_LOCK(pRWL) \ RtlReleaseResource((pRWL)) #define READ_LOCK_TO_WRITE_LOCK(pRWL) \ RtlConvertSharedToExclusive((pRWL)) #define WRITE_LOCK_TO_READ_LOCK(pRWL) \ RtlConvertExclusiveToShared((pRWL)) #endif // DVMRP_RWL // // type definition for generic locked list // access is sychronized with a critical section // typedef struct _LOCKED_LIST { LIST_ENTRY Link; CRITICAL_SECTION Lock; DWORD CreatedFlag; } LOCKED_LIST, *PLOCKED_LIST; // // macro functions for manipulating the locked list // #define CREATE_LOCKED_LIST(pLL) {\ InitializeListHead(&(pLL)->Link); \ InitializeCriticalSection(&(pLL)->Lock); \ (pLL)->CreatedFlag = 0x12345678; \ } #define LOCKED_LIST_CREATED(pLL) \ ((pLL)->CreatedFlag == 0x12345678) #define DELETE_LOCKED_LIST(pLL,type,field) { \ PLIST_ENTRY _ple; \ (pLL)->CreatedFlag = 0; \ DeleteCriticalSection(&(pLL)->Lock); \ while (!IsListEmpty(&(pLL)->Link)) { \ _ple = RemoveHeadList(&(pLL)->Link); \ DVMRP_FREE(CONTAINING_RECORD(_ple,type,field));\ } \ } #define ACQUIRE_LIST_LOCK(pLL, type, name) \ ENTER_CRITICAL_SECTION(&(pLL)->Lock, type, name) #define RELEASE_LIST_LOCK(pLL, type, name) \ LEAVE_CRITICAL_SECTION(&(pLL)->Lock, type, name) // for debugging, Set ids for each dynamic lock #ifdef LOCK_DBG extern DWORD DynamicCSLockId; extern DWORD DynamicRWLockId; #endif; typedef enum { LOCK_TYPE_CS, LOCK_TYPE_RW, LOCK_MODE_READ, LOCK_MODE_WRITE } LOCK_TYPE; //----------------------------------------------------------------- // struct DYNAMIC_CS_LOCK // // the dynamic lock struct which is allocated to anyone requesting it //----------------------------------------------------------------- typedef struct _DYNAMIC_CS_LOCK { CRITICAL_SECTION CS; union { DWORD Count; // number of threads waiting LIST_ENTRY Link; // link in list of free entries }; #ifdef LOCK_DBG DWORD Id; #endif } DYNAMIC_CS_LOCK, *PDYNAMIC_CS_LOCK; //--------------------------------------- // DYNAMICALLY_LOCKED_HASH_TABLE // AcquireDynamicCSLockedList and ReleaseDynamicCSLock depend on this struct defn //--------------------------------------- typedef struct _DYNAMIC_CS_LOCKED_LIST { LIST_ENTRY Link; PDYNAMIC_CS_LOCK pDCSLock; } DYNAMIC_CS_LOCKED_LIST, *PDYNAMIC_CS_LOCKED_LIST; #define InitDynamicCSLockedList(pDCSLockedList) { \ InitializeListHead(&(pDCSLockedList)->Link); \ (pDCSLockedList)->pDCSLock = NULL; \ } // // if more than DYNAMIC_LOCKS_CS_HIGH_THRESHOLD CS locks allocated // then any locks that are freed are destroyed // #define DYNAMIC_LOCKS_CS_HIGH_THRESHOLD 7 //----------------------------------------------------------------- // struct DYNAMIC_LOCKS_STORE // // Contains the store of free dynamic CS locks which can be // allocated when required. Protected by a CS //----------------------------------------------------------------- typedef struct _DYNAMIC_LOCKS_STORE { CRITICAL_SECTION CS; LIST_ENTRY ListOfFreeLocks; DWORD CountAllocated; DWORD CountFree; } DYNAMIC_LOCKS_STORE, *PDYNAMIC_LOCKS_STORE; #define AcquireDynamicCSLockedList(pDCSLockedList, pDCSStore) \ AcquireDynamicCSLock(&((pDCSLockedList)->pDCSLock), pDCSStore) #define ReleaseDynamicCSLockedList(pDCSLockedList, pDCSStore) \ ReleaseDynamicCSLock(&(pDCSLockedList)->pDCSLock, pDCSStore) // // if more than DYNAMIC_LOCKS_CS_HIGH_THRESHOLD CS locks allocated // then any locks that are freed are destroyed // #define DYNAMIC_LOCKS_CS_HIGH_THRESHOLD 7 //----------------------------------------------------------------- // struct DYNAMIC_RW_LOCK // // the dynamic lock struct which is allocated to anyone requesting it //----------------------------------------------------------------- typedef struct _DYNAMIC_RW_LOCK { READ_WRITE_LOCK RWL; union { DWORD Count; // number of threads waiting LIST_ENTRY Link; // link in list of free entries }; #ifdef LOCK_DBG DWORD Id; #endif } DYNAMIC_RW_LOCK, *PDYNAMIC_RW_LOCK; //--------------------------------------- // DYNAMICALLY_LOCKED_HASH_TABLE // AcquireDynamicRWLockedList and ReleaseDynamicRWLock depend on this struct defn //--------------------------------------- typedef struct _DYNAMIC_RW_LOCKED_LIST { LIST_ENTRY Link; PDYNAMIC_RW_LOCK pDRWLock; } DYNAMIC_RW_LOCKED_LIST, *PDYNAMIC_RW_LOCKED_LIST; #define InitDynamicRWLockedList(pDRWLockedList) { \ InitializeListHead(&(pDRWLockedList)->Link); \ (pDRWLockedList)->pDRWLock = NULL; \ } #define AcquireDynamicRWLockedList(pDRWLockedList, pDRWStore) \ AcquireDynamicCSLock(&((pDRWLockedList)->pDRWLock), pDRWStore) #define ReleaseDynamicRWLockedList(pDRWLockedList, pDRWStore) \ ReleaseDynamicRWLock(&(pDRWLockedList)->pDRWLock, pDRWStore) // // PROTOTYPES // DWORD InitializeDynamicLocks ( PDYNAMIC_LOCKS_STORE pDLStore //ptr to Dynamic CS Store ); VOID DeInitializeDynamicLocks ( PDYNAMIC_LOCKS_STORE pDCSStore, LOCK_TYPE LockType //if True, then store of CS, else of RW locks ); DWORD AcquireDynamicCSLock ( PDYNAMIC_CS_LOCK *ppDCSLock, PDYNAMIC_LOCKS_STORE pDCSStore ); PDYNAMIC_CS_LOCK GetDynamicCSLock ( PDYNAMIC_LOCKS_STORE pDCSStore ); VOID ReleaseDynamicCSLock ( PDYNAMIC_CS_LOCK *ppDCSLock, PDYNAMIC_LOCKS_STORE pDCSStore ); VOID FreeDynamicCSLock ( PDYNAMIC_CS_LOCK pDCSLock, PDYNAMIC_LOCKS_STORE pDCSStore ); DWORD AcquireDynamicRWLock ( PDYNAMIC_RW_LOCK *ppDRWLock, LOCK_TYPE LockMode, PDYNAMIC_LOCKS_STORE pDRWStore ); #define ACQUIRE_DYNAMIC_READ_LOCK(RWL, Store) \ AcquireDynamicRWLock(DRWL, LOCK_MODE_READ, Store) #define RELEASE_DYNAMIC_READ_LOCK(RWL, Store) \ ReleaseDynamicRWLock(DRWL,LOCK_MODE_READ, Store) #define ACQUIRE_DYNAMIC_WRITE_LOCK(RWL, Store) \ AcquireDynamicRWLock(DRWL,LOCK_MODE_WRITE, Store) #define RELEASE_DYNAMIC_WRITE_LOCK(RWL, Store) \ ReleaseDynamicRWLock(DRWL,LOCK_MODE_WRITE, Store) PDYNAMIC_RW_LOCK GetDynamicRWLock ( PDYNAMIC_LOCKS_STORE pDRWStore ); VOID ReleaseDynamicRWLock ( PDYNAMIC_RW_LOCK *ppDRWLock, LOCK_TYPE LockMode, PDYNAMIC_LOCKS_STORE pDRWStore ); VOID FreeDynamicRWLock ( PDYNAMIC_RW_LOCK pDRWLock, PDYNAMIC_LOCKS_STORE pDRWStore ); DWORD QueueDvmrpWorker(); BOOL EnterDvmrpWorker(); VOID LeaveDvmrpWorker(); #endif // _SYNC_H_