// // server.c - Simple TCP/UDP server using Winsock 2.2 // // This is a part of the Microsoft Source Code Samples. // Copyright 1996 - 2000 Microsoft Corporation. // All rights reserved. // This source code is only intended as a supplement to // Microsoft Development Tools and/or WinHelp documentation. // See these sources for detailed information regarding the // Microsoft samples programs. // #define WIN32_LEAN_AND_MEAN #include #include #include // For IPv6 Tech Preview. #include #include #include #include // // It's too much trouble to include icmp6.h // typedef struct ICMPv6Header { unsigned char Type; unsigned char Code; unsigned short Checksum; } ICMPv6Header; #define DEFAULT_PROTOCOL 254 // Arbitrary unassigned protocol #define BUFFER_SIZE 65536 void Usage(char *ProgName) { fprintf(stderr, "\nRaw socket receive program.\n"); fprintf(stderr, "\n%s [-p protocol] [-a address]\n\n", ProgName); fprintf(stderr, " protocol\t\tProtocol to receive messages for. (default %s)\n", DEFAULT_PROTOCOL); fprintf(stderr, " address\tIP address on which to bind. (default: unspecified address)\n"); WSACleanup(); exit(1); } LPSTR DecodeError(int ErrorCode) { static char Message[1024]; // If this program was multi-threaded, we'd want to use // FORMAT_MESSAGE_ALLOCATE_BUFFER instead of a static buffer here. // (And of course, free the buffer when we were done with it) FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_MAX_WIDTH_MASK, NULL, ErrorCode, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPSTR)Message, 1024, NULL); return Message; } int main(int argc, char **argv) { char Buffer[BUFFER_SIZE], Hostname[NI_MAXHOST]; unsigned char Protocol = DEFAULT_PROTOCOL; char *Address = NULL; int i, NumSocks, RetVal, FromLen, AmountRead; SOCKADDR_STORAGE From; WSADATA wsaData; ADDRINFO Hints, *AddrInfo, *AI; SOCKET ServSock[FD_SETSIZE]; fd_set SockSet; // Parse arguments if (argc > 1) { for(i = 1;i < argc; i++) { if ((argv[i][0] == '-') || (argv[i][0] == '/') && (argv[i][1] != 0) && (argv[i][2] == 0)) { switch(tolower(argv[i][1])) { case 'a': if (argv[i+1]) { if (argv[i+1][0] != '-') { Address = argv[++i]; break; } } Usage(argv[0]); break; case 'p': if (argv[i+1]) { if (argv[i+1][0] != '-') { Protocol = atoi(argv[++i]); break; } } Usage(argv[0]); break; default: Usage(argv[0]); break; } } else Usage(argv[0]); } } // Ask for Winsock version 2.2. if ((RetVal = WSAStartup(MAKEWORD(2, 2), &wsaData)) != 0) { fprintf(stderr, "WSAStartup failed with error %d: %s\n", RetVal, DecodeError(RetVal)); WSACleanup(); return -1; } // // By setting the AI_PASSIVE flag in the hints to getaddrinfo, we're // indicating that we intend to use the resulting address(es) to bind // to a socket(s) for accepting incoming connections. This means that // when the Address parameter is NULL, getaddrinfo will return one // entry per allowed protocol family containing the unspecified address // for that family. // memset(&Hints, 0, sizeof(Hints)); Hints.ai_family = PF_INET6; Hints.ai_socktype = SOCK_DGRAM; // Lie until getaddrinfo is fixed. Hints.ai_flags = AI_NUMERICHOST | AI_PASSIVE; RetVal = getaddrinfo(Address, "1" /* Dummy */, &Hints, &AddrInfo); if (RetVal != 0) { fprintf(stderr, "getaddrinfo failed with error %d: %s\n", RetVal, gai_strerror(RetVal)); WSACleanup(); return -1; } // // For each address getaddrinfo returned, we create a new socket, // bind that address to it, and create a queue to listen on. // for (i = 0, AI = AddrInfo; AI != NULL; AI = AI->ai_next) { // Highly unlikely, but check anyway. if (i == FD_SETSIZE) { printf("getaddrinfo returned more addresses than we could use.\n"); break; } ServSock[i] = socket(AI->ai_family, SOCK_RAW, Protocol); if (ServSock[i] == INVALID_SOCKET){ fprintf(stderr, "socket() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); continue; } // // bind() associates a local address and port combination // with the socket just created. This is most useful when // the application is a server that has a well-known port // that clients know about in advance. // if (bind(ServSock[i], AI->ai_addr, AI->ai_addrlen) == SOCKET_ERROR) { fprintf(stderr,"bind() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); closesocket(ServSock[i]); continue; } i++; printf("Listening on protocol %d\n", Protocol); } freeaddrinfo(AddrInfo); if (i == 0) { fprintf(stderr, "Fatal error: unable to serve on any address.\n"); WSACleanup(); return -1; } NumSocks = i; // // We now put the server into an eternal loop, // serving requests as they arrive. // FD_ZERO(&SockSet); while(1) { FromLen = sizeof(From); // // For connection orientated protocols, we will handle the // packets comprising a connection collectively. For datagram // protocols, we have to handle each datagram individually. // // // Check to see if we have any sockets remaining to be served // from previous time through this loop. If not, call select() // to wait for a connection request or a datagram to arrive. // for (i = 0; i < NumSocks; i++){ if (FD_ISSET(ServSock[i], &SockSet)) break; } if (i == NumSocks) { for (i = 0; i < NumSocks; i++) FD_SET(ServSock[i], &SockSet); if (select(NumSocks, &SockSet, 0, 0, 0) == SOCKET_ERROR) { fprintf(stderr, "select() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); WSACleanup(); return -1; } } for (i = 0; i < NumSocks; i++){ if (FD_ISSET(ServSock[i], &SockSet)) { FD_CLR(ServSock[i], &SockSet); break; } } AmountRead = recvfrom(ServSock[i], Buffer, sizeof(Buffer), 0, (LPSOCKADDR)&From, &FromLen); if (AmountRead == SOCKET_ERROR) { fprintf(stderr, "recvfrom() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); closesocket(ServSock[i]); break; } if (AmountRead == 0) { // This should never happen on an unconnected socket, but... printf("recvfrom() returned zero, aborting\n"); closesocket(ServSock[i]); break; } RetVal = getnameinfo((LPSOCKADDR)&From, FromLen, Hostname, sizeof(Hostname), NULL, 0, NI_NUMERICHOST); if (RetVal != 0) { fprintf(stderr, "getnameinfo() failed with error %d: %s\n", RetVal, DecodeError(RetVal)); strcpy(Hostname, ""); } if (Protocol == IP_PROTOCOL_ICMPv6) { ICMPv6Header *ICMP = (ICMPv6Header *)Buffer; printf("Received a ICMP message from %s\n", Hostname); printf("Type = %u, Code = %u\n", ICMP->Type, ICMP->Code); printf("Data = \"%.*s\"\n", AmountRead - sizeof(*ICMP), Buffer + sizeof(*ICMP)); } else { printf("Received a %d byte datagram from %s \"%.*s\"\n", AmountRead, Hostname, AmountRead, Buffer); } } return 0; }