/*++ Copyright (c) 1995 Microsoft Corporation Module Name: link.c Abstract: This file implements the code to save to a link file. Author: Rick Turner (RickTu) Sep-12-1995 --*/ #include "precomp.h" #pragma hdrstop #include "shlobj.h" #include "shlwapi.h" #include "shlwapip.h" #include "shlobjp.h" #include "initguid.h" #include "oleguid.h" #include "shlguid.h" #include "shlguidp.h" BOOL PathIsLink(LPCTSTR szFile) { BOOL fRet; LPCTSTR pszExt = PathFindExtension(szFile); if (pszExt) { fRet = (lstrcmpi(TEXT(".lnk"), pszExt) == 0); } else { fRet = FALSE; } return fRet; } BOOL WereWeStartedFromALnk() { STARTUPINFO si; GetStartupInfo( &si ); // Check to make sure we were started from a link if (si.dwFlags & STARTF_TITLEISLINKNAME) { if (PathIsLink(si.lpTitle)) return TRUE; } return FALSE; } BOOL SetLinkValues( PCONSOLE_STATE_INFO pStateInfo ) /*++ Routine Description: This routine writes values to the link file that spawned this console window. The link file name is still in the startinfo structure. Arguments: pStateInfo - pointer to structure containing information Return Value: none --*/ { STARTUPINFO si; IShellLink * psl; IPersistFile * ppf; IShellLinkDataList * psldl; NT_CONSOLE_PROPS props; #if defined(FE_SB) NT_FE_CONSOLE_PROPS fe_props; #endif BOOL bRet; GetStartupInfo( &si ); // Check to make sure we were started from a link if (!(si.dwFlags & STARTF_TITLEISLINKNAME) ) return FALSE; // Make sure we are dealing w/a link file if (!PathIsLink(si.lpTitle)) return FALSE; // Ok, load the link so we can modify it... if (FAILED(SHCoCreateInstance( NULL, &CLSID_ShellLink, NULL, &IID_IShellLink, &psl ))) return FALSE; if (SUCCEEDED(psl->lpVtbl->QueryInterface(psl, &IID_IPersistFile, &ppf))) { WCHAR wszPath[ MAX_PATH ]; StrToOleStr(wszPath, si.lpTitle ); if (FAILED(ppf->lpVtbl->Load(ppf, wszPath, 0))) { ppf->lpVtbl->Release(ppf); psl->lpVtbl->Release(psl); return FALSE; } } // Now the link is loaded, generate new console settings section to replace // the one in the link. ((LPDBLIST)&props)->cbSize = sizeof(props); ((LPDBLIST)&props)->dwSignature = NT_CONSOLE_PROPS_SIG; props.wFillAttribute = pStateInfo->ScreenAttributes; props.wPopupFillAttribute = pStateInfo->PopupAttributes; props.dwScreenBufferSize = pStateInfo->ScreenBufferSize; props.dwWindowSize = pStateInfo->WindowSize; props.dwWindowOrigin.X = (SHORT)pStateInfo->WindowPosX; props.dwWindowOrigin.Y = (SHORT)pStateInfo->WindowPosY; props.nFont = 0; props.nInputBufferSize = 0; props.dwFontSize = pStateInfo->FontSize; props.uFontFamily = pStateInfo->FontFamily; props.uFontWeight = pStateInfo->FontWeight; CopyMemory( props.FaceName, pStateInfo->FaceName, sizeof(props.FaceName) ); props.uCursorSize = pStateInfo->CursorSize; props.bFullScreen = pStateInfo->FullScreen; props.bQuickEdit = pStateInfo->QuickEdit; props.bInsertMode = pStateInfo->InsertMode; props.bAutoPosition = pStateInfo->AutoPosition; props.uHistoryBufferSize = pStateInfo->HistoryBufferSize; props.uNumberOfHistoryBuffers = pStateInfo->NumberOfHistoryBuffers; props.bHistoryNoDup = pStateInfo->HistoryNoDup; CopyMemory( props.ColorTable, pStateInfo->ColorTable, sizeof(props.ColorTable) ); #if defined(FE_SB) ((LPDBLIST)&fe_props)->cbSize = sizeof(fe_props); ((LPDBLIST)&fe_props)->dwSignature = NT_FE_CONSOLE_PROPS_SIG; fe_props.uCodePage = pStateInfo->CodePage; #endif if (SUCCEEDED(psl->lpVtbl->QueryInterface(psl, &IID_IShellLinkDataList, &psldl))) { // // Store the changes back into the link... // psldl->lpVtbl->RemoveDataBlock( psldl, NT_CONSOLE_PROPS_SIG ); psldl->lpVtbl->AddDataBlock( psldl, (LPVOID)&props ); #if defined(FE_SB) if (gfFESystem) { psldl->lpVtbl->RemoveDataBlock( psldl, NT_FE_CONSOLE_PROPS_SIG ); psldl->lpVtbl->AddDataBlock( psldl, (LPVOID)&fe_props ); } #endif psldl->lpVtbl->Release( psldl ); } bRet = SUCCEEDED(ppf->lpVtbl->Save( ppf, NULL, TRUE )); ppf->lpVtbl->Release(ppf); psl->lpVtbl->Release(psl); return bRet; }