# Microsoft Developer Studio Project File - Name="DRAWEDGE" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 61000 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=DRAWEDGE - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "DRAWEDGE.MAK". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "DRAWEDGE.MAK" CFG="DRAWEDGE - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "DRAWEDGE - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "DRAWEDGE - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "DRAWEDGE - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "WinRel" # PROP BASE Intermediate_Dir "WinRel" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "WinRel" # PROP Intermediate_Dir "WinRel" # PROP Ignore_Export_Lib 0 # ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_" /FR /YX /c # ADD CPP /nologo # ADD CPP /W3 # ADD CPP /O2 # ADD CPP /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_X86_" /D _WIN32_WINNT=0x0500 /D "UNICODE" # ADD CPP /YX # ADD CPP /FD # ADD CPP /c # SUBTRACT CPP /Fr # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo # ADD MTL /D "NDEBUG" # ADD MTL /mktyplib203 # ADD MTL /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "WIN32" # ADD RSC /l 0x409 # ADD RSC /d "NDEBUG" /d "WIN32" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 version.lib olecli32.lib olesvr32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:IX86 # ADD LINK32 uxtheme.lib version.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib # ADD LINK32 /nologo # ADD LINK32 /subsystem:windows # ADD LINK32 /machine:IX86 !ELSEIF "$(CFG)" == "DRAWEDGE - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "WinDebug" # PROP BASE Intermediate_Dir "WinDebug" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "WinDebug" # PROP Intermediate_Dir "WinDebug" # PROP Ignore_Export_Lib 0 # ADD BASE CPP /nologo /W3 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_X86_" /FR /YX /c # ADD CPP /nologo # ADD CPP /W3 # ADD CPP /Gm # ADD CPP /ZI # ADD CPP /Od # ADD CPP /I "e:\nt\public\internal\shell\inc" /I "e:\nt\shell\themes\uxtheme" /I "e:\nt\shell\themes\inc" # ADD CPP /D "UNICODE" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_X86_" /D _WIN32_WINNT=0x0500 # ADD CPP /YX # ADD CPP /FD # ADD CPP /c # SUBTRACT CPP /Fr # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo # ADD MTL /D "_DEBUG" # ADD MTL /mktyplib203 # ADD MTL /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "WIN32" # ADD RSC /l 0x409 # ADD RSC /d "_DEBUG" /d "WIN32" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 version.lib olecli32.lib olesvr32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:IX86 # ADD LINK32 uxtheme.lib version.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib # ADD LINK32 /nologo # ADD LINK32 /subsystem:windows # ADD LINK32 /debug # ADD LINK32 /machine:IX86 # ADD LINK32 /libpath:"e:\nt\public\internal\shell\lib\i386" !ENDIF # Begin Target # Name "DRAWEDGE - Win32 Release" # Name "DRAWEDGE - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=.\DrawEdge.C # PROP Build_Tool "C/C++ Compiler" # End Source File # Begin Source File SOURCE=.\DrawEdge.RC # PROP Build_Tool "Resource Compiler" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" # Begin Source File SOURCE=.\RESOURCE.H # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # End Group # End Target # End Project