/*****************************************************************************\ FILE: EffectsBasePg.h DESCRIPTION: This code will be the base object that won't add any pages to the base "Display Properties" dialog. However, it will request a "Effects" page be added to the Advanced. BryanSt 4/13/2000 Updated and Converted to C++ Copyright (C) Microsoft Corp 2000-2000. All rights reserved. \*****************************************************************************/ #ifndef _EFFECTSBASEPG_H #define _EFFECTSBASEPG_H #include "store.h" #include #include #include #define SZ_PBPROP_EFFECTSSTATE TEXT("EffectsState") // VT_BYREF (void *) to CEffectState class HRESULT CEffectsBasePage_CreateInstance(IN IUnknown * punkOuter, IN REFIID riid, OUT LPVOID * ppvObj); class CEffectsBasePage : public CObjectCLSID , public CObjectWithSite , public IPropertyBag , public IBasePropPage { public: ////////////////////////////////////////////////////// // Public Interfaces ////////////////////////////////////////////////////// // *** IUnknown *** virtual STDMETHODIMP QueryInterface(REFIID riid, LPVOID * ppvObj); virtual STDMETHODIMP_(ULONG) AddRef(void); virtual STDMETHODIMP_(ULONG) Release(void); // *** IShellPropSheetExt *** virtual STDMETHODIMP AddPages(IN LPFNSVADDPROPSHEETPAGE pfnAddPage, IN LPARAM lParam); virtual STDMETHODIMP ReplacePage(IN EXPPS uPageID, IN LPFNSVADDPROPSHEETPAGE pfnReplaceWith, IN LPARAM lParam) {return E_NOTIMPL;} // *** IPropertyBag *** virtual STDMETHODIMP Read(IN LPCOLESTR pszPropName, IN VARIANT * pVar, IN IErrorLog *pErrorLog); virtual STDMETHODIMP Write(IN LPCOLESTR pszPropName, IN VARIANT *pVar); // *** IBasePropPage *** virtual STDMETHODIMP GetAdvancedDialog(OUT IAdvancedDialog ** ppAdvDialog); virtual STDMETHODIMP OnApply(IN PROPPAGEONAPPLY oaAction); CEffectsBasePage(); virtual ~CEffectsBasePage(void); protected: private: // Private Member Variables long m_cRef; BOOL m_fDirty; CEffectState * m_pEffectsState; // Private Member Functions HRESULT _InitState(void); HRESULT _SaveState(CEffectState * pEffectsState); }; #endif // _EFFECTSBASEPG_H