// HEXTOSTR.CPP // // Utility functions to convert hexadecimal numbers into equivalent string // representations. // // Note: These functions are in their own file, rather than in STRUTIL.CPP, // because they use a const array. The current implementation of the linker // pulls this array into binaries if they use any function in the source file, // not just the functions which reference this array. #include "precomp.h" #include const CHAR rgchHexNumMap[] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; // // QWordToHexString() // // Converts a ULARGE_INTEGER to an ANSI string (not prefixed with 0x or 0X) // // NOTE: pszString must point to a buffer of at least CCHMAX_ULARGE_INTEGER chars // // Returns the number of characters written (not including the NULL terminator) int QWordToHexStringA(ULARGE_INTEGER qw, LPSTR pszString) { ASSERT(!IsBadWritePtr(pszString, sizeof(*pszString)*CCHMAX_HEX_ULARGE_INTEGER)); LPSTR pszCurrent = pszString; DWORD dwQwParts[] = {qw.HighPart, qw.LowPart}; int i; // Walk the QWORD four bits at a time, mapping them to the appropriate // char and storing them in the caller-supplied buffer. // We loop through the QWORD twice, working on each DWORD separately for (i = 0; i < ARRAY_ELEMENTS(dwQwParts); i++) { DWORD dwQwPart = dwQwParts[i]; // Optimization: We only need to look at this DWORD part if it's // non-zero or we've already put chars in our buffer. if (dwQwPart || pszCurrent != pszString) { // is the zero-based index of the low bit of the four-bit // range on which we're operating. int j; DWORD dwMask; for (j = BITS_PER_HEX_CHAR * (CCH_HEX_DWORD - 1), dwMask = 0xFL << j; j >= 0; j -= BITS_PER_HEX_CHAR, dwMask >>= BITS_PER_HEX_CHAR) { DWORD iDigit = (dwQwPart & dwMask) >> j; ASSERT(0 <= iDigit && 0xF >= iDigit); // We use this test to skip leading zeros if (pszCurrent != pszString || iDigit) { *pszCurrent++ = rgchHexNumMap[iDigit]; } } } } // If the number was zero, we need to set it explicitly if (pszCurrent == pszString) { *pszCurrent++ = '0'; } // Null terminate the string *pszCurrent = '\0'; // Return the number of chars, not counting the null terminator return (int)(pszCurrent - pszString); }