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242 lines
4.6 KiB
242 lines
4.6 KiB
// HMRuleStatusInstance.cpp: implementation of the CHMRuleStatusInstance class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "stdafx.h"
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#include "snapin.h"
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#include "HMRuleStatus.h"
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#ifdef _DEBUG
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#undef THIS_FILE
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static char THIS_FILE[]=__FILE__;
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#define new DEBUG_NEW
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#endif
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IMPLEMENT_DYNCREATE(CHMRuleStatusInstance,CHMEvent)
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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CHMRuleStatusInstance::CHMRuleStatusInstance()
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{
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m_iState = 2;
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m_sState.LoadString(IDS_STRING_UNKNOWN);
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m_sMessage.LoadString(IDS_STRING_CONNECTED);
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m_sCurrentValue.LoadString(IDS_STRING_UNKNOWN);
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}
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CHMRuleStatusInstance::CHMRuleStatusInstance(const CHMRuleStatusInstance& rsi)
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{
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m_sSystemName = rsi.m_sSystemName;
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m_sGuid = rsi.m_sGuid;
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m_ID= rsi.m_ID;
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m_sMessage = rsi.m_sMessage;
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m_sInstanceName = rsi.m_sInstanceName;
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m_iState = rsi.m_iState;
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m_sState = rsi.m_sState;
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m_sStatusGuid = rsi.m_sStatusGuid;
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m_sCurrentValue = rsi.m_sCurrentValue;
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m_sDateTime= rsi.m_sDateTime;
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m_st = rsi.m_st;
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m_sDataElementName = rsi.m_sDataElementName;
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}
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CHMRuleStatusInstance::~CHMRuleStatusInstance()
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{
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Destroy();
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}
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//////////////////////////////////////////////////////////////////////
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// Create
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//////////////////////////////////////////////////////////////////////
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HRESULT CHMRuleStatusInstance::Create(const CString& sMachineName)
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{
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HRESULT hr = CHMEvent::Create(sMachineName);
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if( !CHECKHRESULT(hr) )
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{
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return hr;
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}
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// create the enumerator for Microsoft_HMRuleStatus object instances
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BSTR bsClass = SysAllocString(_T("Microsoft_HMThresholdStatusInstance"));
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hr = CreateEnumerator(bsClass);
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SysFreeString(bsClass);
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if( !CHECKHRESULT(hr) )
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{
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return hr;
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}
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return hr;
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}
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HRESULT CHMRuleStatusInstance::Create(IWbemClassObject* pObject)
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{
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HRESULT hr = CHMEvent::Create(pObject);
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if( !CHECKHRESULT(hr) )
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{
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return hr;
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}
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return hr;
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}
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//////////////////////////////////////////////////////////////////////
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// Property Retrieval Operations
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//////////////////////////////////////////////////////////////////////
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HRESULT CHMRuleStatusInstance::GetAllProperties()
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{
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ASSERT(m_pIWbemClassObject);
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if( m_pIWbemClassObject == NULL )
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{
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ASSERT(FALSE);
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return S_FALSE;
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}
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HRESULT hr = S_OK;
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// GUID
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hr = GetProperty(IDS_STRING_MOF_GUID,m_sGuid);
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m_sGuid.TrimLeft(_T("{"));
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m_sGuid.TrimRight(_T("}"));
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// StatusGUID
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hr = GetProperty(IDS_STRING_MOF_STATUSGUID,m_sStatusGuid);
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m_sStatusGuid.TrimLeft(_T("{"));
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m_sStatusGuid.TrimRight(_T("}"));
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// State
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hr = GetProperty(IDS_STRING_MOF_STATE,m_iState);
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switch( m_iState )
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{
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case 0:
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{
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m_sState.LoadString(IDS_STRING_CRITICAL);
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}
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break;
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case 1:
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{
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m_sState.LoadString(IDS_STRING_WARNING);
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}
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break;
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case 2:
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{
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m_sState.LoadString(IDS_STRING_NODATA);
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}
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break;
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case 3:
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{
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m_sState.LoadString(IDS_STRING_UNKNOWN);
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}
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break;
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case 4:
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{
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m_sState.LoadString(IDS_STRING_OUTAGE);
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}
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break;
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case 5:
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{
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m_sState.LoadString(IDS_STRING_DISABLED);
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}
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break;
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case 6:
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{
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m_sState.LoadString(IDS_STRING_INFORMATION);
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}
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break;
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case 7:
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{
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m_sState.LoadString(IDS_STRING_RESET);
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}
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break;
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case 8:
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{
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m_sState.LoadString(IDS_STRING_NORMAL);
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}
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break;
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}
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// Message
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hr = GetProperty(IDS_STRING_MOF_MESSAGE,m_sMessage);
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// CurrentValue
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hr = GetProperty(IDS_STRING_MOF_CURRENTVALUE,m_sCurrentValue);
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// InstanceName
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hr = GetProperty(IDS_STRING_MOF_INSTANCENAME,m_sInstanceName);
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// ID
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hr = GetProperty(IDS_STRING_MOF_ID,m_ID);
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// DTime
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CTime time;
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hr = GetProperty(IDS_STRING_MOF_LOCALTIME,time);
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time.GetAsSystemTime(m_st);
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CString sTime;
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CString sDate;
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int iLen = GetTimeFormat(LOCALE_USER_DEFAULT,0L,&m_st,NULL,NULL,0);
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iLen = GetTimeFormat(LOCALE_USER_DEFAULT,0L,&m_st,NULL,sTime.GetBuffer(iLen+(sizeof(TCHAR)*1)),iLen);
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sTime.ReleaseBuffer();
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iLen = GetDateFormat(LOCALE_USER_DEFAULT,0L,&m_st,NULL,NULL,0);
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iLen = GetDateFormat(LOCALE_USER_DEFAULT,0L,&m_st,NULL,sDate.GetBuffer(iLen+(sizeof(TCHAR)*1)),iLen);
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sDate.ReleaseBuffer();
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m_sDateTime = sDate + _T(" ") + sTime;
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// propogate the status back up to the HMSystemStatus instance
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// this gives us a roll up of status at each node in the tree
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CHMEvent* pParent = GetParent();
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CHMRuleStatusInstance* pStatus = NULL;
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while(pParent)
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{
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pStatus = new CHMRuleStatusInstance(*this);
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pStatus->SetParent(this);
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pParent->m_RolledUpRuleStatus.Add(pStatus);
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pParent = pParent->GetParent();
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}
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return hr;
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}
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