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129 lines
2.9 KiB
129 lines
2.9 KiB
#if !defined(AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_)
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#define AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// SystemGroup.h : header file
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//
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#include "HMObject.h"
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#include "SystemGroupScopeItem.h"
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#include "AllSystemsScopeItem.h"
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#include "HMSystemStatus.h"
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#include "System.h"
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#include "ActionPolicy.h"
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/////////////////////////////////////////////////////////////////////////////
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// CSystemGroup command target
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class CSystemGroup : public CHMObject
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{
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DECLARE_SERIAL(CSystemGroup)
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// Construction/Destruction
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public:
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CSystemGroup();
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virtual ~CSystemGroup();
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// Clipboard Operations
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public:
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virtual bool Cut();
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virtual bool Copy();
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virtual bool Paste();
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// Operations
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public:
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virtual bool Refresh();
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virtual bool ResetStatus();
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virtual CString GetUITypeName();
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void Serialize(CArchive& ar);
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// State Members
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public:
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void TallyChildStates();
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// Scope Item Members
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public:
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virtual CScopePaneItem* CreateScopeItem();
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// New Child Creation Members
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public:
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void CreateNewChildSystemGroup();
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// System Shortcut Members
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public:
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int AddShortcut(CHMObject* pObject);
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CHMObject* GetShortcut(const CString& sName);
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void RemoveShortcut(CHMObject* pObject);
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protected:
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CTypedPtrArray<CObArray,CHMObject*> m_Shortcuts;
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CSystemGroup)
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public:
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virtual void OnFinalRelease();
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CSystemGroup)
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// NOTE - the ClassWizard will add and remove member functions here.
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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DECLARE_OLECREATE_EX(CSystemGroup)
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// Generated OLE dispatch map functions
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//{{AFX_DISPATCH(CSystemGroup)
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// NOTE - the ClassWizard will add and remove member functions here.
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//}}AFX_DISPATCH
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DECLARE_DISPATCH_MAP()
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DECLARE_INTERFACE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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class CAllSystemsGroup : public CSystemGroup
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{
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DECLARE_SERIAL(CAllSystemsGroup)
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// Construction/Destruction
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public:
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CAllSystemsGroup();
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virtual ~CAllSystemsGroup();
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// Scope Item Members
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public:
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virtual CScopePaneItem* CreateScopeItem();
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// Operations
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public:
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void Serialize(CArchive& ar);
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// System Shortcut Members
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public:
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int AddChild(CHMObject* pObject) { return CHMObject::AddChild(pObject); }
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void RemoveChild(CHMObject* pObject) { CHMObject::RemoveChild(pObject); }
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void DestroyChild(CHMObject* pObject, bool bDeleteClassObject = false) { CHMObject::DestroyChild(pObject,bDeleteClassObject); }
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};
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#include "SystemGroup.inl"
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_)
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