Source code of Windows XP (NT5)
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/*
Copyright 1999 Microsoft Corporation
Capture a window's screen bits in PNG format
Walter Smith (wsmith)
Rajesh Soy (nsoy) - modified 05/08/2000
*/
#ifdef THIS_FILE
#undef THIS_FILE
#endif
static char __szTraceSourceFile[] = __FILE__;
#define THIS_FILE __szTraceSourceFile
#include "stdafx.h"
#define NOTRACE
#include "png.h"
#include <dbgtrace.h>
HBITMAP CopyScreenRectToDIB(LPRECT lpRect, PVOID* ppvBits)
{
TraceFunctEnter("CopyScreenRectToDIB");
HDC hScrDC = NULL, hMemDC = NULL; // screen DC and memory DC
HBITMAP hBitmap = NULL, hOldBitmap = NULL; // handles to deice-dependent bitmaps
int nX = 0, nY = 0, nX2 = 0, nY2 = 0; // coordinates of rectangle to grab
int nWidth = 0, nHeight = 0; // DIB width and height
int xScrn = 0, yScrn = 0; // screen resolution
BITMAPINFO* pbminfo = NULL; // BITMAPINFO for rectangle
size_t cbInfo = 0; // Size of *pbminfo in bytes
// check for an empty rectangle
if (IsRectEmpty(lpRect))
return NULL;
// create a DC for the screen and create
// a memory DC compatible to screen DC
if ((hScrDC = CreateDC(_T("DISPLAY"), NULL, NULL, NULL)) == NULL)
goto Done;
if ((hMemDC = CreateCompatibleDC(hScrDC)) == NULL)
goto Done;
// get points of rectangle to grab
nX = lpRect->left;
nY = lpRect->top;
nX2 = lpRect->right;
nY2 = lpRect->bottom;
// get screen resolution
xScrn = GetDeviceCaps(hScrDC, HORZRES);
yScrn = GetDeviceCaps(hScrDC, VERTRES);
//make sure bitmap rectangle is visible
//
// NTRAID#NTBUG9-154242-2000/08/13-jasonr
//
// I commented out this code because it prevented us from handling multimon
// scenarios. For multimon the virtual screen buffer extends beyond the
// coordinates of the primary monitor. For example if you attach a second
// monitor to the left of the primary, it will have negative coordinates.
//
// The AV was occurring because this code caused us to allocate a buffer
// that was smaller than the caller expected, ultimately causing the PNG
// code to walk off the end of it.
//
// It may be that we need further changes to correctly support ALL multimon
// scenarios. For example, if a window straddles the boundary between two
// monitors (parts of the window appear on both monitors), then I don't know
// that the existing code will copy all of the window -- it might only copy
// one of the two parts. Since that is not a common scenario, I don't think
// we have to fix it, but we'll see who complains about it.
//
/*
if (nX < 0)
{
DebugTrace(0, "nX < 0");
nX = 0;
lpRect->left = 0;
}
if (nY < 0)
{
DebugTrace(0, "nY < 0");
nY = 0;
lpRect->top = 0;
}
if (nX2 > xScrn)
{
DebugTrace(0, "nX2 > xScrn");
nX2 = xScrn;
lpRect->right = xScrn;
}
if (nY2 > yScrn)
{
DebugTrace(0, "nY2 > yScrn");
nY2 = yScrn;
lpRect->bottom = yScrn;
}
*/
nWidth = nX2 - nX;
nHeight = nY2 - nY;
DebugTrace(0, "nWidth: %d", nWidth);
DebugTrace(0, "nHeight: %d", nHeight);
cbInfo = offsetof(BITMAPINFO, bmiColors[256]);
pbminfo = (BITMAPINFO*) alloca(cbInfo);
ZeroMemory(pbminfo, cbInfo);
pbminfo->bmiHeader.biSize = sizeof(BITMAPINFO);
pbminfo->bmiHeader.biWidth = nWidth;
pbminfo->bmiHeader.biHeight = - nHeight; // negative height = top-down bitmap
pbminfo->bmiHeader.biPlanes = 1;
pbminfo->bmiHeader.biBitCount = 8;
pbminfo->bmiHeader.biCompression = BI_RGB;
pbminfo->bmiHeader.biSizeImage = 0;
pbminfo->bmiHeader.biXPelsPerMeter = 96; // presumably this doesn't matter
pbminfo->bmiHeader.biYPelsPerMeter = 96; // or this either
pbminfo->bmiHeader.biClrUsed = 256;
pbminfo->bmiHeader.biClrImportant = 0;
for (int i = 0; i < 256; i++) {
pbminfo->bmiColors[i].rgbRed = (char)i;
pbminfo->bmiColors[i].rgbGreen = (char)i;
pbminfo->bmiColors[i].rgbBlue = (char)i;
}
if ((hBitmap = CreateDIBSection(hScrDC, pbminfo, DIB_RGB_COLORS, ppvBits, NULL, 0)) == NULL)
goto Done;
// select new bitmap into memory DC
hOldBitmap = (HBITMAP) SelectObject(hMemDC, hBitmap);
if ((hOldBitmap == NULL) || (hOldBitmap == (HBITMAP)(ULONG_PTR) GDI_ERROR))
goto Done;
// bitblt screen DC to memory DC
BitBlt(hMemDC, 0, 0, nWidth, nHeight, hScrDC, nX, nY, SRCCOPY);
// select old bitmap back into memory DC and get handle to
// bitmap of the screen
hBitmap = (HBITMAP) SelectObject(hMemDC, hOldBitmap);
// clean up
Done:
if (hScrDC != NULL)
DeleteDC(hScrDC);
if (hMemDC != NULL)
DeleteDC(hMemDC);
GdiFlush();
// return handle to the bitmap
return hBitmap;
}
class BitWriter {
public:
BitWriter()
{
m_cbData = 0;
m_pData = (BYTE*) malloc(4096);
if (m_pData == NULL)
m_maxData = 0;
else
m_maxData = 4096;
}
~BitWriter()
{
if (m_pData != NULL)
free(m_pData);
}
DWORD GetLength()
{
return m_cbData;
}
BYTE* GetData()
{
return m_pData;
}
BYTE* DetachData()
{
BYTE* pData = m_pData;
m_pData = NULL;
return pData;
}
bool IsBad()
{
return (m_pData == NULL);
}
void Write(BYTE* pNewData, DWORD cbNewData)
{
if (IsBad())
return;
if (m_cbData + cbNewData > m_maxData) {
DWORD newMaxData = m_maxData + max(4096, m_maxData - m_cbData + cbNewData);
BYTE* newPData = (BYTE*) realloc(m_pData, newMaxData);
if (newPData == 0) {
free(m_pData);
m_pData = NULL;
return;
}
m_maxData = newMaxData;
m_pData = newPData;
}
memcpy(m_pData + m_cbData, pNewData, cbNewData);
m_cbData += cbNewData;
}
private:
BYTE* m_pData;
DWORD m_cbData;
DWORD m_maxData;
};
void __stdcall PNGWriteDataCallback(png_structp pPNG, png_bytep pData, png_size_t cbData)
{
BitWriter* pbw = (BitWriter*) png_get_io_ptr(pPNG);
pbw->Write(pData, cbData);
}
void __stdcall PNGFlushDataCallback(png_structp pPNG)
{
}
void GetWindowImage(HWND hwnd, BYTE** ppData, DWORD* pcbData)
{
TraceFunctEnter("GetWindowImage");
ASSERT_WRITE_PTR(ppData);
ASSERT_WRITE_PTR(pcbData);
BitWriter bitWriter;
DebugTrace(0, "Calling png_create_write_struct...");
png_structp pPNG = png_create_write_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0);
ThrowIfNull(pPNG);
DebugTrace(0, "Calling png_set_write_fn...");
png_set_write_fn(pPNG, &bitWriter, PNGWriteDataCallback, PNGFlushDataCallback);
DebugTrace(0, "Calling png_create_info_struct...");
png_infop pInfo = png_create_info_struct(pPNG);
ThrowIfNull(pInfo);
RECT rWnd;
DebugTrace(0, "Calling GetWindowRect...");
ThrowIfZero(GetWindowRect(hwnd, &rWnd));
PVOID pvBits;
DebugTrace(0, "Calling CopyScreenRectToDIB...");
HBITMAP hContents = CopyScreenRectToDIB(&rWnd, &pvBits);
int width = rWnd.right - rWnd.left;
int height = rWnd.bottom - rWnd.top;
DebugTrace(0, "width: %d", width);
DebugTrace(0, "height: %d", height);
try {
// The PNG library uses setjmp/longjmp to "throw" errors.
// I'm uncertain of the interaction between setjmp and C++,
// so keep the inside of the try block SIMPLE.
DebugTrace(0, "Calling setjmp...");
if (setjmp(pPNG->jmpbuf))
{
FatalTrace(0, "setjmp failed");
throw E_FAIL;
}
DebugTrace(0, "Calling png_set_IHDR...");
png_set_IHDR(pPNG, pInfo, width, height,
2, PNG_COLOR_TYPE_GRAY, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
DebugTrace(0, "Calling png_write_info...");
png_write_info(pPNG, pInfo);
// DIBs round rows up to DWORD boundaries
int rowBytes = ((width + 3) / 4) * 4;
DebugTrace(0, "rowBytes: %d", rowBytes);
DebugTrace(0, "Allocating memory for aRowPtrs...");
png_byte** aRowPtrs = (png_byte**) alloca(height * sizeof(png_byte*));
if(NULL == aRowPtrs)
{
FatalTrace(0, "aRowPtrs is NULL");
throw E_OUTOFMEMORY;
}
DebugTrace(0, "Assigning aRowPtrs");
for (int i = 0; i < height; i++)
{
aRowPtrs[i] = ((png_byte*) pvBits) + i*rowBytes;
}
// Round our pixels down to the right bit depth.
// It seems as if the PNG lib would do this for us, but png_set_shift
// makes it pack THEN shift, which takes the LEAST significant bits.
DebugTrace(0, "Rounding pixels down to right depth...");
for (int iRow = 0; iRow < height; iRow++) {
png_byte* pRow = aRowPtrs[iRow];
for (int iPixel = 0; iPixel < width; iPixel++) {
int b = pRow[iPixel];
b += 0x3F;
if (b >= 0x100)
b = 0xFF;
b >>= 6;
pRow[iPixel] = (char)b;
}
}
DebugTrace(0, "calling png_set_packing...");
png_set_packing(pPNG);
DebugTrace(0, "calling png_write_image...");
png_write_image(pPNG, aRowPtrs);
DebugTrace(0, "calling png_write_end...");
png_write_end(pPNG, pInfo);
DebugTrace(0, "We are done with PNG...");
}
catch (...) {
png_destroy_write_struct(&pPNG, &pInfo);
DeleteObject(hContents);
throw;
}
DebugTrace(0, "Calling png_destroy_write_struct...");
png_destroy_write_struct(&pPNG, &pInfo);
DebugTrace(0, "Calling DeleteObject...");
DeleteObject(hContents);
DebugTrace(0, "Calling bitWriter.IsBad...");
if (bitWriter.IsBad())
{
FatalTrace(0, "bitWriter IsBad");
throw E_FAIL;
}
*ppData = bitWriter.DetachData();
*pcbData = bitWriter.GetLength();
}