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48 lines
1.2 KiB
48 lines
1.2 KiB
//+---------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1997-2001.
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//
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// File: stdafx.h
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//
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// Contents:
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//
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//----------------------------------------------------------------------------
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H__B1AFF7C6_0C49_11D1_BB12_00C04FC9A3A3__INCLUDED_)
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#define AFX_STDAFX_H__B1AFF7C6_0C49_11D1_BB12_00C04FC9A3A3__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#define STRICT
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#define _ATL_APARTMENT_THREADED
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#include <commctrl.h>
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extern "C"
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{
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#include <lmcons.h>
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#include <lmmsg.h>
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}
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#include <mmc.h>
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__B1AFF7C6_0C49_11D1_BB12_00C04FC9A3A3__INCLUDED)
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