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432 lines
9.9 KiB
432 lines
9.9 KiB
/*++
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Copyright (c) 1996 Microsoft Corporation
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Module Name:
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simpleq.c
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Abstract:
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Simple non-blocking queue, that allows
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multiple concurrent data providers
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and singe data consumer
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Author:
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GorN 9-Feb-1999
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Revision History:
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--*/
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#include "evtlogp.h"
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#include "simpleq.h"
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DWORD SimpleQueueInitialize(
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IN OUT PSIMPLEQUEUE q,
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IN DWORD cbSize,
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IN PWCHAR Name,
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IN DATA_AVAILABLE_CALLBACK DataAvailableCallback,
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IN DROPPED_DATA_NOTIFY Callback,
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IN DWORD NotifyInterval
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)
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/*++
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Routine Description:
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Initializes a queue
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Arguments:
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q - a queue to be initialized
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cbSize - size of the queue in bytes
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Name - Name of the queue. It will be supplied to DroppedDataNotifyCallback
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DataAvailableCallback - This function will be called if there are data available
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in the queue. This function will not be called again until
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Read/CompleteRead operations empty the queue.
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DroppedDataNotifyCallback - This function will be called if there are dropped data and
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the last time we reported dropped data was NotifyInterval
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or more seconds before.
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NotifyInterval - We will not report dropped data unless it has been longer
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than NotifyInterval seconds since the last report
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Return Value:
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ERROR_SUCCESS - success
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error code - called failed
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*/
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{
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cbSize = SQB_INFLATE_SIZE(cbSize);
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ZeroMemory(q, sizeof(SIMPLEQUEUE) );
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q->Begin = LocalAlloc(LPTR, cbSize);
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if (q->Begin == 0) {
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return GetLastError();
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}
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q->End = q->Begin + cbSize;
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q->Head = q->Begin;
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q->Tail = q->Begin;
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q->Wrap = 0;
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q->Empty = TRUE;
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q->Name = Name;
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q->ReadInProgress = 0;
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q->DataAvailableCallback = DataAvailableCallback;
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#ifdef COUNT_DROPPED_PACKETS
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GetSystemTimeAsFileTime( (LPFILETIME)&q->NextDroppedDataNotify );
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q->DroppedDataNotifyInterval.QuadPart = Int32x32To64(NotifyInterval, 10000000);
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q->NextDroppedDataNotify.QuadPart += q->DroppedDataNotifyInterval.QuadPart;
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q->DroppedDataNotifyCallback = Callback;
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q->DroppedDataCount = 0;
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q->DroppedDataSize = 0;
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#endif
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InitializeCriticalSection(&q->Lock);
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q->Enabled = TRUE;
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return ERROR_SUCCESS;
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}
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VOID SimpleQueueDelete(
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IN PSIMPLEQUEUE q
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)
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/*++
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Routine Description:
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Destroys a queue
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Arguments:
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q - a queue to be destroyed
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Return Value:
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None
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Comments:
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This routine will destroy queue's CriticalSection
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and deallocate queue's memory. It is the responsibility of
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the caller to guarantee that nobody will be using the queue
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after this function is called
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*/
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{
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if (q->Begin) {
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LocalFree(q->Begin);
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DeleteCriticalSection(&q->Lock);
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}
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}
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BOOL SimpleQueueTryAdd(
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IN PSIMPLEQUEUE q,
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IN DWORD PayloadSize,
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IN PVOID Payload)
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/*++
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Routine Description:
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Tries to add data in a queue
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Arguments:
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q - a queue
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PayloadSise - size of the chunk to be added to a queue
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Payload - pointer to a buffer that countains data to be added
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Return Value:
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TRUE - if the data were put into the queue successfully
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FALSE - otherwise
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Comments:
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DataAvailableCallback will be called
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if there are data available. DataAvailableCallback will not be called
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during subsequent add requests until Read/CompleteRead
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operations empty the queue.
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*/
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{
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BOOL DataAvailableCallRequired = FALSE;
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DWORD BlockSize = SQB_PAYLOADSIZE_TO_BLOCKSIZE(PayloadSize);
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if (!q->Enabled) {
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return FALSE;
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}
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EnterCriticalSection(&q->Lock);
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if (q->Wrap) {
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if (q->Head + BlockSize > q->Tail) {
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goto NoRoom;
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}
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} else {
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if (q->End - q->Head < (INT)BlockSize) {
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// not enough room for this data at the
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// end of the queue.
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// Let's see whether we have enough room at the front
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if (q->Tail - q->Begin < (INT)BlockSize) {
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goto NoRoom;
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}
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q->Wrap = q->Head;
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q->Head = q->Begin;
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}
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}
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SQB_HEADER(q->Head)->PayloadSize = PayloadSize;
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CopyMemory( SQB_PAYLOAD(q->Head), Payload, PayloadSize);
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q->Head += BlockSize;
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q->Empty = FALSE;
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if ( !q->ReadInProgress ) {
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DataAvailableCallRequired = TRUE;
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q->ReadInProgress = TRUE;
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}
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LeaveCriticalSection(&q->Lock);
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if (DataAvailableCallRequired) {
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q->DataAvailableCallback(q); // Post a worker item in the queue //
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}
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return TRUE;
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NoRoom:
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#ifdef COUNT_DROPPED_PACKETS
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(q->DroppedDataCount) += 1;
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(q->DroppedDataSize) += PayloadSize;
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#endif
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LeaveCriticalSection(&q->Lock);
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return FALSE;
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}
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BOOL
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SimpleQueueReadAll(
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IN PSIMPLEQUEUE q,
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OUT PVOID* begin,
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OUT PVOID* end
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)
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/*++
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Routine Description:
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Allows to read all available blocks
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Arguments:
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q - a queue
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begin - receives a pointer to the first queue block
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end - receives a pointer past the end of the last queue block
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Return Value:
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TRUE - if we get at least one block
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FALSE - if the queue is empty
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Comments:
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This function not always give you ALL available blocks in the
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queue. It gives you all blocks up until the hard end of the queue buffer or
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the writing head of the queue, whatever is smaller.
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If the function returns success, it guarantees that begin < end.
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When you finished processing of the data, you need to call
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SimpleQueueReadComplete function.
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You can walk over these block using SQB_NEXTBLOCK macro.
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*/
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{
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EnterCriticalSection(&q->Lock);
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if (q->Empty) {
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q->ReadInProgress = 0;
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LeaveCriticalSection(&q->Lock);
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return FALSE;
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}
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if (q->Wrap) {
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if (q->Tail == q->Wrap) {
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q->Tail = q->Begin;
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*begin = q->Begin;
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*end = q->Head;
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q->Wrap = 0;
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} else {
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*begin = q->Tail;
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*end = q->Wrap;
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}
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} else {
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*begin = q->Tail;
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*end = q->Head;
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}
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LeaveCriticalSection(&q->Lock);
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return TRUE;
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}
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BOOL
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SimpleQueueReadOne(
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IN PSIMPLEQUEUE q,
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OUT PVOID* begin,
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OUT PVOID* end
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)
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/*++
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Routine Description:
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Allows to read a single block of data
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Arguments:
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q - a queue
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begin - receives a pointer to the beginning of the first available queue block
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end - receives a pointer past the end of this block
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Return Value:
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TRUE - success
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FALSE - if the queue is empty
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Comments:
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When you finished processing of the data, you need to call
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SimpleQueueReadComplete function.
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*/
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{
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EnterCriticalSection(&q->Lock);
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if (q->Empty) {
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q->ReadInProgress = 0;
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LeaveCriticalSection(&q->Lock);
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return FALSE;
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}
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if (q->Wrap) {
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if (q->Tail == q->Wrap) {
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q->Tail = q->Begin;
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*begin = q->Begin;
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q->Wrap = 0;
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} else {
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*begin = q->Tail;
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}
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} else {
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*begin = q->Tail;
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}
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// we have one or more items //
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*end = SQB_NEXTBLOCK(q->Tail);
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LeaveCriticalSection(&q->Lock);
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return TRUE;
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}
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BOOL
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SimpleQueueReadComplete(
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IN PSIMPLEQUEUE q,
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IN PVOID newtail
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)
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/*++
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Routine Description:
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Use this function to signal that the block of data was
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consumed
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Arguments:
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q - a queue
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end - receives a pointer past the end of the last consumed block.
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Usually this is a value returned by the PVOID end parameter of
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ReadOne and ReadAll
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Return Value:
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TRUE - There are more data
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FALSE - if the queue is empty
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Important!!!
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If the result of this function is TRUE, the caller should consume the data
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using ReadOne or ReadAll functions followed by the calls
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to ReadComplete until it returns FALSE.
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Otherwise, no futher DataAvailable notifications will be produced bu
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SimpleQueueTryAdd
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*/
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{
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BOOL moreData;
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EnterCriticalSection(&q->Lock);
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q->Tail = newtail;
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if (q->Tail == q->Head) {
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q->Empty = TRUE;
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moreData = FALSE;
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} else {
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moreData = TRUE;
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}
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q->ReadInProgress = moreData;
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LeaveCriticalSection(&q->Lock);
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return moreData;
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}
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#ifdef COUNT_DROPPED_PACKETS
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VOID
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CheckForDroppedData(
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IN PSIMPLEQUEUE q,
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IN BOOL Now
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)
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/*++
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Routine Description:
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This function checks whether there were
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some data dropped and if the time is right,
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calls DropNotifyCallback function.
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Arguments:
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q - a queue
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Now - If TRUE, than DropNotifyCallback will be called
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immediately if there are dropped data.
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If FALSE, DropNotifyCallback will be called
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only if it is more then DroppedNotifyInterval
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seconds elapsed, since the last time we called
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DropNotifyCallback
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Return Value:
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None
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*/
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{
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if (q->DroppedDataNotifyCallback) {
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ULARGE_INTEGER current;
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GetSystemTimeAsFileTime( (LPFILETIME)¤t );
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EnterCriticalSection(&q->Lock);
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if ( q->DroppedDataCount &&
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(Now || CompareFileTime( (LPFILETIME)¤t,
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(LPFILETIME)&q->NextDroppedDataNotify) > 0 )
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)
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{
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DWORD DroppedCount, DroppedSize;
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DroppedCount = q->DroppedDataCount;
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DroppedSize = q->DroppedDataSize;
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q->DroppedDataCount = 0;
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q->DroppedDataSize = 0;
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q->NextDroppedDataNotify.QuadPart =
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current.QuadPart + q->DroppedDataNotifyInterval.QuadPart;
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LeaveCriticalSection(&q->Lock);
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q->DroppedDataNotifyCallback(q->Name, DroppedCount, DroppedSize);
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} else {
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LeaveCriticalSection(&q->Lock);
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}
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}
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}
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#endif
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