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698 lines
12 KiB
698 lines
12 KiB
/***
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*mtlock.c - Multi-thread locking routines
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*
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* Copyright (c) 1987-2001, Microsoft Corporation. All rights reserved.
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*
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*Purpose:
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* Contains definitions for general-purpose multithread locking functions.
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* _mtlockinit()
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* _mtlock()
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* _mtunlock()
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*
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*Revision History:
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* 03-10-92 KRS Created from mlock.c.
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* 04-06-93 SKS Replace _CRTAPI1/2 with __cdecl, _CRTVAR1 with nothing
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* 10-28-93 SKS Add _mttermlock() to delete o.s. resources associated
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* with a Critical Section. (Called by ~ios & ~streamb.)
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* 09-06-94 CFW Remove Cruiser support.
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* 02-06-95 CFW assert -> _ASSERTE, DEBUG -> _IOSDEBUG.
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* 05-10-96 SKS Add _CRTIMP1 to prototypes of _mtlock/_mtunlock
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*
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*******************************************************************************/
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#include <cruntime.h>
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#include <oscalls.h>
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#include <internal.h>
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#include <mtdll.h>
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#include <rterr.h>
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#include <stddef.h>
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#include <limits.h>
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#ifdef _MT
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void __cdecl _mtlockinit( PRTL_CRITICAL_SECTION pLk)
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{
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/*
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* Initialize the critical section.
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*/
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InitializeCriticalSection( pLk );
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}
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void __cdecl _mtlockterm( PRTL_CRITICAL_SECTION pLk)
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{
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/*
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* Initialize the critical section.
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*/
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DeleteCriticalSection( pLk );
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}
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_CRTIMP1 void __cdecl _mtlock ( PRTL_CRITICAL_SECTION pLk)
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{
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/*
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* Enter the critical section.
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*/
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EnterCriticalSection( pLk );
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}
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_CRTIMP1 void __cdecl _mtunlock ( PRTL_CRITICAL_SECTION pLk)
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{
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/*
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* leave the critical section.
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*/
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LeaveCriticalSection( pLk );
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}
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#endif /* _MT */
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/* history: mlock.c */
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#ifdef _IOSDEBUG
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#include <dbgint.h>
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/*
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* Local routines
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*/
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static void __cdecl _lock_create (unsigned);
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#ifdef _IOSDEBUG
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static struct _debug_lock * __cdecl _lock_validate(int);
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#endif
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/*
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* Global Data
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*/
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/*
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* Lock Table
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* This table contains the critical section management structure of each
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* lock.
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*/
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RTL_CRITICAL_SECTION _locktable[_TOTAL_LOCKS]; /* array of locks */
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/*
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* Lock Bit Map
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* This table contains one bit for each lock (i.e., each entry in the
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* _locktable[] array).
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*
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* If bit = 0, lock has not been created/opened
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* If bit = 1, lock has been created/opened
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*/
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char _lockmap[(_TOTAL_LOCKS/CHAR_BIT)+1]; /* lock bit map */
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#ifdef _LOCKCOUNT
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/*
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* Total number of locks held
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*/
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unsigned _lockcnt = 0;
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#endif
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#ifdef _IOSDEBUG
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/*
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* Lock Debug Data Table Segment
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* Contains debugging data for each lock.
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*/
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struct _debug_lock _debug_locktable[_TOTAL_LOCKS];
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#endif
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#define _FATAL _amsg_exit(_RT_LOCK)
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/***
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* Bit map macros
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*
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*Purpose:
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* _CLEARBIT() - Clear the specified bit
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* _SETBIT() - Set the specified bit
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* _TESTBIT() - Test the specified bit
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*
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*Entry:
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* char a[] = character array
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* unsigned b = bit number (0-based, range from 0 to whatever)
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* unsigned x = bit number (0-based, range from 0 to 31)
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*
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*Exit:
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* _CLEARBIT() = void
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* _SETBIT() = void
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* _TESTBIT() = 0 or 1
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*
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*Exceptions:
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*
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*******************************************************************************/
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/*
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* Macros for use when managing a bit in a character array (e.g., _lockmap)
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* a = character array
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* b = bit number (0-based)
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*/
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#define _CLEARBIT(a,b) \
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( a[b>>3] &= (~(1<<(b&7))) )
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#define _SETBIT(a,b) \
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( a[b>>3] |= (1<<(b&7)) )
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#define _TESTBIT(a,b) \
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( a[b>>3] & (1<<(b&7)) )
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/*
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* Macros for use when managing a bit in an unsigned int
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* x = bit number (0-31)
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*/
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#define _BIT_INDEX(x) (1 << (x & 0x1F))
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/***
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*_mtinitlocks() - Initialize the semaphore lock data base
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*
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*Purpose:
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* Initialize the mthread semaphore lock data base.
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*
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* NOTES:
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* (1) Only to be called ONCE at startup
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* (2) Must be called BEFORE any mthread requests are made
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*
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* Schemes for creating the mthread locks:
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*
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* Create the locks one at a time on demand the first
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* time the lock is attempted. This is more complicated but
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* is much faster than creating them all at startup time.
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* These is currently the default scheme.
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*
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* Create and open the semaphore that protects the lock data
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* base.
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*
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*Entry:
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* <none>
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*
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*Exit:
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* returns on success
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* calls _amsg_exit on failure
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*
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*Exceptions:
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*
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*******************************************************************************/
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void __cdecl _mtinitlocks (
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void
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)
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{
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/*
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* All we need to do is create the lock table lock
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*/
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_lock_create(_LOCKTAB_LOCK);
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/*
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* Make sure the assumptions we make in this source are correct.
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* The following is a tricky way to validate sizeof() assumptions
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* at compile time without generating any runtime code (can't
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* use sizeof() in an #ifdef). If the assumption fails, the
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* compiler will generate a divide by 0 error.
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*
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* This here only because it must be inside a subroutine.
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*/
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( (sizeof(char) == 1) ? 1 : (1/0) );
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( (sizeof(int) == 4) ? 1 : (1/0) );
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}
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/***
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*_lock_create() - Create and open a lock
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*
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*Purpose:
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* Create and open a mthread lock.
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*
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* NOTES:
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*
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* (1) The caller must have previously determined that the lock
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* needs to be created/opened (and this hasn't already been done).
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*
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* (2) The caller must have aquired the _LOCKTAB_LOCK, if needed.
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* (The only time this isn't required is at init time.)
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*
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*Entry:
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* unsigned locknum = lock to create
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*
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*Exit:
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*
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*Exceptions:
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*
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*******************************************************************************/
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static void __cdecl _lock_create (
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unsigned locknum
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)
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{
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#ifdef _IOSDEBUG
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/*
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* See if the lock already exists; if so, die.
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*/
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if (_TESTBIT(_lockmap, locknum))
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_FATAL;
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#endif
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/*
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* Convert the lock number into a lock address
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* and create the semaphore.
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*/
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/*
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* Convert the lock number into a lock address
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* and initialize the critical section.
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*/
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InitializeCriticalSection( &_locktable[locknum] );
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/*
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* Set the appropriate bit in the lock bit map.
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*/
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_SETBIT(_lockmap, locknum);
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}
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/***
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* _lock_stream, etc. - Routines to lock/unlock streams, files, etc.
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*
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*Purpose:
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* _lock_stream = Lock a stdio stream
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* _unlock_stream = Unlock a stdio stream
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* _lock_file = Lock a lowio file
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* _unlock_file = Unlock a lowio file
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*
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*Entry:
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* stream/file identifier
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*
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*Exit:
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*
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*Exceptions:
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*
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*******************************************************************************/
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void __cdecl _lock_stream (
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int stream_id
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)
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{
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_lock(stream_id+_STREAM_LOCKS);
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}
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void __cdecl _unlock_stream (
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int stream_id
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)
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{
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_unlock(stream_id+_STREAM_LOCKS);
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}
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void __cdecl _lock_file (
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int fh
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)
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{
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_lock(fh+_FH_LOCKS);
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}
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void __cdecl _unlock_file (
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int fh
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)
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{
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_unlock(fh+_FH_LOCKS);
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}
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/***
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* _lock - Acquire a multi-thread lock
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*
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*Purpose:
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* Note that it is legal for a thread to aquire _EXIT_LOCK1
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* multiple times.
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*
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*Entry:
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* locknum = number of the lock to aquire
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*
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*Exit:
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*
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*Exceptions:
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*
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*******************************************************************************/
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void __cdecl _lock (
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int locknum
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)
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{
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#ifdef _IOSDEBUG
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struct _debug_lock *deblock;
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unsigned tidbit;
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#endif
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/*
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* Create/open the lock, if necessary
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*/
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if (!_TESTBIT(_lockmap, locknum)) {
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_mlock(_LOCKTAB_LOCK); /*** WARNING: Recursive lock call ***/
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/* if lock still doesn't exist, create it */
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if (!_TESTBIT(_lockmap, locknum))
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_lock_create(locknum);
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_munlock(_LOCKTAB_LOCK);
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}
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#ifdef _IOSDEBUG
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/*
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* Validate the lock and get pointer to debug lock structure, etc.
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*/
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deblock = _lock_validate(locknum);
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/*
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* Set tidbit to 2**(index of ptd[] entry).
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*
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* call non-locking form of _getptd to avoid recursing
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*/
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tidbit = _getptd_lk() - _ptd; /* index of _ptd[] entry */
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tidbit = _BIT_INDEX(tidbit);
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/*
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* Make sure we're not trying to get lock we already have
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* (except for _EXIT_LOCK1).
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*/
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if (locknum != _EXIT_LOCK1)
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if ((deblock->holder) & tidbit)
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_FATAL;
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/*
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* Set waiter bit for this thread
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*/
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deblock->waiters |= tidbit;
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#endif /* _IOSDEBUG */
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/*
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* Get the lock
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*/
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#ifdef _LOCKCOUNT
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_lockcnt++;
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#endif
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/*
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* Enter the critical section.
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*/
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EnterCriticalSection( &_locktable[locknum] );
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#ifdef _IOSDEBUG
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/*
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* Clear waiter bit
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*/
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deblock->waiters &= (~tidbit);
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/*
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* Make sure there are no lock holders (unless this is
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* _EXIT_LOCK1); then set holder bit and bump lock count.
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*/
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_ASSERTE(THREADINTS==1);
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if (locknum != _EXIT_LOCK1)
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if ( (unsigned) deblock->holder != 0)
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_FATAL;
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deblock->holder &= tidbit;
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deblock->lockcnt++;
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#endif
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}
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/***
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* _unlock - Release multi-thread lock
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*
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*Purpose:
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* Note that it is legal for a thread to aquire _EXIT_LOCK1
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* multiple times.
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*
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*Entry:
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* locknum = number of the lock to release
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*
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*Exit:
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*
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*Exceptions:
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*
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*******************************************************************************/
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void __cdecl _unlock (
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int locknum
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)
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{
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#ifdef _IOSDEBUG
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struct _debug_lock *deblock;
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unsigned tidbit;
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#endif
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#ifdef _IOSDEBUG
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/*
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* Validate the lock and get pointer to debug lock structure, etc.
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*/
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deblock = _lock_validate(locknum);
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/*
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* Set tidbit to 2**(index of ptd[] entry).
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*/
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tidbit = _getptd_lk() - _ptd; /* index of _ptd[] entry */
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tidbit = _BIT_INDEX(tidbit);
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/*
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* Make sure we hold this lock then clear holder bit.
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* [Note: Since it is legal to aquire _EXIT_LOCK1 several times,
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* it's possible the holder bit is already clear.]
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*/
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if (locknum != _EXIT_LOCK1)
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if (!((deblock->holder) & tidbit))
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_FATAL;
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deblock->holder &= (~tidbit);
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/*
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* See if anyone else is waiting for this lock.
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*/
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_ASSERTE(THREADINTS==1);
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if ((unsigned) deblock->waiters != 0)
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deblock->collcnt++;
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#endif
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/*
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* leave the critical section.
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*/
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LeaveCriticalSection( &_locktable[locknum] );
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#ifdef _LOCKCOUNT
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_lockcnt--;
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#endif
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}
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/*
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* Debugging code
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*/
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#ifdef _IOSDEBUG
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/***
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*_lock_validate() - Validate a lock
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*
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*Purpose:
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* Debug lock validations common to both lock and unlock.
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*
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*Entry:
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* lock number
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*
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*Exit:
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* ptr to lock's debug structure
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*
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*Exceptions:
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*
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*******************************************************************************/
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static struct _debug_lock * __cdecl _lock_validate (
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int locknum
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)
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{
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/*
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* Make sure lock is legal
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*/
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if (locknum > _TOTAL_LOCKS)
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_FATAL;
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/*
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* Return pointer to this lock's debug structure
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*/
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return(&_debug_locktable[locknum]);
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}
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/***
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*_fh_locknum() - Return the lock number for a file handle
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*
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*Purpose:
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*
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*Entry:
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* int fh = file handle
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*
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*Exit:
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* int locknum = corresponding lock number
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*
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*Exceptions:
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*
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*******************************************************************************/
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int __cdecl _fh_locknum (
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int fh
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)
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{
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return(fh+_FH_LOCKS);
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}
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|
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/***
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*_stream_locknum() - Return the lock number for a stream
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*
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*Purpose:
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*
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*Entry:
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* int stream = stream number (i.e., offset of the stream
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* in the _iob table)
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*
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*Exit:
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* int locknum = corresponding lock number
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*
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*Exceptions:
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*
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*******************************************************************************/
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int __cdecl _stream_locknum (
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int stream
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)
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{
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return(stream+_STREAM_LOCKS);
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}
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|
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/***
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*_collide_cnt() - Return the collision count for a lock
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*
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*Purpose:
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*
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*Entry:
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* int lock = lock number
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*
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*Exit:
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* int count = collision count
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*
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*Exceptions:
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*
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*******************************************************************************/
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int __cdecl _collide_cnt (
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int locknum
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)
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{
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return(_debug_locktable[locknum].collcnt);
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}
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|
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/***
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*_lock_cnt() - Return the lock count for a lock
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*
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*Purpose:
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*
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*Entry:
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* int lock = lock number
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*
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*Exit:
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* int count = lock count
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*
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*Exceptions:
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*
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*******************************************************************************/
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|
int __cdecl _lock_cnt (
|
|
int locknum
|
|
)
|
|
{
|
|
return(_debug_locktable[locknum].lockcnt);
|
|
}
|
|
|
|
|
|
/***
|
|
*_lock_exist() - Check to see if a lock exists
|
|
*
|
|
*Purpose:
|
|
* Test lock bit map to see if the lock has
|
|
* been created or not.
|
|
*
|
|
*Entry:
|
|
* int lock = lock number
|
|
*
|
|
*Exit:
|
|
* int 0 = lock has NOT been created
|
|
* 1 = lock HAS been created
|
|
*
|
|
*Exceptions:
|
|
*
|
|
*******************************************************************************/
|
|
|
|
int __cdecl _lock_exist (
|
|
int locknum
|
|
)
|
|
{
|
|
if (_TESTBIT(_lockmap, locknum))
|
|
return(1);
|
|
else
|
|
return(0);
|
|
}
|
|
|
|
#endif
|
|
#endif
|