Source code of Windows XP (NT5)
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

125 lines
4.0 KiB

/***
*putch.c - contains the _putch() routine
*
* Copyright (c) 1989-2001, Microsoft Corporation. All rights reserved.
*
*Purpose:
* The routine "_putch()" writes a single character to the console.
*
* NOTE: In real-mode MS-DOS the character is actually written to standard
* output, and is therefore redirected when standard output is redirected.
* However, under Win32 console mode, the character is ALWAYS written
* to the console, even when standard output has been redirected.
*
*Revision History:
* 06-08-89 PHG Module created, based on asm version
* 03-13-90 GJF Made calling type _CALLTYPE1, added #include
* <cruntime.h> and fixed copyright. Also, cleaned up
* the formatting a bit.
* 06-05-90 SBM Recoded as pure 32-bit, using new file handle state bits
* 07-24-90 SBM Removed '32' from API names
* 10-01-90 GJF New-style function declarators.
* 12-04-90 SRW Changed to include <oscalls.h> instead of <doscalls.h>
* 12-06-90 SRW Added _CRUISER_ and _WIN32 conditionals.
* 01-16-91 GJF ANSI naming.
* 02-19-91 SRW Adapt to OpenFile/CreateFile changes (_WIN32_)
* 02-25-91 MHL Adapt to ReadFile/WriteFile changes (_WIN32_)
* 07-26-91 GJF Took out init. stuff and cleaned up the error
* handling [_WIN32_].
* 03-20-93 GJF Use WriteConsole instead of WriteFile.
* 04-06-93 SKS Replace _CRTAPI* with __cdecl
* 09-06-94 CFW Remove Cruiser support.
* 09-06-94 CFW Replace MTHREAD with _MT.
* 12-03-94 SKS Clean up OS/2 references
* 12-08-95 SKS _confh is now initialized on demand
* 02-07-98 GJF Changes for Win64: type of _confh is now intptr_t.
*
*******************************************************************************/
#include <cruntime.h>
#include <oscalls.h>
#include <conio.h>
#include <internal.h>
#include <mtdll.h>
#include <stdio.h>
/*
* declaration for console handle
*/
extern intptr_t _confh;
/***
*int _putch(c) - write a character to the console
*
*Purpose:
* Calls WriteConsole to output the character
* Note: in Win32 console mode always writes to console even
* when stdout redirected
*
*Entry:
* c - Character to be output
*
*Exit:
* If an error is returned from WriteConsole
* Then returns EOF
* Otherwise
* returns character that was output
*
*Exceptions:
*
*******************************************************************************/
#ifdef _MT
/* normal version lock and unlock the console, and then call the _lk version
which directly accesses the console without locking. */
int __cdecl _putch (
int c
)
{
int ch;
_mlock(_CONIO_LOCK); /* secure the console lock */
ch = _putch_lk(c); /* output the character */
_munlock(_CONIO_LOCK); /* release the console lock */
return ch;
}
#endif /* _MT */
/* define version which accesses the console directly - normal version in
non-_MT situations, special _lk version in _MT */
#ifdef _MT
int __cdecl _putch_lk (
#else
int __cdecl _putch (
#endif
int c
)
{
/* can't use ch directly unless sure we have a big-endian machine */
unsigned char ch = (unsigned char)c;
ULONG num_written;
/*
* _confh, the handle to the console output, is created the
* first time that either _putch() or _cputs() is called.
*/
if (_confh == -2)
__initconout();
/* write character to console file handle */
if ( (_confh == -1) || !WriteConsole( (HANDLE)_confh,
(LPVOID)&ch,
1,
&num_written,
NULL )
)
/* return error indicator */
return EOF;
return ch;
}