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184 lines
5.2 KiB
184 lines
5.2 KiB
/*++ BUILD Version: 0003 // Increment this if a change has global effects
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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persist.h
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Abstract:
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This module defines the header for data blocks maintained by the
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SMB server in it's persistent handle state file that is associated with
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persistent-handle enabled shares.
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Author:
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Andy Herron (andyhe) 3-Nov-1999
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Revision History:
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--*/
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#ifndef _SRVPERSIST_
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#define _SRVPERSIST_
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typedef enum _PERSISTENT_OPERATION {
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PersistentFreeSpace,
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PersistentConnection,
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PersistentSession,
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PersistentUserName,
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PersistentFileOpen,
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PersistentByteLock
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} PERSISTENT_OPERATION, *PPERSISTENT_OPERATION;
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typedef enum _PERSISTENT_STATE {
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PersistentStateFreed,
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PersistentStateActive,
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PersistentStateInError,
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PersistentStateClosed
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} PERSISTENT_STATE, *PPERSISTENT_STATE;
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//
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// Types of blocks that are saved in the persistent state file are as follows:
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//
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// Share block - single one at offset 0 in the file
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// Connection - one per connection that has persistent handles
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// Session - one per session that has persistent handles
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// PersistentFile - one per file that is opened persistently
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// ByteRangeLock - one per byte range lock that is held on persistent file
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//
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typedef struct _PERSISTENT_FILE_HEADER {
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ULONG ConsistencyCheck;
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ULONG FileSize;
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ULONG HeaderSize;
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ULONG RecordSize;
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ULONG NumberOfRecords;
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LARGE_INTEGER ServerStartTime;
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LARGE_INTEGER CreateTime;
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LARGE_INTEGER TimeClosed;
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BOOLEAN ClosedCleanly;
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} PERSISTENT_FILE_HEADER, *PPERSISTENT_FILE_HEADER;
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//
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// The following structures map out the specific types of persistent records
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// we have in the state file. We lay them out this way rather than just
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// as sub-structures within the PERSISTENT_RECORD structure so that we can
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// accurately guage how big the largest substructure is for the SID records.
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//
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typedef struct _PERSISTENT_CONNECTION {
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ULONG ClientId; // shared with client
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PCONNECTION Connection; // actual pointer back to our connection
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BOOLEAN DirectHostIpx;
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union {
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ULONG ClientIPAddress;
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TDI_ADDRESS_IPX IpxAddress;
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};
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CHAR OemClientMachineName[COMPUTER_NAME_LENGTH+1];
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};
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typedef struct _PERSISTENT_SESSION {
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ULONG ClientId;
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PSESSION Session;
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ULONG SessionNumber; // sent to client during session setup
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LARGE_INTEGER CreateTime; // ditto
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USHORT Uid; // ditto
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LARGE_INTEGER LogOffTime; // for forced logoff
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LARGE_INTEGER KickOffTime; // for forced logoff
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ULONG UserNameRecord; // offset to record for this user's name
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};
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typedef struct _PERSISTENT_OPEN {
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ULONG ClientId;
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ULONG SessionNumber;
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PRFCB Rfcb;
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ULONG PersistentFileId;
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LARGE_INTEGER FileReferenceNumber; // instead of file name
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LARGE_INTEGER UsnValue; // ensure correct file
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BOOLEAN CompatibilityOpen; // from MFCB
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ULONG OpenFileAttributes; // from MFCB
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ULONG FileMode; // from LFCB
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ULONG JobId; // from LFCB
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CLONG FcbOpenCount; // from RFCB
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USHORT Fid; // from RFCB
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USHORT Pid; // from RFCB
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USHORT Tid; // tree ID for this open
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ACCESS_MASK GrantedAccess; // from RFCB
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ULONG ShareAccess; // from RFCB
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OPLOCK_STATE OplockState; // from RFCB
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};
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typedef struct _PERSISTENT_BYTELOCK {
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ULONG ClientId;
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PBYTELOCK ByteLock;
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ULONG PersistentFileId;
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LARGE_INTEGER LockOffset;
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LARGE_INTEGER LockLength;
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BOOLEAN Exclusive;
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};
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#define LARGEST_PERSISTENT_RECORD _PERSISTENT_OPEN
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#define PERSISTENT_USER_NAME_BUFFER_LENGTH ( sizeof( struct LARGEST_PERSISTENT_RECORD ) - (3 * sizeof(ULONG)) )
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typedef struct _PERSISTENT_USER_NAME {
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//
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// we store the user's name and domain name in a series of records,
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// though typically it should fit in one.
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//
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ULONG RecordLength; // number of valid bytes in Buffer
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ULONG ContinuationRecord; // offset within file to next part of SID, 0 if at end
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UCHAR Buffer[ PERSISTENT_USER_NAME_BUFFER_LENGTH ];
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};
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//
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// These are the records we log to the state file. They're all the same
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// length to make processing more efficient.
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//
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typedef struct _PERSISTENT_RECORD {
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ULONG PersistConsistencyCheck; // must be first dword
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ULONG PersistIndex;
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PERSISTENT_STATE PersistState;
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PERSISTENT_OPERATION PersistOperation;
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union {
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struct _PERSISTENT_CONNECTION Connection;
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struct _PERSISTENT_SESSION Session;
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struct _PERSISTENT_OPEN FileOpen;
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struct _PERSISTENT_BYTELOCK ByteLock;
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struct _PERSISTENT_USER_NAME UserName;
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};
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} PERSISTENT_RECORD, *PPERSISTENT_RECORD;
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#endif // #ifndef _SRVPERSIST
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