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114 lines
2.6 KiB
114 lines
2.6 KiB
!IF 0
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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sources.
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Abstract:
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This file specifies the target component being built and the list of
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sources files needed to build that component. Also specifies optional
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compiler switches and libraries that are unique for the component being
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built.
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Author:
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Steve Wood (stevewo) 12-Apr-1990
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NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
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!ENDIF
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TARGETNAME=DfrgUI
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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INCLUDES= $(INCLUDES);..\Inc;$(O);$(SHELL_INC_PATH)
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PASS0_HEADERDIR=$(O)
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PASS0_SOURCEDIR=$(O)
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MIDL_TLBDIR=$(O)
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USE_ATL=1
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USE_STL=1
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#USE_MFCUNICODE=1
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WIN32_WINNT_VERSION=0x0500
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WIN32_IE_VERSION=0x0500
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USE_MSVCRT=1
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#
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# Fusion stuff
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#
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SXS_ASSEMBLY_NAME=Microsoft.Windows.DefragUI
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SXS_ASSEMBLY_VERSION=1.0
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SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
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SXS_MANIFEST=DfrgUI.Manifest
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SXS_MANIFEST_IN_RESOURCES=1
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SXS_MANIFEST_RESOURCE_ID=123
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SXS_NO_BINPLACE=1
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#
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# using shfusion.lib requires this
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#
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LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
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C_DEFINES=/DUNICODE /D_UNICODE -DWIN32 -D_WINDLL -D_MBCS -D_USRDLL -DDKMS -DSNAPIN -DDFRGUI -DNOWINDOWSH -DESI_DFRGUI
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PRECOMPILED_CXX=1
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PRECOMPILED_INCLUDE=stdafx.h
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PRECOMPILED_SOURCEFILE=stdafx.cpp
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SOURCES=AdminPrivs.cpp \
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Alloc.cpp \
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DataIo.cpp \
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DataIoCl.cpp \
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DfrgCtl.cpp \
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DfrgUI.cpp \
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DfrgUI.idl \
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DfrgUI.rc \
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DiskDisp.cpp \
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DlgAnl.cpp \
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DlgDfrg.cpp \
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DlgRpt.cpp \
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Error.cpp \
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Errlog.cpp \
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Errmsg.cpp \
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EsButton.cpp \
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Expand.cpp \
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FraggedFileList.cpp \
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FSSubs.cpp \
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GenericDialog.cpp \
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GetDfrgRes.cpp \
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GetReg.cpp \
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Graphix.cpp \
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Intfuncs.cpp \
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ListView.cpp \
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Logfile.cpp \
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MIMessage.cpp \
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PostMsgC.cpp \
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SecAttr.cpp \
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TextBlock.cpp \
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UiCommon.cpp \
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VolCom.cpp \
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VolList.cpp \
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vWindowAppCore.cpp
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DLLENTRY=_DllMainCRTStartup
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UMTYPE=windows
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TARGETLIBS=\
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\htmlhelp.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\shell32.lib \
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$(SDK_LIB_PATH)\winspool.lib \
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$(SDK_LIB_PATH)\ntdll.lib \
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$(SDK_LIB_PATH)\shlwapi.lib \
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$(SHELL_LIB_PATH)\shfusion.lib
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