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203 lines
5.7 KiB
203 lines
5.7 KiB
# USER16 makefile
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#
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# Copyright (c) 1991, Microsoft Corporation
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#
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# History:
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# 26-Jan-1991 Jeff Parsons (jeffpar)
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# Created.
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#
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!INCLUDE ..\makefile.inc
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!IFNDEF ALT_PROJECT
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ALT_PROJECT=USA
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ALT_PROJECT_TARGET=.
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DEFINES=
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!ENDIF
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# WOW matches 32bit WINVER value this was built for.
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DEFINES = -DWOW=0x500 -DBUILDDLL
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!if "$(MVDMFLAGS)" != ""
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DEFINES = $(DEFINES) $(MVDMFLAGS)
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!endif
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OBJ386 =
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DEFINES = $(DEFINES) $(DBCS_FLAGS)
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AOBJ = -Mx -t $(DEFINES) $(INCS)
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CW16 = -ASw -G2cs -W2 $(DEFINES)
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CW16L = $(CW16) -B1 c1l.exe -B2 c2l.exe -B3 c3l.exe
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LINKOPTS = /map /align:16 /batch /onerror:noexe
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!if !$(FREEBUILD)
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AOBJ = $(AOBJ) -Zd
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CW16 = $(CW16) /Odi /Zdp -DWOWDBG
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LINKOPTS = $(LINKOPTS) /LI
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!else
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CW16 = $(CW16) /Os /Zp
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!endif
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W16LIBS = ..\lib\sdllcew.lib
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OBJ1 = $(DEST)\user.obj $(DEST)\user1a.obj $(DEST)\user2.obj $(DEST)\user2a.obj $(DEST)\user3.obj $(DEST)\user3a.obj $(DEST)\user4.obj $(DEST)\user95.obj $(DEST)\winrect.obj
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OBJ2 = $(DEST)\layer.obj $(DEST)\msglayer.obj $(DEST)\init.obj $(DEST)\rmload.obj $(DEST)\wsprintf.obj $(DEST)\wclass.obj $(DEST)\fastres.obj $(DEST)\wowcomm.obj $(DEST)\usercli.obj
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OBJ3 = $(DEST)\wsphelp.obj $(DEST)\net.obj $(DEST)\winnet.obj $(DEST)\inuserds.obj $(DEST)\intds.obj $(DEST)\drvr.obj $(DEST)\drvrrare.obj $(DEST)\winq.obj $(DEST)\debug.obj
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OBJ4 = $(DEST)\winlang.obj $(DEST)\winstr.obj $(DEST)\winstack.obj $(DEST)\helpcall.obj $(DEST)\winhook.obj $(DEST)\winmisc2.obj $(DEST)\rmcreate.obj $(DEST)\fmtmsg.obj
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OBJ1l = user.obj user1a.obj user2.obj user2a.obj user3.obj user3a.obj user4.obj user95.obj winrect.obj
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OBJ2l = layer.obj msglayer.obj init.obj rmload.obj wsprintf.obj wclass.obj fastres.obj wowcomm.obj usercli.obj
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OBJ3l = wsphelp.obj net.obj winnet.obj inuserds.obj intds.obj drvr.obj drvrrare.obj winq.obj debug.obj
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OBJ4l = winlang.obj winstr.obj winstack.obj helpcall.obj winhook.obj winmisc2.obj rmcreate.obj fmtmsg.obj
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.asm{$(DEST)\}.obj:
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$(ASM) $(AOBJ) $<,$*;
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.asm.obj:
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$(ASM) $(AOBJ) $*;
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.asm.lst:
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$(ASM) $(AOBJ) -l $*,nul,$*.lst;
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.c{$(DEST)\}.obj:
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set include=$(ENVINCS);$(INCLUDE)
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$(CL) -c $(CW16) /Fo$*.obj $<
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.c.obj:
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set include=$(ENVINCS);$(INCLUDE)
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$(CL) -c $(CW16) $*.c
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.c.lst:
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set include=$(ENVINCS);$(INCLUDE)
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$(CL) -c $(CW16) -Fonul -Fc$*.lst $*.c
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.def.lib:
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implib $*.lib $*.def
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{$(DEST)\}.map{$(DEST)\}.sym:
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cd $(DEST)
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mapsym $(*F).map
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cd $(MAKEDIR)
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.rc{$(DEST)\}.res:
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set include=$(ENVINCS);$(INCLUDE)
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$(RC) -r -fo $*.res -D_$(ALT_PROJECT)_ $<
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# Check to see if we're being invoked from ntuser\client
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!IFDEF NTUSERK
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!UNDEF TUKWILA
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!ENDIF
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all: $(DEST)\user.exe $(DEST)\user.sym $(DEST)\user.map
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-binplace -O $(ALT_PROJECT_TARGET) $(DEST)\user.exe
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-binplace -O $(ALT_PROJECT_TARGET) $(DEST)\user.sym
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-binplace -O $(ALT_PROJECT_TARGET) $(DEST)\user.map
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clean: cleanup all
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cleanup:
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if exist $(DEST)\*.lrf del $(DEST)\*.lrf
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if exist $(DEST)\*.obj del $(DEST)\*.obj
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if exist $(DEST)\*.exe del $(DEST)\*.exe
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if exist $(DEST)\*.map del $(DEST)\*.map
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if exist $(DEST)\*.sym del $(DEST)\*.sym
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if exist $(DEST)\*.res del $(DEST)\*.res
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$(DEST)\debug.obj: debug.c user.h
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$(DEST)\drvr.obj: drvr.c user.h
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$(DEST)\drvrrare.obj: drvrrare.c user.h
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$(DEST)\fastres.obj: fastres.c user.h
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$(DEST)\helpcall.obj: helpcall.c user.h
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$(DEST)\init.obj: init.c user.h
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$(DEST)\intds.obj: intds.asm user.inc
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$(DEST)\inuserds.obj: inuserds.c user.h
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$(DEST)\layer.obj: layer.asm user.inc ..\inc\layer.inc user.api
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$(DEST)\msglayer.obj: msglayer.asm user.inc ..\inc\layer.inc messages.api msglayer.inc
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$(DEST)\net.obj: net.c user.h netdlg.h ..\inc\winnet.h
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$(DEST)\rmcreate.obj: rmcreate.c user.h
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$(DEST)\rmload.obj: rmload.c user.h ..\inc\multires.h
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$(DEST)\user.obj: user.asm user.inc ..\..\inc\wow.inc ..\..\inc\wowusr.inc
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$(DEST)\user1a.obj: user1a.asm user.inc ..\..\inc\wow.inc ..\..\inc\wowusr.inc
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$(DEST)\user2.obj: user2.asm user.inc ..\..\inc\wow.inc ..\..\inc\wowusr.inc
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$(DEST)\user2a.obj: user2a.asm user.inc ..\..\inc\wow.inc ..\..\inc\wowusr.inc
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$(DEST)\user3.obj: user3.asm user.inc ..\..\inc\wow.inc ..\..\inc\wowusr.inc
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$(DEST)\user3a.obj: user3a.asm user.inc ..\..\inc\wow.inc ..\..\inc\wowusr.inc
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$(DEST)\user4.obj: user4.asm user.inc ..\..\inc\wow.inc ..\..\inc\wowusr.inc
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$(DEST)\user95.obj: user95.asm user.inc ..\..\inc\wow.inc ..\..\inc\wowusr.inc
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$(DEST)\usercli.obj: usercli.asm user.inc ..\..\inc\wow.inc ..\..\inc\wowusr.inc
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$(DEST)\wclass.obj: wclass.asm
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$(DEST)\winhook.obj: winhook.asm user.inc ..\inc\newexe.inc
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$(DEST)\winlang.obj: winlang.asm user.inc
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$(DEST)\winmisc2.obj: winmisc2.asm user.inc
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$(DEST)\winrect.obj: winrect.asm user.inc ..\..\inc\wow.inc ..\..\inc\wowusr.inc
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$(DEST)\winq.obj: winq.asm user.inc
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$(DEST)\winstack.obj: winstack.asm user.inc
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$(DEST)\winstr.obj: winstr.asm user.inc
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$(DEST)\winnet.obj: winnet.asm
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$(ASM) -DSEGNAME=TEXT $(AOBJ) $(@B).asm,$*;
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$(DEST)\wowcomm.obj: wowcomm.c ..\inc\windows.h ..\..\inc\wowcomm.h
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$(DEST)\wsphelp.obj: wsphelp.asm
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$(DEST)\wsprintf.obj: wsprintf.c ..\inc\windows.h ..\inc\winexp.h
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$(DEST)\fmtmsg.obj: fmtmsg.c user.h
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$(DEST)\user.res: user.rc user.rcv ..\inc\common.ver
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$(DEST)\user.sym: $(DEST)\user.map
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$(DEST)\userk.lrf: makefile.sub
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echo $(OBJ386l) $(OBJ1l)+>$(DEST)\userk.lrf
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echo $(OBJ2l)+>>$(DEST)\userk.lrf
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echo $(OBJ3l)+>>$(DEST)\userk.lrf
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echo $(OBJ4l)>>$(DEST)\userk.lrf
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echo user.exe>>$(DEST)\userk.lrf
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echo user.map $(LINKOPTS)>>$(DEST)\userk.lrf
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echo ..\..\..\..\lib\$(ALT_PROJECT)\libw.lib ..\..\..\..\lib\$(DEST)\system.lib /nod >>$(DEST)\userk.lrf
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echo ..\..\..\user;>>$(DEST)\userk.lrf
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$(DEST)\user.exe $(DEST)\user.map: $(OBJ1) $(OBJ2) $(OBJ3) $(OBJ4) $(DEST)\userk.lrf user.def $(DEST)\user.res $(OBJ386)
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cd $(DEST)
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$(LINK) @userk.lrf;
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$(RC) -t user.res user.exe
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cd ..\..\..
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