Source code of Windows XP (NT5)
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TITLE - Converted Winrect.c to Assembler
.286p
.xlist
include wow.inc
include wowusr.inc
include cmacros.inc
NOEXTERNS=1 ; to suppress including most of the stuff in user.inc
include user.inc
.list
sBegin CODE
assumes cs, CODE
assumes ds, DATA
;******************************************************************************
; ORIGINAL C SOURCE
;
;*void FAR SetRect(pRect,left,top,right,bottom)
;*LPRECT pRect;
;*int top,left,bottom,right;
;*{
;* pRect->top = top;
;* pRect->left = left;
;* pRect->bottom = bottom;
;* pRect->right = right;
;*}
;******************************************************************************
cProcVDO SetRect,<FAR, PUBLIC, NODATA>
;ParmD lprc
;ParmW left
;ParmW top
;ParmW right
;ParmW bottom
cBegin nogen
mov bx,sp
mov cx,di
beg_fault_trap sr_trap
cld
les di,ss:[bx]+4+2+2+2+2
mov ax,ss:[bx]+4+2+2+2
stosw
mov ax,ss:[bx]+4+2+2
stosw
mov ax,ss:[bx]+4+2
stosw
mov ax,ss:[bx]+4
stosw
end_fault_trap
sr_cont:
mov di,cx
retf 4+2+2+2+2
cEnd nogen
sr_trap:
fault_fix_stack
jmp short sr_cont
;******************************************************************************
;* ORIGINAL C SOURCE
;*
;*int FAR SetRectEmpty(pRect)
;*LPRECT pRect;
;*{
;* LFillStruct(pRect,sizeof(RECT),0);
;*}
;*
;******************************************************************************
LabelVDO SetRectEmpty
pop ax
pop dx
pop bx
pop cx
push dx
push ax
xchg di,bx
beg_fault_trap sre_trap
mov es,cx
xor ax,ax
cld
stosw
stosw
stosw
stosw
end_fault_trap
sre_cont:
mov di,bx
retf
sre_trap:
fault_fix_stack
jmp short sre_cont
;******************************************************************************
;* ORIGINAL C SOURCE
;*
;*int FAR CopyRect(pDstRect,pSrcRect)
;*LPRECT pSrcRect; /*ptr to source rect */
;*LPRECT pDstRect; /*Ptr to dest rect */
;*{
;* LCopyStruct(pSrcRect,pDstRect,sizeof(RECT));
;* /*copy from source to dest */
;*}
;*
;******************************************************************************
cProcVDO CopyRect, <FAR, PUBLIC, NODATA>, <ds, si, di>
parmD lpDstRect ;long pointer to DstRect
parmD lpSrcRect ;long pointer to SrcRect
cBegin
beg_fault_trap cr_trap
lds si, lpSrcRect ;mov into ds:si a far pointer to SrcRect
les di, lpDstRect ;mov into es:di far pointer to DstRect
cld ;clear direction flag for increment stuff
movsw
movsw
movsw
movsw
end_fault_trap
cr_cont:
cEnd
cr_trap:
fault_fix_stack
jmp short cr_cont
;******************************************************************************
;* ORIGINAL C SOURCE
;*
;*BOOL FAR IsRectEmpty(pRect)
;*LPRECT pRect;
;*{
;* return(((pRect->right-pRect->left<=0)||(pRect->bottom-pRect->top<=0)) ? TRUE : FALSE);
;*}
;*
;******************************************************************************
LabelVDO IsRectEmpty
pop ax
pop dx
pop bx ; get lprc
pop cx
push dx
push ax
beg_fault_trap ire_trap
mov es,cx
mov ax,TRUE
mov cx,es:[bx].rcRight
cmp cx,es:[bx].rcLeft
jle empty0
mov cx,es:[bx].rcBottom
cmp cx,es:[bx].rcTop
jle empty0
xor ax,ax
end_fault_trap
empty0:
retf
ire_trap:
fault_fix_stack
jmp short empty0
;******************************************************************************
;* ORIGINAL C SOURCE
;*
;*BOOL FAR PtInRect(lprc, pt)
;*LPRECT lprc;
;*POINT pt;
;*{
;* return(pt.x >= lprc->left && pt.x < lprc->right &&
;* pt.y >= lprc->top && pt.y < lprc->bottom);
;*}
;*
;******************************************************************************
cProcVDO PtInRect,<PUBLIC,FAR,NODATA>,<DS,SI>
; parmD lpRect
; parmD lpPoint
cBegin nogen
mov bx,sp
push ds
push si
mov cx,ss:[bx+4] ; cx = pt.x
mov dx,ss:[bx+6] ; dx = pt.y
beg_fault_trap pir_trap
lds si,ss:[bx+8] ; lpRect
cld
xor bx,bx ; Result = FALSE
lodsw ; AX = lpRect->left
cmp cx,ax ; xcoord < left?
jl PtNotInRect ; Yes, not in rectangle
lodsw ; AX = lpRect->top
cmp dx,ax ; ycoord < top?
jl PtNotInRect ; Yes, not in rectangle
lodsw ; AX = lpRect->right
cmp cx,ax ; xcoord >= right?
jge PtNotInRect ; Yes, not in rectangle
lodsw ; AX = lpRect->bottom
cmp dx,ax ; ycoord >= bottom?
jge PtNotInRect ; Yes, not in rectangle
inc bx ; Point in rectangle, result = TRUE
end_fault_trap
PtNotInRect:
mov ax,bx
pop si
pop ds
retf 8
cEnd nogen
pir_trap:
fault_fix_stack
jmp short PtNotInRect
;******************************************************************************
;* ORIGINAL C SOURCE
;*
;*int FAR OffsetRect(pRect, x, y)
;*LPRECT pRect;
;*int x;
;*int y;
;*{
;* pRect->left += x;
;* pRect->right += x;
;* pRect->top += y;
;* pRect->bottom += y;
;*}
;*
;******************************************************************************
cProcVDO OffsetRect,<FAR, PUBLIC, NODATA>,<DS>
; parmD lpRect ;far pointer to struct type rect
; parmW xDelta ;X delta
; parmW yDelta ;Y Delta
cBegin nogen
mov bx,sp
push ds
beg_fault_trap or_trap
mov dx,ss:[bx+6] ; dx = dx
mov cx,ss:[bx+4] ; CX = dy
lds bx,ss:[bx+8] ; ds:bx = lprc
add [bx].rcLeft,dx
add [bx].rcTop,cx
add [bx].rcRight,dx
add [bx].rcBottom,cx
end_fault_trap
or_cont:
pop ds
retf 8
cEnd
or_trap:
fault_fix_stack
jmp short or_cont
;******************************************************************************
;* ORIGINAL C SOURCE
;*
;*int FAR InflateRect(pRect, x, y)
;*LPRECT pRect;
;*int x;
;*int y;
;*{
;* pRect->left -= x;
;* pRect->right += x;
;* pRect->top -= y;
;* pRect->bottom += y;
;*}
;*
;******************************************************************************
cProcVDO InflateRect,<FAR, PUBLIC, NODATA>,<DS>
; parmD lpRect ;far pointer to struct type rect
; parmW xOffset
; parmW yOffset
cBegin nogen
mov bx,sp
push ds
beg_fault_trap ir_trap
mov dx,ss:[bx+6] ; dx = dx
mov cx,ss:[bx+4] ; CX = dy
lds bx,ss:[bx+8] ; ds:bx = lprc
sub [bx].rcLeft,dx
sub [bx].rcTop,cx
add [bx].rcRight,dx
add [bx].rcBottom,cx
end_fault_trap
ir_cont:
pop ds
retf 8
cEnd
ir_trap:
fault_fix_stack
jmp short ir_cont
;-----------------------------------------------------------------
;
; IntersectRect(lprcDst, lprcSrc1, lprcSrc2);
;
cProcVDO IntersectRect,<PUBLIC, FAR, NODATA>,<SI, DI, DS>
ParmD lprcDst
ParmD lprcSrc1
ParmD lprcSrc2
cBegin
beg_fault_trap irc_trap
lds si,lprcSrc1 ; point at source rects
les di,lprcSrc2
mov ax,[si].rcLeft ; new left = cx = max(rc1.left, rc2.left)
mov cx,es:[di].rcLeft
cmp ax,cx
jl ir100
xchg ax,cx
ir100:
mov ax,[si].rcRight ; new right = dx = min(rc1.right, rc2.right)
mov dx,es:[di].rcRight
cmp ax,dx
jg ir200
xchg ax,dx
ir200:
cmp cx,dx ; is left >= right?
jge irempty ; yes - return empty rect
mov ax,[si].rcTop ; new top = cx = max(rc1.top, rc2.top)
mov bx,es:[di].rcTop
cmp ax,bx
jl ir300
xchg ax,bx
ir300:
mov ax,[si].rcBottom ; new bottom = dx = min(rc1.bottom, rc2.bottom)
mov di,es:[di].rcBottom
cmp ax,di
jg ir400
xchg ax,di
ir400:
cmp bx,di ; is top >= bottom?
jge irempty ; no: store result
lds si,lprcDst ; store away new right & left
mov [si].rcLeft,cx
mov [si].rcTop,bx
mov [si].rcRight,dx
mov [si].rcBottom,di
mov al,TRUE ; return TRUE
end_fault_trap
irexit:
cEnd
irc_trap:
fault_fix_stack
irempty:
les di,lprcDst ; point at dst rect
xor ax,ax ; set to (0, 0, 0, 0)
cld
stosw
stosw
stosw
stosw ; return FALSE
jmps irexit
;=============================================================================
;
; BOOL UnionRect(lprcDest, lprcSrc1, lprcSrc2)
; LPRECT lprcDest;
; LPRECT lprcSrc1;
; LPRECT lprcSrc2;
;
; Calculates *lprcDest as the minimum rectangle that bounds both
; *lprcSrc1 and *lprcSrc2. If either rectangle is empty, lprcDest
; is set to the other rectangle. Returns TRUE if the result is a non-empty
; rectangle, FALSE otherwise.
;
;
cProcVDO UnionRect,<FAR, PUBLIC, NODATA>,<SI, DI, DS>
ParmD lprcDest
ParmD lprcSrc1
ParmD lprcSrc2
LocalW wTemp
cBegin
beg_fault_trap ur_trap
lds si,lprcSrc1
les di,lprcSrc2
push es
push di
wcall IIsRectEmpty
push ax ; save result
; IsRectEmpty trashes es....
push es
push ds
push si
wcall IIsRectEmpty
pop es ; restore it
pop cx
;ax = IsRectEmpty(1), cx = IsRectEmpty(2)
or ax,ax
jnz URrc1empty
mov ax,TRUE ; return true, not both empty
or cx,cx
jz URnormalcase
jmps URrc2empty
URrc1empty:
lds si,lprcSrc2
jcxz URrc2empty ; rc2 not empty, ax has true for return
xor ax,ax ; return false, both empty
URrc2empty:
les di,lprcDest
cld
movsw
movsw
movsw
movsw
jmps URexit
; src1 and src2 not empty
URnormalcase:
mov ax,[si].rcLeft ; bx = min(Src1.left, Src2.left)
mov cx,es:[di].rcLeft
cmp ax,cx
jl URleft
xchg ax,cx
URleft:
mov bx,ax
mov ax,[si].rcTop ; dx = min(Src1.top, Src2.top)
mov cx,es:[di].rcTop
cmp ax,cx
jl URtop
xchg ax,cx
URtop:
mov dx,ax
mov ax,[si].rcRight ; wTemp = max(Src1.right, Src2.right)
mov cx,es:[di].rcRight
cmp ax,cx
jg URright
xchg ax,cx
URright:
mov wTemp,ax
mov ax,[si].rcBottom ; ax = max(Src1.bottom, Src2.bottom)
mov cx,es:[di].rcBottom
cmp ax,cx
jg URbottom
xchg ax,cx
URbottom:
les di,lprcDest ; fill into lprcDest
mov es:[di].rcLeft,bx
mov es:[di].rcTop,dx
mov es:[di].rcBottom,ax
mov ax,wTemp
mov es:[di].rcRight,ax
end_fault_trap
ur_true:
mov ax,TRUE ; return true, not both empty
URexit:
cEnd
ur_trap:
fault_fix_stack
jmp ur_true
;******************************************************************************
;* ORIGINAL C SOURCE
;*
;*BOOL FAR EqualRect(lpRect1, lpRect2)
;*LPRECT lpRect1;
;*LPRECT lpRect2;
;*{
;* return lpRect1->left == lpRect2->left && lpRect1->top == lpRect2->top
;* && lpRect1->right == lpRect1->right && lpRect1->bottom ==
;* lpRect2->bottom;
;*}
;*
;******************************************************************************
cProcVDO EqualRect, <FAR, PUBLIC, NODATA>, <SI, DI, DS>
parmD lpRect1
parmD lpRect2
cBegin
xor ax,ax ; assume FALSE
beg_fault_trap er_trap
lds si,lpRect1
les di,lpRect2
mov cx,4
cld
repz cmpsw
jnz er10
inc al
end_fault_trap
er10:
cEnd
er_trap:
fault_fix_stack
jmp er10
;****************************************************************************
; The following Routine to subtract one rectangle from another is lifted
; from PM and Modified by Sankar.
;
;****************************************************************************
;** Public Routine ****************************************************-;
; BOOL far SubtractRect(lprcDest, lprc1, lprc2)
; LPRECT lprcDest;
; LPRECT lprcSrc1;
; LPRECT lprcSrc2;
;
; This function subtracts *lprc2 from *lprc1, returning the result
; in *lprcDest. Returns TRUE if *lprcDest is non-empty, FALSE otherwise.
;
; Warning: Subtracting one rectangle from another may not
; always result in a rectangular area; in this case
; WinSubtractRect will return *lprc1 in *lprcDest.
; For this reason, WinSubtractRect provides only an
; approximation of subtraction. However, the area
; described by *lprcDest will always be greater
; than or equal to the "true" result of the
; subtraction.
;
; History :
; Added by Sankar on July 27, 1988
;**********************************************************************-;
cProcVDO SubtractRect, <PUBLIC, FAR, NODATA>, <SI, DI, DS>
ParmD lprcDest
ParmD lprc1
ParmD lprc2
LocalV rc,%size RECT
cBegin
;
; First copy lprc1 into lprcDest.
;
beg_fault_trap sbr_trap
lds si,lprc1
les di,lprcDest
cld
movsw
movsw
movsw
movsw
lds si,lprcDest ; ds:[si] = lprcDest.
lea di,rc ; ss:[di] = &rc
;
; We're subtracting lprc2 from lprc1. Make sure they at least
; intersect each other. If not, return TRUE.
;
push ss ; pushd &rc
push di
push ds ; pushd lprcDest
push si
push seg_lprc2 ; pushd lprc2
push off_lprc2
wcall IIntersectRect
or ax,ax ; Did we intersect?
jz sr700 ; If no, skip to check empty rect
;
; Now make sure that we can subtract lprc2 from lprc1 and get a rect.
;
errnz <rcLeft - 0>
errnz <rcTop - 2>
errnz <rcRight - 4>
errnz <rcBottom - 6>
;
; We make a loop that iterates twice - once for the x's and once for the
; y's. We want at least 3 sides of lprc2 to be outside of 3 sides of lprc1.
;
xor cx,cx
xor dx,dx
dec cx
;
; ds:si points to lprc1 (actually lprcDest)
; ss:di points to rc on stack
;
sr100:
inc cx
mov bx,cx
shl bx,1 ; bx is a Word pointer
mov ax,ss:[di+bx].rcLeft ; if lprc2 left/top is > lprc1 l/t,
cmp ax,ds:[si+bx].rcLeft
jg sr200 ; then inside the rect.
inc dx
sr200:
mov ax,ss:[di+bx].rcRight ; if lprc2 right/bottom is > lprc1 r/b,
cmp ax,ds:[si+bx].rcRight
jl sr300 ; then inside the rect.
inc dx
sr300:
jcxz sr100 ; loop one more time...
cmp dx,3 ; Are 3 sides outside? If not,
jb sr700 ; skip to check empty rect code
cmp dx,4 ; Is rc1 completely inside rc2? If so,
jne sr350 ; empty lprcDest and return TRUE
pushd lprcDest ; empty that puppy
wcall ISetRectEmpty
xor ax,ax ; Go return FALSE.
jmps srExit
sr350:
;
; Now we know that we can take lprc2 from lprc1 and leave a rect, so
; now we perform the 'subtract rect'. Interate twice, again once for the
; x's and once for the y's.
;
xor cx,cx
dec cx
sr400:
inc cx
mov bx,cx
shl bx,1 ; Make bx a Word pointer
mov dx,ss:[di+bx].rcLeft ; New right/Bottom border?
cmp dx,ds:[si+bx].rcLeft
jle sr500
mov ds:[si+bx].rcRight,dx
jmps sr600
sr500:
mov dx,ss:[di+bx].rcRight ; New left/top border?
cmp dx,ds:[si+bx].rcRight
jge sr600
mov ds:[si+bx].rcLeft,dx
sr600:
jcxz sr400
sr700:
xor ax,ax ; Assume it is empty: FALSE
mov cx,ds:[si].rcRight
cmp cx,ds:[si].rcLeft
jle SrExit
mov cx,ds:[si].rcBottom
cmp cx,ds:[si].rcTop
jle SrExit
inc al ; Non-empty: return TRUE.
end_fault_trap
srExit:
cEnd
sbr_trap:
fault_fix_stack
xor ax,ax ; return FALSE
jmp srExit
;****************************************************************************
;
; void FAR SplitRectangle(lprcRect, lprcRectArray, wcx, wcy)
; LPRECT lprcRect
; RECT lprcRectArray[4]
;
; This splits the given rectangular frame into four segments and stores
; them in the given array
;
; Pseudo code:
; -----------
;
; cxWidth = lprcRect -> rcRight - lprcRect -> rcLeft - wcx;
; cyWidth = lprcRect -> rcBottom - lprcRect -> rcTop - wcy;
;
; A = -cyWidth;
; B = -cxWidth;
;
; for (i = 0; i < 4; i++)
; {
; lprcRectArray[i][i] = lprcRect[i];
; lprcRectArray[i][(i+1)&3] = lprcRect[(i+3)&3] + A;
; lprcRectArray[i][(i+2)&3] = lprcRect[(i+2)&3] + B;
; lprcRectArray[i][(i+3)&3] = lprcRect[(i+3)];
;
; TMP = A;
; A = -B;
; B = TMP;
; }
;
; Note:
; Value of i Value of A Value of B
; ---------- ---------- ----------
; 0 -cyWidth -cxWidth
; 1 +cxWidth -cyWidth
; 2 +cyWidth +cxWidth
; 3 -cxWidth +cyWidth
;
;
;***************************************************************************
cProc SplitRectangle, <FAR, PUBLIC, NODATA>, <SI, DI, DS>
ParmD <lprcRect, lprcRectArray> ; Rect and Array
Parmw <wcx, wcy> ; Border widths
cBegin
les di, lprcRectArray ; es:di => lprcRectArray
lds si, lprcRect ; ds:si => given rectangle
; Calculate the value of -cxWidth
mov ax, [si].rcLeft
sub ax, [si].rcRight
add ax, wcx
push ax ; Save B on stack.
; Calculate the value of -cyWidth
mov ax, [si].rcTop
sub ax, [si].rcBottom
add ax, wcy
push ax ; Save A on stack
; Initialise the loop related variables
xor cx, cx ; Loop count
xor bx, bx ; Index into Rect Structure.
LoopSt:
; lprcRectArray[i][i] = lprcRect[i];
mov ax, [si+bx]
mov es:[di+bx], ax
; lprcRectArray[i][(i+1)&3] = lprcRect[(i+3)&3] + A;
inc bx
inc bx ; Make it a word pointer
and bx, 6
push bx ; Save (i+1) tempoarily
add bx, 4 ; Calculate (i+3)
and bx, 6
mov ax, [si+bx] ; lprcRect[(i+3)] is taken
pop bx ; (i+1) is returned to bx
pop dx ; Value "A" is taken from stack
add ax, dx
mov es:[di+bx], ax
; Swap A and B on stack. A is in DX
pop ax ; Value B from Stack.
push dx ; B = A;
Push ax ; A = B;
; Now B is on top of stack and A is below it.
; lprcRectArray[i][(i+2)&3] = lprcRect[(i+2)&3] + B;
inc bx
inc bx ; (i+2) is calculated
and bx, 6
mov ax, [si+bx]
pop dx ; pop B
add ax, dx
mov es:[di+bx], ax
neg dx ; make -B
push dx
; lprcRectArray[i][(i+3)&3] = lprcRect[(i+3)];
inc bx
inc bx
and bx, 6 ; make [(i+3)&3]
mov ax, [si+bx]
mov es:[di+bx], ax
inc cx
cmp cx, 4
jge exit
mov bx, cx
shl bx, 1 ; Make it a word pointer
add di, size RECT ; Make it point to next rect in the array
jmp LoopSt
exit:
; A and B exist on stack. So,Pop them
add sp, 4
cEnd
sEnd TEXT
end