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618 lines
13 KiB
618 lines
13 KiB
;++
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;
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; WOW v1.0
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;
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; Copyright (c) 1991, Microsoft Corporation
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;
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; WINUTIL.ASM
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; Win16 general utility routines
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;
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; History:
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;
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; Created 28-May-1991 by Jeff Parsons (jeffpar)
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; Copied from WIN31 and edited (as little as possible) for WOW16.
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; At this time, all we want is MultDiv() and LCopyStruct(), which the
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; edit controls use.
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;--
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;****************************************************************************
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;* *
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;* WINUTIL.ASM - *
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;* *
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;* General Utility Routines *
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;* *
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;****************************************************************************
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title WINUTIL.ASM - General Utility routines
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ifdef WOW
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NOEXTERNS equ 1
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SEGNAME equ <TEXT>
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endif
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.xlist
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include user.inc
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.list
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;*==========================================================================*
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;* *
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;* FFFE Segment Definition - *
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;* *
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;*==========================================================================*
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createSeg _%SEGNAME, %SEGNAME, WORD, PUBLIC, CODE
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assumes cs,%SEGNAME
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assumes ds,DATA
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ExternFP <GetStockObject>
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ExternFP <GetTextExtent>
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ExternFP <TextOut>
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ExternA <__WinFlags>
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ifdef FE_SB ; **** April,26,1990 by KenjiK ****
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ExternFP IsDBCSLeadByte
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endif
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sBegin DATA
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sEnd DATA
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sBegin %SEGNAME
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;*--------------------------------------------------------------------------*
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;* *
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;* MultDiv() - *
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;* *
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;*--------------------------------------------------------------------------*
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; Calc a * b / c, with 32-bit intermediate result
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cProc MultDiv, <PUBLIC, FAR>
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;ParmW a
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;ParmW b
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;ParmW c
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cBegin nogen
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mov bx,sp
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; calc (a * b + c/2) / c
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mov ax,ss:[bx+8] ; ax = a
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mov cx,ss:[bx+4] ; cx = c
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or cx,cx
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jz mdexit ; just return A if we'll get divide by 0
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mov dx,ss:[bx+6] ; dx=b
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imul dx
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mov bx,cx ; save a copy of c in bx for later
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shr cx,1 ; add in cx/2 for rounding
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add ax,cx
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adc dx,0 ; add in carry if needed
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; get c from bx register since idev mem
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idiv bx ; doesn't work on tandy 2000's
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mdexit:
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retf 6
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cEnd nogen
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ifdef DISABLE
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;*--------------------------------------------------------------------------*
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;* *
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;* min() - *
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;* *
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;*--------------------------------------------------------------------------*
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cProc min, <FAR, PUBLIC>
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;ParmW a
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;ParmW b
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cBegin nogen
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mov bx,sp
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mov ax,ss:[bx+6] ;ax = a
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mov cx,ss:[bx+4] ;cx = b
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cmp ax,cx
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jl min10
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mov ax,cx
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min10:
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retf 4
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cEnd nogen
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;*--------------------------------------------------------------------------*
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;* *
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;* max() - *
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;* *
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;*--------------------------------------------------------------------------*
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cProc max, <FAR, PUBLIC>
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;ParmW a
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;ParmW b
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cBegin nogen
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mov bx,sp
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mov ax,ss:[bx+6] ;ax = a
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mov cx,ss:[bx+4] ;cx = b
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cmp ax,cx
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jg max10
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mov ax,cx
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max10:
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retf 4
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cEnd nogen
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;*--------------------------------------------------------------------------*
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;* *
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;* umin() - *
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;* *
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;*--------------------------------------------------------------------------*
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cProc umin, <FAR, PUBLIC>
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;ParmW a
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;ParmW b
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cBegin nogen
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mov bx,sp
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mov ax,ss:[bx+6] ;ax = a
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mov cx,ss:[bx+4] ;cx = b
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cmp ax,cx
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jb umin10
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mov ax,cx
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umin10:
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retf 4
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cEnd nogen
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;*--------------------------------------------------------------------------*
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;* *
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;* umax() - *
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;* *
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;*--------------------------------------------------------------------------*
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cProc umax, <FAR, PUBLIC>
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;ParmW a
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;ParmW b
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cBegin nogen
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mov bx,sp
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mov ax,ss:[bx+6] ;ax = a
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mov cx,ss:[bx+4] ;cx = b
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cmp ax,cx
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ja umax10
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mov ax,cx
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umax10:
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retf 4
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cEnd nogen
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endif ; DISABLE
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;*--------------------------------------------------------------------------*
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;* *
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;* LFillStruct() - *
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;* *
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;*--------------------------------------------------------------------------*
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cProc LFillStruct, <PUBLIC, FAR, NODATA, ATOMIC>, <di>
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parmD lpStruct
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parmW cb
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parmW fillChar
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cBegin
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les di,lpStruct
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mov cx,cb
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mov ax,fillChar
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cld
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rep stosb
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cEnd LFillStruct
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;*--------------------------------------------------------------------------*
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;* *
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;* LCopyStruct() - *
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;* *
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;*--------------------------------------------------------------------------*
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; LCopyStruct(pbSrc, pbDst, cb)
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cProc LCopyStruct, <FAR, PUBLIC>
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;ParmD pSrc
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;ParmD pDest
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;ParmW cb
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cBegin nogen
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mov bx,sp
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mov cx,ss:[bx+4] ; cx = cb
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jcxz lcopynone ; Nothing to do if count == 0
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push si
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push di
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mov dx,ds ; save ds
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lds si,ss:[bx+4+2+4] ; ds:si = pSrc
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les di,ss:[bx+4+2] ; es:di = pDst
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cmp si,di ; Could they overlap?
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jae lcopyok
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mov ax,cx ; Yes: copy from the top down
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dec ax
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dec ax
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add si,ax
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add di,ax
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std
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shr cx,1
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rep movsw
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jnc @F ; an odd byte to blt?
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inc si ; went one too far: back up.
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inc di
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movsb
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@@:
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cld
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jmps lcopydone
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lcopyok:
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cld
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shr cx,1
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rep movsw
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jnc @F ; an odd byte to blt?
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movsb
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@@:
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lcopydone:
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mov ds,dx
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pop di
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pop si
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lcopynone:
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retf 4+4+2
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cEnd nogen
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ifndef WOW
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;*--------------------------------------------------------------------------*
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;* *
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;* The following routines are "Movable DS" equivalents of their normal *
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;* counterparts. The PS stands for "Pointer Safe." They prevent problems *
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;* which occur when an app passes in a pointer to an object in its DS *
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;* which we somehow cause to move. To prevent this problem, we copy what *
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;* the pointer points to into USER's DS and use a pointer to our copy *
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;* instead. *
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;* *
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;*--------------------------------------------------------------------------*
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;*--------------------------------------------------------------------------*
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;* *
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;* PSGetTextExtent() - *
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;* *
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;*--------------------------------------------------------------------------*
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ifndef PMODE
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cProc PSGetTextExtent, <PUBLIC, FAR, NODATA>, <si,di>
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ParmW hdc
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ParmD lpch
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ParmW cch
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LocalV rgch, 128 ; max 128 chars
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cBegin
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mov ax,__WinFlags
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test al,WF_PMODE
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errnz high(WF_PMODE)
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jz PSGTE_RealMode
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push hdc
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pushd lpch
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push cch
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jmp short PSGTE_GetExtent
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PSGTE_RealMode:
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lea di,rgch ; es:di = dest
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push ss
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pop es
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lds si,lpch ; ds:si = src
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mov cx,cch ; count = min(cch, 128)
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mov ax,128
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cmp cx,ax
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jbe gte100
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xchg ax,cx
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gte100: push hdc ; Push args before rep movsb destroys
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push ss ; cx and di
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push di
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push cx
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cld
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rep movsb ; Copy string to local storage
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PSGTE_GetExtent:
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call GetTextExtent
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cEnd PSGetTextExtent
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;*--------------------------------------------------------------------------*
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;* *
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;* PSTextOut() - *
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;* *
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;*--------------------------------------------------------------------------*
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; void PSTextOut(hdc, lpch, cch)
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cProc PSTextOut,<PUBLIC, FAR, NODATA>, <si, di>
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ParmW hdc
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ParmW x
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ParmW y
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ParmD lpch
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ParmW cch
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LocalV rgch, 255 ; max 255 chars
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cBegin
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mov ax,__WinFlags
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test al,WF_PMODE
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errnz high(WF_PMODE)
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jz PSTO_RealMode
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push hdc
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push x
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push y
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pushd lpch
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push cch
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jmp short PSTO_TextOut
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PSTO_RealMode:
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lea di,rgch ; es:di = dest
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push ss
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pop es
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lds si,lpch ; ds:si = src
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mov cx,cch ; count = min(cch, 255)
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mov ax,255
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cmp cx,ax
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jbe to100
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xchg ax,cx
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to100: push hdc ; Push args before rep movsb destroys
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push x ; cx and di
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push y
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push ss ; Push &rgch[0]
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push di
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push cx
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cld
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rep movsb ; copy string before we go
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PSTO_TextOut:
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call TextOut
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cEnd PSTextOut
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endif ; ifndef PMODE
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;*--------------------------------------------------------------------------*
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;* *
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;* FindCharPosition() - *
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;* *
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;*--------------------------------------------------------------------------*
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; Finds position of char ch in string psz. If none, returns the length of
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; the string.
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cProc FindCharPosition, <FAR, PUBLIC, NODATA>, <si, ds>
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ParmD psz
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ParmB char
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cBegin
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lds si,psz
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fcp100: lodsb ; get a byte
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or al,al
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jz fcp200
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ifdef FE_SB ; **** April,26,1990 by KenjiK ****
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sub ah,ah
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push ax
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cCall IsDBCSLeadByte,<ax> ; first byte of double byte?
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test ax,ax
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pop ax
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jz fcp150 ; no just do normal stuff
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lodsb ; skip second byte of double byte
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jmps fcp100 ; and do again
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fcp150:
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endif
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cmp al,char
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jnz fcp100
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fcp200: xchg ax,si ; calc char index: pch - 1 - psz
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dec ax
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sub ax,off_psz
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cEnd FindCharPosition
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endif ;WOW
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sEnd %SEGNAME
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ifndef WOW
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;*==========================================================================*
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;* *
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;* RUNAPP Segment Definition - *
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;* *
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;*==========================================================================*
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createSeg _RUNAPP, RUNAPP, BYTE, PUBLIC, CODE
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sBegin RUNAPP
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assumes cs,RUNAPP
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assumes ds,DATA
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;*--------------------------------------------------------------------------*
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;* *
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;* CrunchX2() - *
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;* *
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;*--------------------------------------------------------------------------*
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; This routine copies the pile of bits from the source pointer
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; to the dest pointer doing the integer crunch as it goes
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; it will favor black (0) to white (1) and will keep the destinations
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; widthbytes even.
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;
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; Assumptions: Neither source nor destination are greater than 64K
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; Either the two bitmaps, lpSrc and lpDst are disjoint
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; or lpDst <= lpSrc (i.e. we fill from the front)
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; WidthBytes is even
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cProc CrunchX2, <FAR, PUBLIC, NODATA>, <ds, si, di>
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parmD lpSrc
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parmD lpDst
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parmW WidthBytes
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parmW Height
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LocalW dwb ; destination width if not corrected
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LocalW destinc ; used to force dest width even each scan
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cBegin
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cld
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lds si,lpSrc
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les di,lpDst
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mov bx,Height
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; Compute destination widthbytes
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mov ax,WidthBytes ; must be even
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shr ax,1 ; widthbytes for the destination
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mov dwb,ax
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and ax,1 ; iff odd must inc dest pointer
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mov destinc,ax ; at the end of each scan
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sub di,ax
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NextSX: dec bx
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jl exitX
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mov cx,dwb
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add di,destinc
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CrunchBX:
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lodsw
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mov dx,ax
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rol ax,1
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and dx,ax ; this and selects 0 in favor of 1
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mov al,dl
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shl ax,1
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shl al,1
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shl ax,1
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shl al,1
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shl ax,1
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shl al,1
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shl ax,1
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mov al,dh
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shl ax,1
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shl al,1
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shl ax,1
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shl al,1
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shl ax,1
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shl al,1
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shl ax,1
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mov al,ah
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stosb
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loop CrunchBX
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jmp NextSX
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exitX:
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cEnd CrunchX2
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;*--------------------------------------------------------------------------*
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;* *
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;* CrunchY() - *
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;* *
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;*--------------------------------------------------------------------------*
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cProc CrunchY, <FAR, PUBLIC, NODATA>, <ds, si, di>
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parmD lpSrc
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parmD lpDst
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parmW WidthBytes
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parmW Height
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parmW scale
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LocalW groupcount ;Height/scale
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LocalW groupinc ;WidthBytes * Height/Scale
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LocalW scancount ;counter of bytes in scan reset each group
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LocalW bytecount ;number of bytes joined = scale - 1
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cBegin
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cld
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lds si,lpSrc
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les di,lpDst
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; Compute group count
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mov bx,scale ; only scale positive
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cmp bx,1
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jle CopyBitmap
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mov ax,Height
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xor dx,dx
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div bx
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mov groupcount,ax ; Height/scale
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mov cx,WidthBytes ; must be even
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dec bx
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mov bytecount,bx
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mov ax,bx
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mul cx
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mov groupinc,ax ; WidthBytes * (scale - 1)
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mov dx,cx
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mov bx,si
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sub bx,groupinc
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dec bx
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dec bx
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NextGroup:
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dec groupcount
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jl exitY
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add bx,groupinc
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mov ax,dx
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shr ax,1
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mov scancount,ax
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NextByte:
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dec scancount
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jl NextGroup
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inc bx
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inc bx
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mov si,bx
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mov ax,[si]
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mov cx,bytecount
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CrunchBY:
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add si,dx
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and ax,[si]
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loop CrunchBY
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stosw
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jmp NextByte
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CopyBitmap:
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mov ax,Height
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mul WidthBytes
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shr ax,1
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mov cx,ax
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rep movsw
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exitY:
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cEnd CrunchY
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sEnd RUNAPP
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endif ;WOW
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end
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