Source code of Windows XP (NT5)
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;++
;
; WOW v1.0
;
; Copyright (c) 1991, Microsoft Corporation
;
; WINUTIL.ASM
; Win16 general utility routines
;
; History:
;
; Created 28-May-1991 by Jeff Parsons (jeffpar)
; Copied from WIN31 and edited (as little as possible) for WOW16.
; At this time, all we want is MultDiv() and LCopyStruct(), which the
; edit controls use.
;--
;****************************************************************************
;* *
;* WINUTIL.ASM - *
;* *
;* General Utility Routines *
;* *
;****************************************************************************
title WINUTIL.ASM - General Utility routines
ifdef WOW
NOEXTERNS equ 1
SEGNAME equ <TEXT>
endif
.xlist
include user.inc
.list
;*==========================================================================*
;* *
;* FFFE Segment Definition - *
;* *
;*==========================================================================*
createSeg _%SEGNAME, %SEGNAME, WORD, PUBLIC, CODE
assumes cs,%SEGNAME
assumes ds,DATA
ExternFP <GetStockObject>
ExternFP <GetTextExtent>
ExternFP <TextOut>
ExternA <__WinFlags>
ifdef FE_SB ; **** April,26,1990 by KenjiK ****
ExternFP IsDBCSLeadByte
endif
sBegin DATA
sEnd DATA
sBegin %SEGNAME
;*--------------------------------------------------------------------------*
;* *
;* MultDiv() - *
;* *
;*--------------------------------------------------------------------------*
; Calc a * b / c, with 32-bit intermediate result
cProc MultDiv, <PUBLIC, FAR>
;ParmW a
;ParmW b
;ParmW c
cBegin nogen
mov bx,sp
; calc (a * b + c/2) / c
mov ax,ss:[bx+8] ; ax = a
mov cx,ss:[bx+4] ; cx = c
or cx,cx
jz mdexit ; just return A if we'll get divide by 0
mov dx,ss:[bx+6] ; dx=b
imul dx
mov bx,cx ; save a copy of c in bx for later
shr cx,1 ; add in cx/2 for rounding
add ax,cx
adc dx,0 ; add in carry if needed
; get c from bx register since idev mem
idiv bx ; doesn't work on tandy 2000's
mdexit:
retf 6
cEnd nogen
ifdef DISABLE
;*--------------------------------------------------------------------------*
;* *
;* min() - *
;* *
;*--------------------------------------------------------------------------*
cProc min, <FAR, PUBLIC>
;ParmW a
;ParmW b
cBegin nogen
mov bx,sp
mov ax,ss:[bx+6] ;ax = a
mov cx,ss:[bx+4] ;cx = b
cmp ax,cx
jl min10
mov ax,cx
min10:
retf 4
cEnd nogen
;*--------------------------------------------------------------------------*
;* *
;* max() - *
;* *
;*--------------------------------------------------------------------------*
cProc max, <FAR, PUBLIC>
;ParmW a
;ParmW b
cBegin nogen
mov bx,sp
mov ax,ss:[bx+6] ;ax = a
mov cx,ss:[bx+4] ;cx = b
cmp ax,cx
jg max10
mov ax,cx
max10:
retf 4
cEnd nogen
;*--------------------------------------------------------------------------*
;* *
;* umin() - *
;* *
;*--------------------------------------------------------------------------*
cProc umin, <FAR, PUBLIC>
;ParmW a
;ParmW b
cBegin nogen
mov bx,sp
mov ax,ss:[bx+6] ;ax = a
mov cx,ss:[bx+4] ;cx = b
cmp ax,cx
jb umin10
mov ax,cx
umin10:
retf 4
cEnd nogen
;*--------------------------------------------------------------------------*
;* *
;* umax() - *
;* *
;*--------------------------------------------------------------------------*
cProc umax, <FAR, PUBLIC>
;ParmW a
;ParmW b
cBegin nogen
mov bx,sp
mov ax,ss:[bx+6] ;ax = a
mov cx,ss:[bx+4] ;cx = b
cmp ax,cx
ja umax10
mov ax,cx
umax10:
retf 4
cEnd nogen
endif ; DISABLE
;*--------------------------------------------------------------------------*
;* *
;* LFillStruct() - *
;* *
;*--------------------------------------------------------------------------*
cProc LFillStruct, <PUBLIC, FAR, NODATA, ATOMIC>, <di>
parmD lpStruct
parmW cb
parmW fillChar
cBegin
les di,lpStruct
mov cx,cb
mov ax,fillChar
cld
rep stosb
cEnd LFillStruct
;*--------------------------------------------------------------------------*
;* *
;* LCopyStruct() - *
;* *
;*--------------------------------------------------------------------------*
; LCopyStruct(pbSrc, pbDst, cb)
cProc LCopyStruct, <FAR, PUBLIC>
;ParmD pSrc
;ParmD pDest
;ParmW cb
cBegin nogen
mov bx,sp
mov cx,ss:[bx+4] ; cx = cb
jcxz lcopynone ; Nothing to do if count == 0
push si
push di
mov dx,ds ; save ds
lds si,ss:[bx+4+2+4] ; ds:si = pSrc
les di,ss:[bx+4+2] ; es:di = pDst
cmp si,di ; Could they overlap?
jae lcopyok
mov ax,cx ; Yes: copy from the top down
dec ax
dec ax
add si,ax
add di,ax
std
shr cx,1
rep movsw
jnc @F ; an odd byte to blt?
inc si ; went one too far: back up.
inc di
movsb
@@:
cld
jmps lcopydone
lcopyok:
cld
shr cx,1
rep movsw
jnc @F ; an odd byte to blt?
movsb
@@:
lcopydone:
mov ds,dx
pop di
pop si
lcopynone:
retf 4+4+2
cEnd nogen
ifndef WOW
;*--------------------------------------------------------------------------*
;* *
;* The following routines are "Movable DS" equivalents of their normal *
;* counterparts. The PS stands for "Pointer Safe." They prevent problems *
;* which occur when an app passes in a pointer to an object in its DS *
;* which we somehow cause to move. To prevent this problem, we copy what *
;* the pointer points to into USER's DS and use a pointer to our copy *
;* instead. *
;* *
;*--------------------------------------------------------------------------*
;*--------------------------------------------------------------------------*
;* *
;* PSGetTextExtent() - *
;* *
;*--------------------------------------------------------------------------*
ifndef PMODE
cProc PSGetTextExtent, <PUBLIC, FAR, NODATA>, <si,di>
ParmW hdc
ParmD lpch
ParmW cch
LocalV rgch, 128 ; max 128 chars
cBegin
mov ax,__WinFlags
test al,WF_PMODE
errnz high(WF_PMODE)
jz PSGTE_RealMode
push hdc
pushd lpch
push cch
jmp short PSGTE_GetExtent
PSGTE_RealMode:
lea di,rgch ; es:di = dest
push ss
pop es
lds si,lpch ; ds:si = src
mov cx,cch ; count = min(cch, 128)
mov ax,128
cmp cx,ax
jbe gte100
xchg ax,cx
gte100: push hdc ; Push args before rep movsb destroys
push ss ; cx and di
push di
push cx
cld
rep movsb ; Copy string to local storage
PSGTE_GetExtent:
call GetTextExtent
cEnd PSGetTextExtent
;*--------------------------------------------------------------------------*
;* *
;* PSTextOut() - *
;* *
;*--------------------------------------------------------------------------*
; void PSTextOut(hdc, lpch, cch)
cProc PSTextOut,<PUBLIC, FAR, NODATA>, <si, di>
ParmW hdc
ParmW x
ParmW y
ParmD lpch
ParmW cch
LocalV rgch, 255 ; max 255 chars
cBegin
mov ax,__WinFlags
test al,WF_PMODE
errnz high(WF_PMODE)
jz PSTO_RealMode
push hdc
push x
push y
pushd lpch
push cch
jmp short PSTO_TextOut
PSTO_RealMode:
lea di,rgch ; es:di = dest
push ss
pop es
lds si,lpch ; ds:si = src
mov cx,cch ; count = min(cch, 255)
mov ax,255
cmp cx,ax
jbe to100
xchg ax,cx
to100: push hdc ; Push args before rep movsb destroys
push x ; cx and di
push y
push ss ; Push &rgch[0]
push di
push cx
cld
rep movsb ; copy string before we go
PSTO_TextOut:
call TextOut
cEnd PSTextOut
endif ; ifndef PMODE
;*--------------------------------------------------------------------------*
;* *
;* FindCharPosition() - *
;* *
;*--------------------------------------------------------------------------*
; Finds position of char ch in string psz. If none, returns the length of
; the string.
cProc FindCharPosition, <FAR, PUBLIC, NODATA>, <si, ds>
ParmD psz
ParmB char
cBegin
lds si,psz
fcp100: lodsb ; get a byte
or al,al
jz fcp200
ifdef FE_SB ; **** April,26,1990 by KenjiK ****
sub ah,ah
push ax
cCall IsDBCSLeadByte,<ax> ; first byte of double byte?
test ax,ax
pop ax
jz fcp150 ; no just do normal stuff
lodsb ; skip second byte of double byte
jmps fcp100 ; and do again
fcp150:
endif
cmp al,char
jnz fcp100
fcp200: xchg ax,si ; calc char index: pch - 1 - psz
dec ax
sub ax,off_psz
cEnd FindCharPosition
endif ;WOW
sEnd %SEGNAME
ifndef WOW
;*==========================================================================*
;* *
;* RUNAPP Segment Definition - *
;* *
;*==========================================================================*
createSeg _RUNAPP, RUNAPP, BYTE, PUBLIC, CODE
sBegin RUNAPP
assumes cs,RUNAPP
assumes ds,DATA
;*--------------------------------------------------------------------------*
;* *
;* CrunchX2() - *
;* *
;*--------------------------------------------------------------------------*
; This routine copies the pile of bits from the source pointer
; to the dest pointer doing the integer crunch as it goes
; it will favor black (0) to white (1) and will keep the destinations
; widthbytes even.
;
; Assumptions: Neither source nor destination are greater than 64K
; Either the two bitmaps, lpSrc and lpDst are disjoint
; or lpDst <= lpSrc (i.e. we fill from the front)
; WidthBytes is even
cProc CrunchX2, <FAR, PUBLIC, NODATA>, <ds, si, di>
parmD lpSrc
parmD lpDst
parmW WidthBytes
parmW Height
LocalW dwb ; destination width if not corrected
LocalW destinc ; used to force dest width even each scan
cBegin
cld
lds si,lpSrc
les di,lpDst
mov bx,Height
; Compute destination widthbytes
mov ax,WidthBytes ; must be even
shr ax,1 ; widthbytes for the destination
mov dwb,ax
and ax,1 ; iff odd must inc dest pointer
mov destinc,ax ; at the end of each scan
sub di,ax
NextSX: dec bx
jl exitX
mov cx,dwb
add di,destinc
CrunchBX:
lodsw
mov dx,ax
rol ax,1
and dx,ax ; this and selects 0 in favor of 1
mov al,dl
shl ax,1
shl al,1
shl ax,1
shl al,1
shl ax,1
shl al,1
shl ax,1
mov al,dh
shl ax,1
shl al,1
shl ax,1
shl al,1
shl ax,1
shl al,1
shl ax,1
mov al,ah
stosb
loop CrunchBX
jmp NextSX
exitX:
cEnd CrunchX2
;*--------------------------------------------------------------------------*
;* *
;* CrunchY() - *
;* *
;*--------------------------------------------------------------------------*
cProc CrunchY, <FAR, PUBLIC, NODATA>, <ds, si, di>
parmD lpSrc
parmD lpDst
parmW WidthBytes
parmW Height
parmW scale
LocalW groupcount ;Height/scale
LocalW groupinc ;WidthBytes * Height/Scale
LocalW scancount ;counter of bytes in scan reset each group
LocalW bytecount ;number of bytes joined = scale - 1
cBegin
cld
lds si,lpSrc
les di,lpDst
; Compute group count
mov bx,scale ; only scale positive
cmp bx,1
jle CopyBitmap
mov ax,Height
xor dx,dx
div bx
mov groupcount,ax ; Height/scale
mov cx,WidthBytes ; must be even
dec bx
mov bytecount,bx
mov ax,bx
mul cx
mov groupinc,ax ; WidthBytes * (scale - 1)
mov dx,cx
mov bx,si
sub bx,groupinc
dec bx
dec bx
NextGroup:
dec groupcount
jl exitY
add bx,groupinc
mov ax,dx
shr ax,1
mov scancount,ax
NextByte:
dec scancount
jl NextGroup
inc bx
inc bx
mov si,bx
mov ax,[si]
mov cx,bytecount
CrunchBY:
add si,dx
and ax,[si]
loop CrunchBY
stosw
jmp NextByte
CopyBitmap:
mov ax,Height
mul WidthBytes
shr ax,1
mov cx,ax
rep movsw
exitY:
cEnd CrunchY
sEnd RUNAPP
endif ;WOW
end