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462 lines
13 KiB
462 lines
13 KiB
/*++
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Copyright (c) 1990 Microsoft Corporation
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Module Name:
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intobj.c
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Abstract:
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This module implements the kernel interrupt object. Functions are provided
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to initialize, connect, and disconnect interrupt objects.
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Author:
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David N. Cutler (davec) 3-Apr-1990
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Environment:
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Kernel mode only.
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Revision History:
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--*/
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#include "ki.h"
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VOID
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KeInitializeInterrupt (
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IN PKINTERRUPT Interrupt,
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IN PKSERVICE_ROUTINE ServiceRoutine,
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IN PVOID ServiceContext,
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IN PKSPIN_LOCK SpinLock OPTIONAL,
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IN ULONG Vector,
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IN KIRQL Irql,
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IN KIRQL SynchronizeIrql,
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IN KINTERRUPT_MODE InterruptMode,
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IN BOOLEAN ShareVector,
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IN CCHAR ProcessorNumber,
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IN BOOLEAN FloatingSave
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)
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/*++
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Routine Description:
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This function initializes a kernel interrupt object. The service routine,
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service context, spin lock, vector, IRQL, Synchronized IRQL, and floating
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context save flag are initialized.
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Arguments:
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Interrupt - Supplies a pointer to a control object of type interrupt.
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ServiceRoutine - Supplies a pointer to a function that is to be
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executed when an interrupt occurs via the specified interrupt
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vector.
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ServiceContext - Supplies a pointer to an arbitrary data structure which is
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to be passed to the function specified by the ServiceRoutine parameter.
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SpinLock - Supplies an optional pointer to an executive spin lock.
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Vector - Supplies the index of the entry in the Interrupt Dispatch Table
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that is to be associated with the ServiceRoutine function.
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Irql - Supplies the request priority of the interrupting source.
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SynchronizeIrql - The request priority that the interrupt should be
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synchronized with.
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InterruptMode - Supplies the mode of the interrupt; LevelSensitive or
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Latched.
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ShareVector - Supplies a boolean value that specifies whether the
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vector can be shared with other interrupt objects or not. If FALSE
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then the vector may not be shared, if TRUE it may be.
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Latched.
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ProcessorNumber - Supplies the number of the processor to which the
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interrupt will be connected.
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FloatingSave - Supplies a boolean value that determines whether the
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floating point registers and pipe line are to be saved before calling
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the ServiceRoutine function.
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Return Value:
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None.
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--*/
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{
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LONG Index;
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//
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// Initialize standard control object header.
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//
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Interrupt->Type = InterruptObject;
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Interrupt->Size = sizeof(KINTERRUPT);
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//
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// Initialize the address of the service routine, the service context,
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// the address of the spin lock, the address of the actual spin lock
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// that will be used, the vector number, the IRQL of the interrupting
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// source, the Synchronized IRQL of the interrupt object, the interrupt
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// mode, the processor number, and the floating context save flag.
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//
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Interrupt->ServiceRoutine = ServiceRoutine;
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Interrupt->ServiceContext = ServiceContext;
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if (ARGUMENT_PRESENT(SpinLock)) {
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Interrupt->ActualLock = SpinLock;
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} else {
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Interrupt->SpinLock = 0;
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Interrupt->ActualLock = &Interrupt->SpinLock;
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}
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Interrupt->Vector = Vector;
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Interrupt->Irql = Irql;
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Interrupt->SynchronizeIrql = SynchronizeIrql;
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Interrupt->Mode = InterruptMode;
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Interrupt->ShareVector = ShareVector;
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Interrupt->Number = ProcessorNumber;
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Interrupt->FloatingSave = FloatingSave;
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//
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// Copy the interrupt dispatch code template into the interrupt object
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// and flush the dcache on all processors that the current thread can
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// run on to ensure that the code is actually in memory.
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//
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for (Index = 0; Index < DISPATCH_LENGTH; Index += 1) {
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Interrupt->DispatchCode[Index] = KiInterruptTemplate[Index];
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}
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KeSweepIcache(FALSE);
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//
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// Set the connected state of the interrupt object to FALSE.
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//
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Interrupt->Connected = FALSE;
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return;
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}
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BOOLEAN
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KeConnectInterrupt (
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IN PKINTERRUPT Interrupt
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)
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/*++
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Routine Description:
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This function connects an interrupt object to the interrupt vector
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specified by the interrupt object. If the interrupt object is already
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connected, or an attempt is made to connect to an interrupt that cannot
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be connected, then a value of FALSE is returned. Else the specified
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interrupt object is connected to the interrupt vector, the connected
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state is set to TRUE, and TRUE is returned as the function value.
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Arguments:
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Interrupt - Supplies a pointer to a control object of type interrupt.
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Return Value:
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If the interrupt object is already connected or an attempt is made to
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connect to an interrupt vector that cannot be connected, then a value
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of FALSE is returned. Else a value of TRUE is returned.
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--*/
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{
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BOOLEAN Connected;
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PKINTERRUPT Interruptx;
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KIRQL Irql;
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CHAR Number;
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KIRQL OldIrql;
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ULONG Vector;
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//
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// If the interrupt object is already connected, the interrupt vector
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// number is invalid, an attempt is being made to connect to a vector
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// that cannot be connected, the interrupt request level is invalid,
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// the processor number is invalid, of the interrupt vector is less
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// than or equal to the highest level and it not equal to the specified
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// IRQL, then do not connect the interrupt object. Else connect interrupt
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// object to the specified vector and establish the proper interrupt
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// dispatcher.
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//
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Connected = FALSE;
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Irql = Interrupt->Irql;
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Number = Interrupt->Number;
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Vector = Interrupt->Vector;
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if (((Vector >= MAXIMUM_VECTOR) || (Irql > HIGH_LEVEL) ||
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((Vector <= HIGH_LEVEL) &&
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(((1 << Vector & PCR->ReservedVectors) != 0))) ||
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(Number >= KeNumberProcessors)) == FALSE) {
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//
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// Set system affinity to the specified processor.
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//
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KeSetSystemAffinityThread((KAFFINITY)(1 << Number));
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//
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// Raise IRQL to dispatcher level and lock dispatcher database.
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//
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KiLockDispatcherDatabase(&OldIrql);
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//
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// If the specified interrupt vector is not connected, then
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// connect the interrupt vector to the interrupt object dispatch
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// code, establish the dispatcher address, and set the new
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// interrupt mode and enable masks. Else if the interrupt is
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// already chained, then add the new interrupt object at the end
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// of the chain. If the interrupt vector is not chained, then
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// start a chain with the previous interrupt object at the front
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// of the chain. The interrupt mode of all interrupt objects in
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// a chain must be the same.
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//
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if (Interrupt->Connected == FALSE) {
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if ( PCR->InterruptRoutine[Vector] ==
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(PKINTERRUPT_ROUTINE)(&KxUnexpectedInterrupt.DispatchCode) ) {
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Connected = TRUE;
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Interrupt->Connected = TRUE;
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if (Interrupt->FloatingSave) {
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Interrupt->DispatchAddress = KiFloatingDispatch;
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} else {
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if (Interrupt->Irql == Interrupt->SynchronizeIrql) {
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Interrupt->DispatchAddress =
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(PKINTERRUPT_ROUTINE)KiInterruptDispatchSame;
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} else {
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Interrupt->DispatchAddress =
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(PKINTERRUPT_ROUTINE)KiInterruptDispatchRaise;
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}
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}
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PCR->InterruptRoutine[Vector] =
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(PKINTERRUPT_ROUTINE)(&Interrupt->DispatchCode);
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HalEnableSystemInterrupt(Vector, Irql, Interrupt->Mode);
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} else {
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Interruptx = CONTAINING_RECORD(PCR->InterruptRoutine[Vector],
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KINTERRUPT,
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DispatchCode[0]);
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if (Interrupt->Mode == Interruptx->Mode) {
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Connected = TRUE;
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Interrupt->Connected = TRUE;
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ASSERT (Irql <= KiSynchIrql);
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if (Interruptx->DispatchAddress != KiChainedDispatch) {
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InitializeListHead(&Interruptx->InterruptListEntry);
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Interruptx->DispatchAddress = KiChainedDispatch;
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}
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InsertTailList(&Interruptx->InterruptListEntry,
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&Interrupt->InterruptListEntry);
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}
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}
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}
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//
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// Unlock dispatcher database and lower IRQL to its previous value.
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//
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KiUnlockDispatcherDatabase(OldIrql);
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//
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// Set system affinity back to the original value.
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//
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KeRevertToUserAffinityThread();
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}
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//
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// Return whether interrupt was connected to the specified vector.
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//
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return Connected;
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}
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BOOLEAN
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KeDisconnectInterrupt (
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IN PKINTERRUPT Interrupt
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)
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/*++
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Routine Description:
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This function disconnects an interrupt object from the interrupt vector
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specified by the interrupt object. If the interrupt object is not
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connected, then a value of FALSE is returned. Else the specified interrupt
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object is disconnected from the interrupt vector, the connected state is
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set to FALSE, and TRUE is returned as the function value.
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Arguments:
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Interrupt - Supplies a pointer to a control object of type interrupt.
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Return Value:
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If the interrupt object is not connected, then a value of FALSE is
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returned. Else a value of TRUE is returned.
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--*/
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{
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BOOLEAN Connected;
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PKINTERRUPT Interruptx;
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PKINTERRUPT Interrupty;
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KIRQL Irql;
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KIRQL OldIrql;
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ULONG Vector;
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//
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// Set system affinity to the specified processor.
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//
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KeSetSystemAffinityThread((KAFFINITY)(1 << Interrupt->Number));
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//
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// Raise IRQL to dispatcher level and lock dispatcher database.
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//
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KiLockDispatcherDatabase(&OldIrql);
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//
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// If the interrupt object is connected, then disconnect it from the
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// specified vector.
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//
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Connected = Interrupt->Connected;
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if (Connected != FALSE) {
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Irql = Interrupt->Irql;
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Vector = Interrupt->Vector;
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//
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// If the specified interrupt vector is not connected to the chained
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// interrupt dispatcher, then disconnect it by setting its dispatch
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// address to the unexpected interrupt routine. Else remove the
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// interrupt object from the interrupt chain. If there is only
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// one entry remaining in the list, then reestablish the dispatch
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// address.
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//
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Interruptx = CONTAINING_RECORD(PCR->InterruptRoutine[Vector],
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KINTERRUPT,
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DispatchCode[0]);
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if (Interruptx->DispatchAddress == KiChainedDispatch) {
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ASSERT (Irql <= KiSynchIrql);
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if (Interrupt == Interruptx) {
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Interruptx = CONTAINING_RECORD(Interruptx->InterruptListEntry.Flink,
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KINTERRUPT, InterruptListEntry);
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Interruptx->DispatchAddress = KiChainedDispatch;
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PCR->InterruptRoutine[Vector] =
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(PKINTERRUPT_ROUTINE)(&Interruptx->DispatchCode);
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}
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RemoveEntryList(&Interrupt->InterruptListEntry);
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Interrupty = CONTAINING_RECORD(Interruptx->InterruptListEntry.Flink,
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KINTERRUPT,
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InterruptListEntry);
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if (Interruptx == Interrupty) {
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if (Interrupty->FloatingSave) {
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Interrupty->DispatchAddress = KiFloatingDispatch;
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} else {
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if (Interrupty->Irql == Interrupty->SynchronizeIrql) {
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Interrupty->DispatchAddress =
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(PKINTERRUPT_ROUTINE)KiInterruptDispatchSame;
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} else {
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Interrupty->DispatchAddress =
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(PKINTERRUPT_ROUTINE)KiInterruptDispatchRaise;
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}
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}
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PCR->InterruptRoutine[Vector] =
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(PKINTERRUPT_ROUTINE)(&Interrupty->DispatchCode);
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}
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} else {
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HalDisableSystemInterrupt(Vector, Irql);
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PCR->InterruptRoutine[Vector] =
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(PKINTERRUPT_ROUTINE)(&KxUnexpectedInterrupt.DispatchCode);
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}
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KeSweepIcache(TRUE);
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Interrupt->Connected = FALSE;
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}
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//
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// Unlock dispatcher database and lower IRQL to its previous value.
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//
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KiUnlockDispatcherDatabase(OldIrql);
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//
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// Set system affinity back to the original value.
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//
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KeRevertToUserAffinityThread();
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//
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// Return whether interrupt was disconnected from the specified vector.
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//
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return Connected;
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}
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PKTRAP_FRAME
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KeGetInterruptTrapFrame(
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VOID
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)
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/*++
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Routine Description:
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Returns a pointer to the last interrupt trap frame on the
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current stack. This allows the machine check handlers in
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the HAL to inspect the trap frame without having to pass
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the PKTRAP_FRAME to every interrupt handler.
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Arguments:
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None.
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Return Value:
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Pointer to the last interrupt trap frame on the stack.
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--*/
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{
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ASSERT(KeGetCurrentIrql() >= DEVICE_LEVEL);
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ASSERT(KeGetCurrentPrcb()->InterruptTrapFrame != NULL);
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return(KeGetCurrentPrcb()->InterruptTrapFrame);
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}
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