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564 lines
16 KiB
564 lines
16 KiB
/*---------------------------------------------------------------------------
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**
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**-------------------------------------------------------------------------*/
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#include <pch.h>
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#include "dibutil.h"
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HANDLE ReadDIBFile(HANDLE hfile);
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/*************************************************************************
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*
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* GetDeviceNumColors()
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*
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* Purpose: Determines how many colors the video device supports
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*
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* Returns: (int) Number of colors supported
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*
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* History: Date Author Reason
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* 2/28/97 hanumany Created
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*
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*
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*
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*************************************************************************/
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UINT GetDeviceNumColors(HDC hdc)
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{
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static UINT iNumColors = 0;
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if(!iNumColors)
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iNumColors = GetDeviceCaps(hdc, NUMCOLORS);
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return iNumColors;
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}
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HANDLE LoadDIB(LPTSTR lpFileName)
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{
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HANDLE hDIB = NULL;
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HANDLE hFile;
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/*
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* Set the cursor to a hourglass, in case the loading operation
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* takes more than a sec, the user will know what's going on.
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*/
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SetCursor(LoadCursor(NULL, IDC_WAIT));
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hFile = CreateFile(lpFileName, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if (hFile != INVALID_HANDLE_VALUE)
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{
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hDIB = ReadDIBFile(hFile);
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CloseHandle(hFile);
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}
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SetCursor(LoadCursor(NULL, IDC_ARROW));
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return hDIB;
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}
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/*
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* Dib Header Marker - used in writing DIBs to files
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*/
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#define DIB_HEADER_MARKER ((WORD) ('M' << 8) | 'B')
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HANDLE ReadDIBFile(HANDLE hFile)
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{
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BITMAPFILEHEADER bmfHeader;
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DWORD dwBitsSize;
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DWORD dwRead;
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HANDLE hDIB;
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/*
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* get length of DIB in bytes for use when reading
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*/
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dwBitsSize = GetFileSize(hFile, NULL);
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/*
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* Go read the DIB file header and check if it's valid.
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*/
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if ((ReadFile(hFile, (LPVOID)&bmfHeader, sizeof(bmfHeader), &dwRead, NULL) == 0) ||
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(sizeof (bmfHeader) != dwRead))
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{
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return NULL;
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}
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if (bmfHeader.bfType != DIB_HEADER_MARKER)
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{
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return NULL;
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}
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/*
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* Allocate memory for DIB
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*/
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hDIB = (HANDLE) HeapAlloc(GetProcessHeap(), 0, dwBitsSize);
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if (hDIB == NULL)
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{
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return NULL;
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}
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/*
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* Go read the bits.
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*/
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if ((ReadFile(hFile, (LPVOID)hDIB, dwBitsSize - sizeof(BITMAPFILEHEADER), &dwRead, NULL) == 0) ||
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(dwBitsSize - sizeof(BITMAPFILEHEADER)!= dwRead))
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{
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HeapFree(GetProcessHeap(), 0, hDIB);
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return NULL;
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}
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return hDIB;
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}
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/*************************************************************************
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*
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* DIBNumColors()
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*
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* Parameter:
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*
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* LPBYTE lpDIB - pointer to packed-DIB memory block
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*
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* Return Value:
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*
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* WORD - number of colors in the color table
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*
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* Description:
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*
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* This function calculates the number of colors in the DIB's color table
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* by finding the bits per pixel for the DIB (whether Win3.0 or OS/2-style
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* DIB). If bits per pixel is 1: colors=2, if 4: colors=16, if 8: colors=256,
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* if 24, no colors in color table.
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*
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* History: Date Author Reason
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* 6/01/91 Garrett McAuliffe Created
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* 9/15/91 Patrick Schreiber Added header and comments
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*
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************************************************************************/
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WORD DIBNumColors(LPBYTE lpDIB)
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{
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WORD wBitCount; // DIB bit count
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/* If this is a Windows-style DIB, the number of colors in the
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* color table can be less than the number of bits per pixel
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* allows for (i.e. lpbi->biClrUsed can be set to some value).
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* If this is the case, return the appropriate value.
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*/
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if (IS_WIN30_DIB(lpDIB))
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{
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DWORD dwClrUsed;
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dwClrUsed = ((LPBITMAPINFOHEADER)lpDIB)->biClrUsed;
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if (dwClrUsed)
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{
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return (WORD)dwClrUsed;
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}
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}
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/* Calculate the number of colors in the color table based on
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* the number of bits per pixel for the DIB.
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*/
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if (IS_WIN30_DIB(lpDIB))
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wBitCount = ((LPBITMAPINFOHEADER)lpDIB)->biBitCount;
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else
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wBitCount = ((LPBITMAPCOREHEADER)lpDIB)->bcBitCount;
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/* return number of colors based on bits per pixel */
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switch (wBitCount)
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{
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case 1:
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return 2;
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case 4:
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return 16;
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case 8:
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return 256;
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default:
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return 0;
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}
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}
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//-------------------------------------------------------------------------
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// B U I L D P A L E T T E
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//
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// Creates an HPALETTE from a bitmap in a DC
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//-------------------------------------------------------------------------
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HPALETTE BuildPalette(HDC hdc)
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{
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DWORD adw[257];
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int i,n;
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n = GetDIBColorTable(hdc, 0, 256, (LPRGBQUAD)&adw[1]);
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if (n == 0)
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return CreateHalftonePalette(hdc);
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for (i=1; i<=n; i++)
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{
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adw[i] = RGB(GetBValue(adw[i]),GetGValue(adw[i]),GetRValue(adw[i]));
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}
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adw[0] = MAKELONG(0x300, n);
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return CreatePalette((LPLOGPALETTE)&adw[0]);
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}
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/*************************************************************************
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*
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* CreateDIBPalette()
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*
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* Parameter:
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*
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* HDIB hDIB - specifies the DIB
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*
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* Return Value:
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*
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* HPALETTE - specifies the palette
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*
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* Description:
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*
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* This function creates a palette from a DIB by allocating memory for the
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* logical palette, reading and storing the colors from the DIB's color table
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* into the logical palette, creating a palette from this logical palette,
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* and then returning the palette's handle. This allows the DIB to be
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* displayed using the best possible colors (important for DIBs with 256 or
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* more colors).
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*
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* History: Date Author Reason
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* 6/01/91 Garrett McAuliffe Created
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* 9/15/91 Patrick Schreiber Added header and comments
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* 10/08/97 hanumany check GlobalLock return code
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*
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************************************************************************/
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HPALETTE CreateDIBPalette(HDIB hDIB)
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{
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LPLOGPALETTE lpPal = NULL; // pointer to a logical palette
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HANDLE hLogPal = NULL; // handle to a logical palette
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HPALETTE hPal = NULL; // handle to a palette
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int i = 0, wNumColors = 0; // loop index, number of colors in color table
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LPBYTE lpbi = NULL; // pointer to packed-DIB
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LPBITMAPINFO lpbmi = NULL; // pointer to BITMAPINFO structure (Win3.0)
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LPBITMAPCOREINFO lpbmc = NULL; // pointer to BITMAPCOREINFO structure (OS/2)
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BOOL bWinStyleDIB; // flag which signifies whether this is a Win3.0 DIB
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/* if handle to DIB is invalid, return NULL */
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if (!hDIB)
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return NULL;
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/* get pointer to BITMAPINFO (Win 3.0) */
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lpbmi = (LPBITMAPINFO)hDIB;
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/* get pointer to BITMAPCOREINFO (OS/2 1.x) */
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lpbmc = (LPBITMAPCOREINFO)hDIB;
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/* get the number of colors in the DIB */
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wNumColors = DIBNumColors(hDIB);
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/* is this a Win 3.0 DIB? */
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bWinStyleDIB = IS_WIN30_DIB(hDIB);
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if (wNumColors)
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{
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/* allocate memory block for logical palette */
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lpPal = (HANDLE) HeapAlloc(GetProcessHeap(), 0, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * wNumColors);
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/* if not enough memory, clean up and return NULL */
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if (!lpPal)
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{
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return NULL;
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}
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/* set version and number of palette entries */
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lpPal->palVersion = PALVERSION;
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lpPal->palNumEntries = (WORD)wNumColors;
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/* store RGB triples (if Win 3.0 DIB) or RGB quads (if OS/2 DIB)
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* into palette
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*/
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for (i = 0; i < wNumColors; i++)
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{
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if (bWinStyleDIB)
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{
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lpPal->palPalEntry[i].peRed = lpbmi->bmiColors[i].rgbRed;
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lpPal->palPalEntry[i].peGreen = lpbmi->bmiColors[i].rgbGreen;
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lpPal->palPalEntry[i].peBlue = lpbmi->bmiColors[i].rgbBlue;
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lpPal->palPalEntry[i].peFlags = 0;
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}
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else
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{
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lpPal->palPalEntry[i].peRed = lpbmc->bmciColors[i].rgbtRed;
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lpPal->palPalEntry[i].peGreen = lpbmc->bmciColors[i].rgbtGreen;
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lpPal->palPalEntry[i].peBlue = lpbmc->bmciColors[i].rgbtBlue;
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lpPal->palPalEntry[i].peFlags = 0;
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}
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}
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/* create the palette and get handle to it */
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hPal = CreatePalette(lpPal);
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}
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/* clean up */
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HeapFree(GetProcessHeap(), 0, lpPal);
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/* return handle to DIB's palette */
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return hPal;
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}
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WORD PaletteSize(LPBYTE lpDIB)
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{
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/* calculate the size required by the palette */
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if (IS_WIN30_DIB (lpDIB))
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return (DIBNumColors(lpDIB) * sizeof(RGBQUAD));
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else
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return (DIBNumColors(lpDIB) * sizeof(RGBTRIPLE));
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}
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/*************************************************************************
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*
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* FindDIBBits()
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*
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* Parameter:
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*
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* LPBYTE lpDIB - pointer to packed-DIB memory block
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*
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* Return Value:
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*
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* LPBYTE - pointer to the DIB bits
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*
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* Description:
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*
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* This function calculates the address of the DIB's bits and returns a
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* pointer to the DIB bits.
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*
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* History: Date Author Reason
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* 6/01/91 Garrett McAuliffe Created
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* 9/15/91 Patrick Schreiber Added header and comments
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*
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************************************************************************/
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LPBYTE FindDIBBits(LPBYTE lpDIB)
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{
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return (lpDIB + *(LPDWORD)lpDIB + PaletteSize(lpDIB));
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}
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/*************************************************************************
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*
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* DIBToBitmap()
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*
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* Parameters:
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*
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* HDIB hDIB - specifies the DIB to convert
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*
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* HPALETTE hPal - specifies the palette to use with the bitmap
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*
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* Return Value:
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*
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* HBITMAP - identifies the device-dependent bitmap
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*
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* Description:
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*
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* This function creates a bitmap from a DIB using the specified palette.
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* If no palette is specified, default is used.
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*
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* NOTE:
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*
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* The bitmap returned from this funciton is always a bitmap compatible
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* with the screen (e.g. same bits/pixel and color planes) rather than
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* a bitmap with the same attributes as the DIB. This behavior is by
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* design, and occurs because this function calls CreateDIBitmap to
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* do its work, and CreateDIBitmap always creates a bitmap compatible
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* with the hDC parameter passed in (because it in turn calls
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* CreateCompatibleBitmap).
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*
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* So for instance, if your DIB is a monochrome DIB and you call this
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* function, you will not get back a monochrome HBITMAP -- you will
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* get an HBITMAP compatible with the screen DC, but with only 2
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* colors used in the bitmap.
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*
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* If your application requires a monochrome HBITMAP returned for a
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* monochrome DIB, use the function SetDIBits().
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*
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* Also, the DIBpassed in to the function is not destroyed on exit. This
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* must be done later, once it is no longer needed.
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*
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* History: Date Author Reason
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* 6/01/91 Garrett McAuliffe Created
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* 9/15/91 Patrick Schreiber Added header and comments
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* 3/27/92 Mark Bader Added comments about resulting
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* bitmap format
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* 10/08/97 hanumany check GlobalLock return code.
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*
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************************************************************************/
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HBITMAP DIBToBitmap(HDIB hDIB, HPALETTE hPal)
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{
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LPBYTE lpDIBHdr, lpDIBBits; // pointer to DIB header, pointer to DIB bits
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HBITMAP hBitmap; // handle to device-dependent bitmap
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HDC hDC; // handle to DC
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HPALETTE hOldPal = NULL; // handle to a palette
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/* if invalid handle, return NULL */
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if (!hDIB)
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return NULL;
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/* get a pointer to the DIB bits */
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lpDIBBits = FindDIBBits(hDIB);
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/* get a DC */
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hDC = GetDC(NULL);
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if (!hDC)
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{
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return NULL;
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}
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/* select and realize palette */
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if (hPal)
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hOldPal = SelectPalette(hDC, hPal, FALSE);
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RealizePalette(hDC);
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/* create bitmap from DIB info. and bits */
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hBitmap = CreateDIBitmap(hDC, (LPBITMAPINFOHEADER)hDIB, CBM_INIT,
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(LPCVOID)lpDIBBits, (LPBITMAPINFO)hDIB, DIB_RGB_COLORS);
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/* restore previous palette */
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if (hOldPal)
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SelectPalette(hDC, hOldPal, FALSE);
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/* clean up */
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ReleaseDC(NULL, hDC);
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/* return handle to the bitmap */
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return hBitmap;
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}
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WORD DestroyDIB(HDIB hDib)
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{
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HeapFree(GetProcessHeap(), 0, hDib);
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return 0;
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}
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/******************************************************************
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*
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* DrawBitmap()
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*
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* This function paints the given bitmap at the given coordinates.
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*
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******************************************************************/
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void DrawBitmap (HDC hdc, HBITMAP hBitmap, int xStart, int yStart)
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{
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BITMAP bm;
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HDC hdcMem;
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POINT ptSize, ptOrg;
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HBITMAP hBitmapOld = NULL;
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if (hBitmap == NULL) {
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return;
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}
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hdcMem = CreateCompatibleDC (hdc);
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if (hdcMem == NULL)
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{
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return;
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}
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SetBkMode(hdcMem, TRANSPARENT);
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hBitmapOld = SelectObject(hdcMem, hBitmap);
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SetMapMode(hdcMem, GetMapMode(hdc));
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GetObject(hBitmap, sizeof(BITMAP), (LPVOID)&bm);
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ptSize.x = bm.bmWidth;
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ptSize.y = bm.bmHeight;
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DPtoLP(hdc, &ptSize, 1);
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ptOrg.x = 0;
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ptOrg.y = 0;
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DPtoLP(hdcMem, &ptOrg, 1);
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BitBlt(hdc, xStart, yStart, ptSize.x, ptSize.y, hdcMem, ptOrg.x, ptOrg.y, SRCCOPY);
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SelectObject(hdcMem, hBitmapOld);
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DeleteDC(hdcMem);
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}
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/******************************************************************
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*
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* DrawTransparentBitmap()
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*
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* This function paints the given bitmap at the given coordinates.
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* and allow for one transparent color
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*
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******************************************************************/
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void DrawTransparentBitmap(
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HDC hdc,
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HBITMAP hBitmap,
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int xStart,
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int yStart,
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COLORREF cTransparentColor )
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{
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BITMAP bm;
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COLORREF cColor;
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HBITMAP bmAndBack, bmAndObject, bmAndMem, bmSave;
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HBITMAP bmBackOld, bmObjectOld, bmMemOld, bmSaveOld;
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HDC hdcMem, hdcBack, hdcObject, hdcTemp, hdcSave;
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POINT ptSize;
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hdcTemp = CreateCompatibleDC(hdc);
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SelectObject(hdcTemp, hBitmap);
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GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&bm);
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ptSize.x = bm.bmWidth;
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ptSize.y = bm.bmHeight;
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DPtoLP(hdcTemp, &ptSize, 1);
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hdcBack = CreateCompatibleDC(hdc);
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hdcObject = CreateCompatibleDC(hdc);
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hdcMem = CreateCompatibleDC(hdc);
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hdcSave = CreateCompatibleDC(hdc);
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bmAndBack = CreateBitmap(ptSize.x, ptSize.y, 1, 1, NULL);
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bmAndObject = CreateBitmap(ptSize.x, ptSize.y, 1, 1, NULL);
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bmAndMem = CreateCompatibleBitmap(hdc, ptSize.x, ptSize.y);
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bmSave = CreateCompatibleBitmap(hdc, ptSize.x, ptSize.y);
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bmBackOld = SelectObject(hdcBack, bmAndBack);
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bmObjectOld = SelectObject(hdcObject, bmAndObject);
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bmMemOld = SelectObject(hdcMem, bmAndMem);
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bmSaveOld = SelectObject(hdcSave, bmSave);
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SetMapMode(hdcTemp, GetMapMode(hdc));
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BitBlt(hdcSave, 0, 0, ptSize.x, ptSize.y, hdcTemp, 0, 0, SRCCOPY);
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cColor = SetBkColor(hdcTemp, cTransparentColor);
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BitBlt(hdcObject, 0, 0, ptSize.x, ptSize.y, hdcTemp, 0, 0,
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SRCCOPY);
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SetBkColor(hdcTemp, cColor);
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BitBlt(hdcBack, 0, 0, ptSize.x, ptSize.y, hdcObject, 0, 0,
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NOTSRCCOPY);
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BitBlt(hdcMem, 0, 0, ptSize.x, ptSize.y, hdc, xStart, yStart,
|
|
SRCCOPY);
|
|
|
|
BitBlt(hdcMem, 0, 0, ptSize.x, ptSize.y, hdcObject, 0, 0, SRCAND);
|
|
|
|
BitBlt(hdcTemp, 0, 0, ptSize.x, ptSize.y, hdcBack, 0, 0, SRCAND);
|
|
|
|
BitBlt(hdcMem, 0, 0, ptSize.x, ptSize.y, hdcTemp, 0, 0, SRCPAINT);
|
|
|
|
BitBlt(hdc, xStart, yStart, ptSize.x, ptSize.y, hdcMem, 0, 0,
|
|
SRCCOPY);
|
|
|
|
BitBlt(hdcTemp, 0, 0, ptSize.x, ptSize.y, hdcSave, 0, 0, SRCCOPY);
|
|
|
|
DeleteObject(SelectObject(hdcBack, bmBackOld));
|
|
DeleteObject(SelectObject(hdcObject, bmObjectOld));
|
|
DeleteObject(SelectObject(hdcMem, bmMemOld));
|
|
DeleteObject(SelectObject(hdcSave, bmSaveOld));
|
|
|
|
DeleteDC(hdcMem);
|
|
DeleteDC(hdcBack);
|
|
DeleteDC(hdcObject);
|
|
DeleteDC(hdcSave);
|
|
DeleteDC(hdcTemp);
|
|
}
|
|
|