Source code of Windows XP (NT5)
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#ifndef FILETREE_H
#define FILETREE_H
class FileNode;
class DirectoryNode;
class FileTree;
///////////////////////////////////////////////////////////////////////////////
//
// MULTI_THREAD_STRUCT, a parameter container, used when passing parameters to
// a thread for file processing
//
///////////////////////////////////////////////////////////////////////////////
typedef struct _MULTI_THREAD_STRUCT
{
FileTree* pThis;
DirectoryNode* pParent;
WCHAR filename[STRING_LENGTH];
WCHAR path[STRING_LENGTH];
DWORD attributes;
FILETIME filetime;
FILETIME creation;
__int64 filesize;
FileTree* pTree;
BOOL blnInUse;
}
MULTI_THREAD_STRUCT;
///////////////////////////////////////////////////////////////////////////////
//
// FileNode, each file would have its own filenode object to store and
// determine what to do about this file
//
///////////////////////////////////////////////////////////////////////////////
class FileNode
{
friend class DirectoryNode;
public:
FileNode(IN DirectoryNode* pParent,
IN CONST WCHAR* pwszFileName,
IN FILETIME ftLastModified,
IN __int64 iFileSize);
~FileNode(VOID);
INT ComputeHash(VOID);
INT Match(IN FileTree* pBaseTree);
INT BuildPatch(IN WCHAR* pwszBaseFileName,
IN WCHAR* pwszLocFileName,
IN OUT WCHAR* pwszTempPatchFileName,
OUT __int64* pcbPatchSize);
public:
WCHAR m_wszLongFileName[STRING_LENGTH];
WCHAR* m_wszFileName; // name of this file, ie, "kernel32.dll"
FileNode* m_pNextNameHash; // next file with same filename hash
private:
FileNode* m_pNextHashHash; // next file with same hash hash
DirectoryNode* m_pParent; // parent directory
FILETIME m_ftLastModified; // last-modified timestamp
__int64 m_iFileSize; // size of file in bytes
INT m_fPostCopySource; // another file plans to postcopy this one
unsigned m_FileNameHash; // hash of m_wszFileName
BYTE m_Hash[16]; // file content's MD5 signature
INT m_cchFileName; // length of m_wszFileName in characters, excl. term.
};
///////////////////////////////////////////////////////////////////////////////
//
// DirectoryNode, each directory is associated with its own dirctorynode, which
// contains all information about this directory
//
///////////////////////////////////////////////////////////////////////////////
class DirectoryNode
{
friend class FileNode;
public:
DirectoryNode(IN FileTree* pRoot,
IN DirectoryNode* pParent,
IN CONST WCHAR* pwszDirectoryName);
~DirectoryNode(VOID);
WCHAR* GetDirectoryName(VOID);
INT Match(IN FileTree* pBaseTree);
public:
WCHAR m_wszLongDirectoryName[STRING_LENGTH];
WCHAR* m_wszDirectoryName; // name of this directory, ie, "system32"
private:
FileTree* m_pRoot; // pointer to FileTree
DirectoryNode* m_pParent; // parent of this node
DirectoryNode* m_pNext; // next sibling of this node
DirectoryNode* m_pFirstChild; // first child directory
DirectoryNode* m_pMatchingDirectory; // ptr to mate in base tree
unsigned m_DirectoryNameHash; // hash of m_wszDirectoryName
INT m_cchDirectoryName; // length of m_wszDirectoryName in characters, excl. term.
};
///////////////////////////////////////////////////////////////////////////////
//
// FileTree, a tree of directory and file nodes, used to match with another
// filetree using hashing techniques
//
///////////////////////////////////////////////////////////////////////////////
class FileTree
{
friend class FileNode;
friend class DirectoryNode;
public:
static BOOL CreateMultiThreadStruct(IN ULONG iNumber);
static VOID DeleteMultiThreadStruct(VOID);
static INT Create(IN PPATCH_LANGUAGE pInLanguage,
IN AnswerParser* pInAnsParse,
OUT FileTree** ppTree,
IN BOOL blnBase,
IN DWORD iInBestMethod,
IN BOOL blnInCollectStat,
IN BOOL blnInFullLog);
FileTree(IN CONST WCHAR* pwszPath);
~FileTree(VOID);
INT Load(IN FileTree* pTree);
BOOL CreateNewDirectory(IN WCHAR* pwszLocal,
IN CONST WCHAR* pwszBuffer);
BOOL CopyFileTo(IN FileTree* pThis,
IN CONST WCHAR* pwszWhat,
IN WCHAR* pwszLocal,
IN CONST WCHAR* pwszFileName,
IN WCHAR* pwszOldFile,
IN DWORD attributes);
VOID ToScriptFile(IN FileTree* pThis,
IN HANDLE hFile,
IN CONST WCHAR* pwszWhat,
IN CONST WCHAR* pwszFirst,
IN WCHAR* pwszSecond,
IN BOOL blnFlush);
public:
WCHAR m_wszLocalRoot[STRING_LENGTH]; // local path to this tree's root, ie, "C:\SRC\"
private:
static FN_DIRECTORY NotifyDirectory;
static FN_FILE NotifyFile;
static FN_DIRECTORY_END NotifyDirectoryEnd;
static DWORD WINAPI StartFileThread(IN LPVOID lpParam);
static INT ProcessFile(
IN FileTree* pThis,
IN DirectoryNode* pParent,
IN CONST WCHAR* filename,
IN CONST WCHAR* path,
IN DWORD attributes,
IN FILETIME filetime,
IN FILETIME creation,
IN __int64 filesize,
IN FileTree* pTree,
IN VOID* pStruct
);
private:
CRITICAL_SECTION CSScriptFile;
PPATCH_LANGUAGE m_pLanguage;
AnswerParser* m_pAnsParse;
BOOL m_blnBase;
WCHAR m_strWriteBuffer[SUPER_LENGTH];
ULONG m_iSize;
DirectoryNode m_Root;
__int64 m_cDirectories;
__int64 m_cFiles;
__int64 m_cFilesDetermined;
__int64 m_cbTotalFileSize;
__int64 m_cFilesExisting;
__int64 m_cFilesZeroLength;
__int64 m_cFilesRenamed;
__int64 m_cFilesCopied;
__int64 m_cFilesChanged;
__int64 m_cbChangedFileSize;
__int64 m_cbChangedFilePatchedSize;
__int64 m_cbChangedFileNotPatchedSize;
__int64 m_cFilesNoMatch;
__int64 m_cbNoMatchFileSize;
FileNode* m_aHashTable[HASH_SIZE];
FileNode* m_aNameTable[HASH_SIZE];
INT m_cchLocalRoot; // length of m_wszLocalRoot in characters, excl. term.
};
#endif // FILETREE_H