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169 lines
5.6 KiB
169 lines
5.6 KiB
#include <windows.h>
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#include <shlwapi.h>
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#include <commctrl.h>
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#include "dataitem.h"
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#include "resource.h"
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#include "autorun.h"
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#define ARRAYSIZE(x) (sizeof(x)/sizeof(x[0]))
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CDataItem::CDataItem()
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{
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m_pszTitle = m_pszMenuName = m_pszDescription = m_pszCmdLine = m_pszArgs = NULL;
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m_dwFlags = 0;
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m_chAccel = NULL;
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}
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CDataItem::~CDataItem()
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{
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if ( m_pszTitle )
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delete [] m_pszTitle;
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if ( m_pszMenuName )
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delete [] m_pszMenuName;
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if ( m_pszDescription )
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delete [] m_pszDescription;
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if ( m_pszCmdLine )
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delete [] m_pszCmdLine;
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if ( m_pszArgs )
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delete [] m_pszArgs;
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}
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BOOL CDataItem::SetData( LPTSTR szTitle, LPTSTR szMenu, LPTSTR szDesc, LPTSTR szCmd, LPTSTR szArgs, DWORD dwFlags, int iImgIndex )
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{
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TCHAR * psz;
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// This function should only be called once or else we will leak like a, like a, a thing that leaks a lot.
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ASSERT( NULL==m_pszTitle && NULL==m_pszMenuName && NULL==m_pszDescription && NULL==m_pszCmdLine && NULL==m_pszArgs );
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m_pszTitle = new TCHAR[lstrlen(szTitle)+1];
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if ( m_pszTitle )
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lstrcpy( m_pszTitle, szTitle );
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if ( szMenu )
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{
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// menuname is allowed to remain NULL. This is only used if you want the
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// text on the menu item to be different than the description. This could
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// be useful for localization where a shortened name might be required.
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m_pszMenuName = new TCHAR[lstrlen(szMenu)+1];
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if ( m_pszMenuName )
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lstrcpy( m_pszMenuName, szMenu );
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psz = StrChr(szMenu, TEXT('&'));
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if ( psz )
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m_chAccel = *(CharNext(psz));
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}
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m_pszDescription = new TCHAR[lstrlen(szDesc)+1];
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if ( m_pszDescription )
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lstrcpy( m_pszDescription, szDesc );
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m_pszCmdLine = new TCHAR[lstrlen(szCmd)+1];
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if ( m_pszCmdLine )
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lstrcpy( m_pszCmdLine, szCmd );
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if ( szArgs )
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{
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// Some commands don't have any args so this can remain NULL. This is only used
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// if the executable requires arguments.
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m_pszArgs = new TCHAR[lstrlen(szArgs)+1];
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if ( m_pszArgs )
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lstrcpy( m_pszArgs, szArgs );
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}
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m_dwFlags = dwFlags;
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m_iImage = iImgIndex;
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return TRUE;
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}
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BOOL CDataItem::Invoke(HWND hwnd)
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{
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BOOL fResult;
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TCHAR szCmdLine[MAX_PATH*2];
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PROCESS_INFORMATION ei;
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STARTUPINFO si = {0};
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si.cb = sizeof(si);
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lstrcpy( szCmdLine, m_pszCmdLine );
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if ( m_pszArgs )
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{
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strcat( szCmdLine, TEXT(" ") );
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strcat( szCmdLine, m_pszArgs );
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}
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fResult = CreateProcess(NULL, szCmdLine, NULL, NULL, FALSE, 0, NULL, NULL, &si, &ei);
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if (fResult)
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{
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if (NULL != ei.hProcess)
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{
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DWORD dwObject;
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// passing in a NULL HWND is used as a signal not to wait in this inner loop.
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while (hwnd)
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{
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dwObject = MsgWaitForMultipleObjects(1, &ei.hProcess, FALSE, INFINITE, QS_ALLINPUT);
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if (WAIT_OBJECT_0 == dwObject)
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{
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break;
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}
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else if (WAIT_OBJECT_0+1 == dwObject)
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{
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MSG msg;
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while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE))
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{
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if ( WM_QUIT == msg.message )
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{
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CloseHandle(ei.hProcess);
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return fResult;
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}
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else
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{
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GetMessage(&msg, NULL, 0, 0);
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// IsDialogMessage cannot understand the concept of ownerdraw default pushbuttons. It treats
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// these attributes as mutually exclusive. As a result, we handle this ourselves. We want
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// whatever control has focus to act as the default pushbutton.
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if ( (WM_KEYDOWN == msg.message) && (VK_RETURN == msg.wParam) )
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{
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HWND hwndFocus = GetFocus();
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if ( hwndFocus )
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{
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SendMessage(hwnd, WM_COMMAND, MAKELONG(GetDlgCtrlID(hwndFocus), BN_CLICKED), (LPARAM)hwndFocus);
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}
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continue;
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}
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if ( IsDialogMessage(hwnd, &msg) )
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continue;
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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}
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}
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if ( !hwnd )
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{
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// A NULL hwnd means we were called in the mode by which we execute the item and then immediately
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// exit. If our process exits before the other process is ready it'll end up in the wrong place
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// in the z-order. To prevent this, when we're in "exit when done" mode we need to wait for the
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// process we created to be ready. The way to do this is to call WaitForInputIdle. This is really
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// only needed on NT5 and above due to the new "rude window activation" stuff, but since this API
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// is available all the way back to NT 3.1 we simply call it blindly.
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WaitForInputIdle(ei.hProcess, 20*1000); // we wait a maximum of 20 seconds
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}
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CloseHandle(ei.hProcess);
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}
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}
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else
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{
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// do something if we fail to create a process?
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}
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return fResult;
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}
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