Source code of Windows XP (NT5)
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#ifndef _UNATTEND_H_
#define _UNATTEND_H_
#define MAX_BUF MAX_INF_STRING_LENGTH
typedef enum _UNATTENDTYPE {
UAT_STRING,
UAT_LONGINT,
UAT_BOOLEAN,
UAT_NONE,
} UNATTENDTYPE;
//
// Each possible Answer from the unattended file must have a
// corresponding enumerated type present in this typedef.
// This is required since it is the method by which Pages
// can be assured that they point to the correct answer
//
typedef enum _UNATTENDENTRIES {
UAE_PROGRAM, // DetachedProgram
UAE_ARGUMENT, // Arguments
UAE_TIMEZONE, // TimeZone
UAE_FULLNAME, // FullName
UAE_ORGNAME, // OrgName
UAE_COMPNAME, // Computer Name
UAE_ADMINPASS, // Administrator Password
UAE_PRODID, // Product ID
UAE_MODE, // SetupMode
UAE_AUTOLOGON, // autoadminlogon
UAE_PROFILESDIR, // Profiles directory
UAE_PROGRAMFILES, // Program Files directory
UAE_COMMONPROGRAMFILES, // Program Files\Common Files directory
UAE_PROGRAMFILES_X86, // Program Files (x86) directory
UAE_COMMONPROGRAMFILES_X86, // Program Files\Common Files (x86) directory
} UNATTENDENTRIES;
#ifndef MIDL_PASS
struct _UNATTENDANSWER;
struct _UNATTENDITEM;
struct _UNATTENDPAGE;
struct _UNATTENDWIZARD;
#endif
//
// This is the callback function that checks wether or not an
// answer is valid. Called automatically by UnattendFindAnswer
//
typedef
BOOL
(* LPFNCHECKVALID)(
struct _UNATTENDANSWER *rec
);
//
// This is the callback function that is used to special case
// the activation code. Really useful for those dialog boxes
// which include check boxes, radio buttons, etc, etc.
//
typedef
BOOL
(* LPFNSETACTIVE)(
HWND hwnd,
DWORD contextinfo,
struct _UNATTENDITEM *item
);
//
// This structure is used to determine where and how to find
// an answer and also to determine wether or not that answer
// is present, of the correct type, etc, etc. This structure
// should never be used by anything other then the unattend
// module.
//
typedef struct _UNATTENDANSWER {
//
// Unique identifier for this answer.
//
UNATTENDENTRIES AnswerId;
//
// Has the answer been found in the unattend file and
// is it known to be of the correct 'format'
//
BOOL Present;
//
// Is the answer absolutely required for setup to work?
//
BOOL Required;
//
// Was there an error in parsing the string? If so it might
// be appropriate to display a message box notifying the
// user of this condition
//
BOOL ParseErrors;
//
// The Answer structure. Since there are several possible
// types, from string to numbers, a union is required
//
union {
PWSTR String;
LONG Num;
BOOL Bool;
} Answer;
//
// The following 3 items are the implementation dependant
// portion of this structure. Each pointer points to
// a string which is used in a GetPrivateProfile call.
// Note that it is important to keep these as constant
// pointers and that they will have to be changed when
// an OLE model is implemented.
//
const PCWSTR Section;
const PCWSTR Key;
const PCWSTR DefaultAnswer;
//
// This specifies which of the members in the union is
// the one we want ie: is it a string, an int, or a bool?
//
UNATTENDTYPE Type;
//
// This callback function is called so that the validity
// of the answer can be determined
//
LPFNCHECKVALID pfnCheckValid;
} UNATTENDANSWER, *PUNATTENDANSWER;
//
// Each item on a dialog page must be represented by the following
// structure. An array of items is built and is stored in the
// structure for the page
//
typedef struct _UNATTENDITEM {
//
// Specifies the control id of item so that we can send
// messages to it
//
DWORD ControlId;
//
// Reserved for special message passing
//
DWORD Reserved1;
//
// Reserved for special message passing
//
DWORD Reserved2;
//
// Callback function to call when we are trying to set active
// the dialog. Really useful in the case radio and check boxes.
//
LPFNSETACTIVE pfnSetActive;
//
// Pointer to the answer which is associated with this item
//
PUNATTENDANSWER Item;
} UNATTENDITEM, *PUNATTENDITEM;
//
// Each page in the wizard must have one of the following structures
// filled out to describe its contents
//
typedef struct _UNATTENDPAGE {
//
// The IDD of the dialog page
// Required so that we can correspond to a dialog box
//
DWORD PageId;
//
// RUN TIME Flag that determines if we show the page to the user
// Is determined by wether or not the answer is present and correct
//
BOOL ShowPage;
//
// Wether or not the page has been loaded once. Since we only
// want to copy the answer to the screen once, this acts as a
// sentry
//
BOOL LoadPage;
//
// After we have loaded the page, should we show it no matter what?
// Useful for the title and finish pages
//
BOOL NeverSkip;
//
// How many items we have on the page
//
UINT ItemCount;
//
// Pointer to an array of items of size ItemCount
//
PUNATTENDITEM Item;
} UNATTENDPAGE, *PUNATTENDPAGE;
//
// Information structure about how the unattended operation for the Wizard
// is proceeding
//
typedef struct _UNATTENDWIZARD {
//
// Wether or not we should show the wizard -- IGNORED since TedM
// doesn't want to duplicated the code in PSN_WIZNEXT. Kept for
// Future use
//
BOOL ShowWizard;
//
// Flag that indicates that we have filled the array of answers
// specified in this structure. Since we ideally once want to do
// this once...
//
BOOL Initialized;
//
// Wether or not the ENTIRE unattended operation was successful.
// If he required a single input from the user, then it was not.
// Determines if the 'finish' page is a place were the user must
// supply some input
//
BOOL Successful;
//
// How many pages we have information about
//
UINT PageCount;
//
// Pointer to an array of pages
//
PUNATTENDPAGE Page;
//
// How many answer we have to fill
//
UINT AnswerCount;
//
// Pointer to an array of answers that are to be used
//
PUNATTENDANSWER Answer;
} UNATTENDWIZARD, *PUNATTENDWIZARD;
//
// Global pointer to the answer file
//
extern WCHAR AnswerFile[MAX_PATH];
//
// Constants for the wizard notification messages
//
#define WIZARD_NEXT_OK 0
#define WIZARD_NEXT_DISALLOWED -1
#define WIZARD_ACTIVATE_PAGE 0
#define WIZARD_SKIP_PAGE -1
#define VALIDATE_DATA_INVALID -1
#define VALIDATE_DATA_OK 1
//
// Interface Functions
//
VOID
UnattendInitialize(
VOID
);
BOOL
UnattendSetActiveDlg(
IN HWND hwnd,
IN DWORD controlid
);
// For PSN_WIZNEXT/PSN_WIZFINISH only
VOID
UnattendAdvanceIfValid (
IN HWND hwnd
);
BOOL
UnattendErrorDlg(
IN HWND hwnd,
IN DWORD controlid
);
PWSTR
UnattendFetchString(
IN UNATTENDENTRIES entry
);
// Wrapper to simply return a value in DWL_MSGRESULT, return value is always TRUE
BOOL
ReturnDlgResult (
HWND hdlg,
LRESULT Result
);
// Sends message, returns DWL_MSGRESULT, preservs original value in DWL_MSGRESULT
LRESULT
SendDlgMessage (
HWND hdlg,
UINT Message,
WPARAM wParam,
LPARAM lParam
);
//
// Types and routines for afpnp.c
//
typedef struct {
PVOID Buffer;
UINT Size;
} BUFFER, *PBUFFER;
typedef struct {
PWSTR Start;
PWSTR End;
UINT Size;
} MULTISZ, *PMULTISZ;
typedef struct {
PCWSTR Start;
PCWSTR Current;
} MULTISZ_ENUM, *PMULTISZ_ENUM;
#define BUFFER_INIT {NULL,0}
#define MULTISZ_INIT {NULL,NULL,0}
typedef struct _tagAFDRIVERATTRIBS {
BOOL Broken;
BOOL Initialized;
HINF InfHandle;
PCWSTR FilePath;
PCWSTR InfPath;
PCWSTR OriginalInstallMedia;
MULTISZ PnpIdList;
PCWSTR ClassInstall32Section; // no cleanup needed
GUID Guid;
struct _tagAFDRIVERATTRIBS *Next;
} AF_DRIVER_ATTRIBS, *PAF_DRIVER_ATTRIBS;
typedef struct {
PAF_DRIVER_ATTRIBS Driver;
BOOL WantAll;
} AF_DRIVER_ENUM, *PAF_DRIVER_ENUM;
typedef struct {
PVOID DriverTable;
PAF_DRIVER_ATTRIBS FirstDriver;
} AF_DRIVERS, *PAF_DRIVERS;
// Alloc or realloc depending on presense of Old (like c runtime realloc)
PVOID
MySmartAlloc (
PCVOID Old, OPTIONAL
UINT Size
);
// Free if p is not NULL
VOID
MySmartFree (
PCVOID p
);
// Allocs only if SizeNeeded outgrew size previously allocated in Buf
PVOID
ReusableAlloc (
IN OUT PBUFFER Buf,
IN UINT SizeNeeded
);
// Cleans up BUFFER structs
VOID
ReusableFree (
IN OUT PBUFFER Buf
);
// Adds a string to a MULTISZ alloc, growing/reallocating if necessary
PWSTR
MultiSzAppendString (
IN OUT PMULTISZ MultiSz,
IN PCWSTR String
);
// Cleans up MULTISZ structs
VOID
MultiSzFree (
IN OUT PMULTISZ MultiSz
);
// Simplifies logic surrounding multisz processing
BOOL
EnumFirstMultiSz (
IN OUT PMULTISZ_ENUM EnumPtr,
IN PCWSTR MultiSz
);
BOOL
EnumNextMultiSz (
IN OUT PMULTISZ_ENUM EnumPtr
);
// Simplifies getting string fields in loops
PCWSTR
SyssetupGetStringField (
IN PINFCONTEXT InfContext,
IN DWORD Field,
IN OUT PBUFFER Buf
);
// For progress bar UI computations
INT
CountAfDrivers (
IN PAF_DRIVERS Drivers,
OUT INT *ClassInstallers OPTIONAL
);
// Pulls in answer file data, parses into structs
PAF_DRIVERS
CreateAfDriverTable (
VOID
);
VOID
DestroyAfDriverTable (
IN PAF_DRIVERS Drivers
);
// Enumeration of AF_DRIVERS
BOOL
EnumFirstAfDriver (
OUT PAF_DRIVER_ENUM EnumPtr,
IN PAF_DRIVERS Drivers
);
BOOL
EnumFirstAfDriverEx (
OUT PAF_DRIVER_ENUM EnumPtr,
IN PAF_DRIVERS Drivers,
IN BOOL WantAll
);
BOOL
EnumNextAfDriver (
IN OUT PAF_DRIVER_ENUM EnumPtr
);
// Builds INF list of answer file-supplied drivers for a device
BOOL
SyssetupInstallAnswerFileDriver (
IN PAF_DRIVERS Drivers,
IN HDEVINFO hDevInfo,
IN PSP_DEVINFO_DATA DeviceInfoData,
OUT PAF_DRIVER_ATTRIBS *AfDriver
);
// Fixes the source INF path after installation completes
BOOL
SyssetupFixAnswerFileDriverPath (
IN PAF_DRIVER_ATTRIBS Driver,
IN HDEVINFO hDevInfo,
IN PSP_DEVINFO_DATA DeviceInfoData
);
HINF
pOpenAnswerFile (
VOID
);
BOOL
GetAnswerFileSetting (
IN PCWSTR Section,
IN PCWSTR Key,
OUT PWSTR Buffer,
IN UINT BufferSize
);
#endif // _UNATTEND_H_